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author | orwell96 <mono96.mml@gmail.com> | 2016-12-22 18:55:10 +0100 |
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committer | orwell96 <mono96.mml@gmail.com> | 2016-12-22 18:55:10 +0100 |
commit | d08e202346192c50072450a3eaa3b28cad852b84 (patch) | |
tree | fcb449a63df2c21178fba742d2121cb98c0ff6ab /advtrains/trainlogic.lua | |
parent | f806ed9eee8c13eb0b4868641311d25257c63f46 (diff) | |
download | advtrains-d08e202346192c50072450a3eaa3b28cad852b84.tar.gz advtrains-d08e202346192c50072450a3eaa3b28cad852b84.tar.bz2 advtrains-d08e202346192c50072450a3eaa3b28cad852b84.zip |
remove train type concept and calculate train's capabilities based on used wagons
Diffstat (limited to 'advtrains/trainlogic.lua')
-rw-r--r-- | advtrains/trainlogic.lua | 51 |
1 files changed, 28 insertions, 23 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index 5e3936f..bb38fce 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -1,8 +1,8 @@ --trainlogic.lua --controls train entities stuff about connecting/disconnecting/colliding trains and other things ---local print=function(t, ...) minetest.log("action", table.concat({t, ...}, " ")) minetest.chat_send_all(table.concat({t, ...}, " ")) end -local print=function() end +local print=function(t, ...) minetest.log("action", table.concat({t, ...}, " ")) minetest.chat_send_all(table.concat({t, ...}, " ")) end +--local print=function() end local benchmark=false --printbm=function(str, t) print("[advtrains]"..str.." "..((os.clock()-t)*1000).."ms") end @@ -34,7 +34,6 @@ function endstep() end end ---TODO: these values need to be integrated when i remove traintypes. advtrains.train_accel_force=2--per second and divided by number of wagons advtrains.train_brake_force=3--per second, not divided by number of wagons advtrains.train_roll_force=0.5--per second, not divided by number of wagons, acceleration when rolling without brake @@ -42,13 +41,6 @@ advtrains.train_emerg_force=10--for emergency brakes(when going off track) advtrains.audit_interval=30 -advtrains.all_traintypes={} -function advtrains.register_train_type(name, drives_on, max_speed) - advtrains.all_traintypes[name]={} - advtrains.all_traintypes[name].drives_on=drives_on - advtrains.all_traintypes[name].max_speed=max_speed or 10 -end - advtrains.trains={} advtrains.wagon_save={} @@ -168,7 +160,10 @@ minetest.register_globalstep(function(dtime) end) function advtrains.train_step(id, train, dtime) - + --Legacy: set drives_on and max_speed + if not train.drives_on or not train.max_speed then + advtrains.update_trainpart_properties(id) + end --TODO check for all vars to be present if not train.velocity then train.velocity=0 @@ -377,7 +372,7 @@ function advtrains.train_step(id, train, dtime) end end train.last_accel=(applydiff*train.movedir) - train.velocity=math.min(math.max( train.velocity+applydiff , 0), advtrains.all_traintypes[train.traintype].max_speed) + train.velocity=math.min(math.max( train.velocity+applydiff , 0), train.max_speed or 10) else train.last_accel=0 end @@ -420,14 +415,13 @@ wagon_proto={ ]] --returns new id -function advtrains.create_new_train_at(pos, pos_prev, traintype) +function advtrains.create_new_train_at(pos, pos_prev) local newtrain_id=os.time()..os.clock() while advtrains.trains[newtrain_id] do newtrain_id=os.time()..os.clock() end--ensure uniqueness(will be unneccessary) advtrains.trains[newtrain_id]={} advtrains.trains[newtrain_id].last_pos=pos advtrains.trains[newtrain_id].last_pos_prev=pos_prev - advtrains.trains[newtrain_id].traintype=traintype advtrains.trains[newtrain_id].tarvelocity=0 advtrains.trains[newtrain_id].velocity=0 advtrains.trains[newtrain_id].trainparts={} @@ -448,7 +442,7 @@ function advtrains.pathpredict(id, train) return false end - local node_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(train.last_pos), train.traintype) + local node_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(train.last_pos), train.drives_on) if node_ok==nil then --block not loaded, do nothing @@ -466,7 +460,7 @@ function advtrains.pathpredict(id, train) return false end - local prevnode_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(train.last_pos_prev), train.traintype) + local prevnode_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(train.last_pos_prev), train.drives_on) if prevnode_ok==nil then --block not loaded, do nothing @@ -501,7 +495,7 @@ function advtrains.pathpredict(id, train) local maxn=advtrains.maxN(train.path) while (maxn-train.index) < pregen_front do--pregenerate --print("[advtrains]maxn conway for ",maxn,minetest.pos_to_string(path[maxn]),maxn-1,minetest.pos_to_string(path[maxn-1])) - local conway=advtrains.conway(train.path[maxn], train.path[maxn-1], train.traintype) + local conway=advtrains.conway(train.path[maxn], train.path[maxn-1], train.drives_on) if conway then train.path[maxn+1]=conway train.max_index_on_track=maxn @@ -518,7 +512,7 @@ function advtrains.pathpredict(id, train) local minn=advtrains.minN(train.path) while (train.index-minn) < (train.trainlen or 0) + pregen_back do --post_generate. has to be at least trainlen. (we let go of the exact calculation here since this would be unuseful here) --print("[advtrains]minn conway for ",minn,minetest.pos_to_string(path[minn]),minn+1,minetest.pos_to_string(path[minn+1])) - local conway=advtrains.conway(train.path[minn], train.path[minn+1], train.traintype) + local conway=advtrains.conway(train.path[minn], train.path[minn+1], train.drives_on) if conway then train.path[minn-1]=conway train.min_index_on_track=minn @@ -576,6 +570,8 @@ function advtrains.add_wagon_to_train(wagon, train_id, index) end function advtrains.update_trainpart_properties(train_id, invert_flipstate) local train=advtrains.trains[train_id] + train.drives_on=advtrains.all_tracktypes + train.max_speed=100 local rel_pos=0 local count_l=0 for i, w_id in ipairs(train.trainparts) do @@ -595,6 +591,15 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate) end rel_pos=rel_pos+wagon.wagon_span any_loaded=true + + if wagon.drives_on then + for k,_ in pairs(train.drives_on) do + if not wagon.drives_on[k] then + train.drives_on[k]=nil + end + end + end + train.max_speed=math.min(train.max_speed, wagon.max_speed) end end if not any_loaded then @@ -617,7 +622,7 @@ function advtrains.split_train_at_wagon(wagon) print("split_train: pos_for_new_train not set") return false end - local node_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(pos_for_new_train), train.traintype) + local node_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(pos_for_new_train), train.drives_on) if not node_ok then print("split_train: pos_for_new_train "..minetest.pos_to_string(advtrains.round_vector_floor_y(pos_for_new_train_prev)).." not loaded or is not a rail") return false @@ -628,14 +633,14 @@ function advtrains.split_train_at_wagon(wagon) return false end - local prevnode_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(pos_for_new_train), train.traintype) + local prevnode_ok=advtrains.get_rail_info_at(advtrains.round_vector_floor_y(pos_for_new_train), train.drives_on) if not prevnode_ok then print("split_train: pos_for_new_train_prev "..minetest.pos_to_string(advtrains.round_vector_floor_y(pos_for_new_train_prev)).." not loaded or is not a rail") return false end --create subtrain - local newtrain_id=advtrains.create_new_train_at(pos_for_new_train, pos_for_new_train_prev, train.traintype) + local newtrain_id=advtrains.create_new_train_at(pos_for_new_train, pos_for_new_train_prev) local newtrain=advtrains.trains[newtrain_id] --insert all wagons to new train for k,v in ipairs(train.trainparts) do @@ -669,7 +674,7 @@ function advtrains.try_connect_trains(id1, id2) local frontpos1=advtrains.get_real_index_position(train1.path, train1.index) local backpos1=advtrains.get_real_index_position(train1.path, advtrains.get_train_end_index(train1)) --couple logic - if train1.traintype==train2.traintype then + --if train1.traintype==train2.traintype then local frontpos2=advtrains.get_real_index_position(train2.path, train2.index) local backpos2=advtrains.get_real_index_position(train2.path, advtrains.get_train_end_index(train2)) @@ -689,7 +694,7 @@ function advtrains.try_connect_trains(id1, id2) elseif vector.distance(frontpos2, frontpos1)<couple_spawnradius then advtrains.spawn_couple_if_neccessary(frontpos1, frontpos2, id1, id2, false, false) end - end + --end end --true when trains are facing each other. needed on colliding. -- check done by iterating paths and checking their direction |