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authororwell96 <orwell@bleipb.de>2020-07-12 20:37:51 +0200
committerorwell96 <orwell@bleipb.de>2020-07-12 20:37:51 +0200
commit19509acf56aef4b6e5f45023ee5603e95822fe69 (patch)
tree7cd79532ce7a6ab6a53d7917fc28a42a686a6afc /advtrains/trainlogic.lua
parent74bf177cc850164a0a6c13a634e7da6410f9f73a (diff)
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Add workaround to unload wagons that are too far away from players
Diffstat (limited to 'advtrains/trainlogic.lua')
-rw-r--r--advtrains/trainlogic.lua5
1 files changed, 3 insertions, 2 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index 6155768..3e57db2 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -851,7 +851,7 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate)
end
-local ablkrng = minetest.settings:get("active_block_range")*16
+local ablkrng = advtrains.wagon_load_range
-- This function checks whether entities need to be spawned for certain wagons, and spawns them.
-- Called from train_step_*(), not required to check init.
function advtrains.spawn_wagons(train_id)
@@ -862,7 +862,7 @@ function advtrains.spawn_wagons(train_id)
local data = advtrains.wagons[w_id]
if data then
if data.train_id ~= train_id then
- atwarn("Train",train_id,"Wagon #",1,": Saved train ID",data.train_id,"did not match!")
+ atwarn("Train",train_id,"Wagon #",i,": Saved train ID",data.train_id,"did not match!")
data.train_id = train_id
end
if not advtrains.wagon_objects[w_id] or not advtrains.wagon_objects[w_id]:getyaw() then
@@ -878,6 +878,7 @@ function advtrains.spawn_wagons(train_id)
end
if spawn then
+ --atdebug("wagon",w_id,"spawning")
local wt = advtrains.get_wagon_prototype(data)
local wagon = minetest.add_entity(pos, wt):get_luaentity()
wagon:set_id(w_id)