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author | orwell96 <orwell@bleipb.de> | 2018-12-16 20:39:55 +0100 |
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committer | orwell96 <orwell@bleipb.de> | 2018-12-16 20:39:55 +0100 |
commit | 36357bd444106282890278092c474eaf397bd8a9 (patch) | |
tree | eff46d972d9dc936d5299a2ba9b5dc1724ec0a8b /advtrains/trainlogic.lua | |
parent | fb10420c38d09b7f60682c55a98c85359bc50eb0 (diff) | |
download | advtrains-36357bd444106282890278092c474eaf397bd8a9.tar.gz advtrains-36357bd444106282890278092c474eaf397bd8a9.tar.bz2 advtrains-36357bd444106282890278092c474eaf397bd8a9.zip |
Fix player_to_train_mapping (H#74)
Entries were not inserted, thus neither damage protection nor teleport-to-train did work
Diffstat (limited to 'advtrains/trainlogic.lua')
-rw-r--r-- | advtrains/trainlogic.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index fb87fca..bf17133 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -108,7 +108,7 @@ function advtrains.tp_player_to_train(player) --set the player to the train position. --minetest will emerge the area and load the objects, which then will call reattach_all(). --because player is in mapping, it will not be subject to dying. - player:setpos(train.last_pos_prev) + player:setpos(train.last_pos) end end minetest.register_on_joinplayer(function() |