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author | orwell96 <orwell@bleipb.de> | 2018-04-26 23:35:19 +0200 |
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committer | orwell96 <orwell@bleipb.de> | 2018-06-14 17:39:42 +0200 |
commit | caf2bda7bc02f0bbe6dbbeb415e7881158d143b9 (patch) | |
tree | 6cf81bb311517b3ae1108c6533fa8f28c803ed9e /advtrains | |
parent | 139a26fccce1e622d58f1673284e2addfb0d1ed2 (diff) | |
download | advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.tar.gz advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.tar.bz2 advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.zip |
Fix path_dir to actually be an angle, path item deletion and orientation of wagons
The occupation system as it is now will change. For each position, I will save the index in the train's path,
and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases
(e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
Diffstat (limited to 'advtrains')
-rw-r--r-- | advtrains/helpers.lua | 51 | ||||
-rw-r--r-- | advtrains/init.lua | 24 | ||||
-rw-r--r-- | advtrains/occupation.lua | 4 | ||||
-rw-r--r-- | advtrains/path.lua | 93 | ||||
-rw-r--r-- | advtrains/trainhud.lua | 2 | ||||
-rw-r--r-- | advtrains/trainlogic.lua | 32 | ||||
-rw-r--r-- | advtrains/wagons.lua | 9 |
7 files changed, 112 insertions, 103 deletions
diff --git a/advtrains/helpers.lua b/advtrains/helpers.lua index 9ad5a8e..9add1b8 100644 --- a/advtrains/helpers.lua +++ b/advtrains/helpers.lua @@ -30,6 +30,11 @@ function advtrains.dirCoordSet(coord, dir) end
advtrains.pos_add_dir = advtrains.dirCoordSet
+function advtrains.pos_add_angle(pos, ang)
+ -- 0 is +Z -> meaning of sin/cos swapped
+ return vector.add(pos, {x=math.sin(ang), y=0, z=math.cos(ang)})
+end
+
function advtrains.dirToCoord(dir)
return advtrains.dirCoordSet({x=0, y=0, z=0}, dir)
end
@@ -104,12 +109,11 @@ end function advtrains.dir_to_angle(dir)
local uvec = vector.normalize(advtrains.dirToCoord(dir))
- return math.atan2(uvec.z, -uvec.x)
+ return math.atan2(uvec.z, uvec.x)
end
-
+local pi, pi2 = math.pi, 2*math.pi
function advtrains.minAngleDiffRad(r1, r2)
- local pi, pi2 = math.pi, 2*math.pi
while r1>pi2 do
r1=r1-pi2
end
@@ -138,19 +142,19 @@ function advtrains.minAngleDiffRad(r1, r2) end
end
-function advtrains.dumppath(path)
- atlog("Dumping a path:")
- if not path then atlog("dumppath: no path(nil)") return end
- local temp_path={}
- for ipt, iit in pairs(path) do
- temp_path[#temp_path+1]={i=ipt, p=iit}
- end
- table.sort(temp_path, function (k1, k2) return k1.i < k2.i end)
- for _,pit in ipairs(temp_path) do
- atlog(pit.i.." > "..minetest.pos_to_string(pit.p))
- end
+
+-- Takes 2 connections (0...AT_CMAX) as argument
+-- Returns the angle median of those 2 positions from the pov
+-- of standing on the cdir1 side and looking towards cdir2
+-- cdir1 - >NODE> - cdir2
+function advtrains.conn_angle_median(cdir1, cdir2)
+ local ang1 = advtrains.dir_to_angle(advtrains.oppd(cdir1))
+ local ang2 = advtrains.dir_to_angle(cdir2)
+ return ang1 + advtrains.minAngleDiffRad(ang1, ang2)/2
end
+-- TODO removed dumppath, where is this used?
+
function advtrains.merge_tables(a, ...)
local new={}
for _,t in ipairs({a,...}) do
@@ -165,22 +169,9 @@ function advtrains.save_keys(tbl, keys) end
return new
end
-function advtrains.yaw_from_3_positions(prev, curr, next)
- local pts=minetest.pos_to_string
- --atprint("p3 "..pts(prev)..pts(curr)..pts(next))
- local prev2curr=math.atan2((curr.x-prev.x), (prev.z-curr.z))
- local curr2next=math.atan2((next.x-curr.x), (curr.z-next.z))
- --atprint("y3 "..(prev2curr*360/(2*math.pi)).." "..(curr2next*360/(2*math.pi)))
- return prev2curr+(advtrains.minAngleDiffRad(prev2curr, curr2next)/2)
-end
-function advtrains.get_wagon_yaw(front, first, second, back, pct)
- local pts=minetest.pos_to_string
- --atprint("p "..pts(front)..pts(first)..pts(second)..pts(back))
- local y2=advtrains.yaw_from_3_positions(second, first, front)
- local y1=advtrains.yaw_from_3_positions(back, second, first)
- --atprint("y "..(y1*360/(2*math.pi)).." "..(y2*360/(2*math.pi)))
- return y1+advtrains.minAngleDiffRad(y1, y2)*pct
-end
+
+-- TODO yaw_from_3_positions and get_wagon_yaw removed
+
function advtrains.get_real_index_position(path, index)
if not path or not index then return end
diff --git a/advtrains/init.lua b/advtrains/init.lua index 69b482d..93b25e5 100644 --- a/advtrains/init.lua +++ b/advtrains/init.lua @@ -38,16 +38,20 @@ end function advtrains.pcall(fun) if no_action then return end - --local succ, return1, return2, return3, return4=xpcall(fun, function(err) - -- atwarn("Lua Error occured: ", err) - -- atwarn(debug.traceback()) - -- end) - --if not succ then - -- reload_saves() - --else - -- return return1, return2, return3, return4 - --end - return fun() + local succ, return1, return2, return3, return4=xpcall(fun, function(err) + atwarn("Lua Error occured: ", err) + atwarn(debug.traceback()) + if advtrains.atprint_context_tid_full then + advtrains.path_print(advtrains.trains[advtrains.atprint_context_tid_full], atdebug) + end + end) + if not succ then + --reload_saves() + no_action=true --this does also not belong here! + minetest.request_shutdown() + else + return return1, return2, return3, return4 + end end diff --git a/advtrains/occupation.lua b/advtrains/occupation.lua index 7af4a3d..e72d668 100644 --- a/advtrains/occupation.lua +++ b/advtrains/occupation.lua @@ -227,14 +227,14 @@ function handle_chg(t, pos, train_id, old, new) if #blocking > 0 then -- the aware trains should brake for _, ix in ipairs(aware) do - atc.train_set_command(t[ix], "B2") + advtrains.atc.train_set_command(t[ix], "B2") end if #blocking > 1 then -- not good, 2 trains interfered with their blocking zones -- make them brake too local txt = {} for _, ix in ipairs(blocking) do - atc.train_set_command(t[ix], "B2") + advtrains.atc.train_set_command(t[ix], "B2") txt[#txt+1] = t[ix] end atwarn("Trains",table.concat(txt, ","), "interfered with their blocking zones, braking...") diff --git a/advtrains/path.lua b/advtrains/path.lua index 039085c..ad5aeb3 100644 --- a/advtrains/path.lua +++ b/advtrains/path.lua @@ -113,8 +113,7 @@ function advtrains.path_create(train, pos, connid, rel_index) train.path_dist = {} train.path_dir = { - [1] = conns[connid].c, - [0] = advtrains.oppd(conns[mconnid].c) + [0] = advtrains.conn_angle_median(conns[mconnid].c, conns[connid].c) } train.path_ext_f=0 @@ -123,10 +122,12 @@ function advtrains.path_create(train, pos, connid, rel_index) train.path_trk_b=0 train.path_req_f=0 train.path_req_b=0 - atdebug("path_create",train) end +-- Invalidates a path +-- TODO: this is supposed to clear stuff from the occupation tables +-- (note: why didn't I think of that earlier?) function advtrains.path_invalidate(train) train.path = nil train.path_dist = nil @@ -141,6 +142,15 @@ function advtrains.path_invalidate(train) train.path_req_b=0 end +-- Prints a path using the passed print function +-- This function should be 'atprint', 'atlog', 'atwarn' or 'atdebug', because it needs to use print_concat_table +function advtrains.path_print(train, printf) + printf("i: CP Position Dir CN ->Dist->") + for i = train.path_ext_b, train.path_ext_f do + printf(i,": ",train.path_cp[i]," ",train.path[i]," ",train.path_dir[i]," ",train.path_cn[i]," ->",train.path_dist[i],"->") + end +end + -- Function to get path entry at a position. This function will automatically calculate more of the path when required. -- returns: pos, on_track function advtrains.path_get(train, index) @@ -150,58 +160,60 @@ function advtrains.path_get(train, index) if index ~= atfloor(index) then error("For train "..train.id..": Called path_get() but index="..index.." is not a round number") end - while index > train.path_ext_f do - local pos = train.path[train.path_ext_f] - local connid = train.path_cn[train.path_ext_f] + local pef = train.path_ext_f + while index > pef do + local pos = train.path[pef] + local connid = train.path_cn[pef] local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns - if train.path_ext_f == train.path_trk_f then + if pef == train.path_trk_f then node_ok, this_conns = advtrains.get_rail_info_at(pos) - if not node_ok then error("For train "..train.id..": Path item "..train.path_ext_f.." on-track but not a valid node!") end + if not node_ok then error("For train "..train.id..": Path item "..pef.." on-track but not a valid node!") end adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on) end - train.path_ext_f = train.path_ext_f + 1 + pef = pef + 1 if adj_pos then adj_pos.y = adj_pos.y + nextrail_y - train.path_cp[train.path_ext_f] = adj_connid + train.path_cp[pef] = adj_connid local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns) - train.path_cn[train.path_ext_f] = mconnid - train.path_dir[train.path_ext_f+1] = this_conns[mconnid].c - train.path_trk_f = train.path_ext_f + train.path_cn[pef] = mconnid + train.path_dir[pef] = advtrains.conn_angle_median(next_conns[adj_connid].c, next_conns[mconnid].c) + train.path_trk_f = pef else -- off-track fallback behavior - adj_pos = advtrains.pos_add_dir(pos, train.path_dir[train.path_ext_f-1]) - train.path_dir[train.path_ext_f] = train.path_dir[train.path_ext_f-1] + adj_pos = advtrains.pos_add_angle(pos, train.path_dir[pef-1]) + train.path_dir[pef] = train.path_dir[pef-1] end - train.path[train.path_ext_f] = adj_pos - train.path_dist[train.path_ext_f - 1] = vector.distance(pos, adj_pos) + train.path[pef] = adj_pos + train.path_dist[pef - 1] = vector.distance(pos, adj_pos) end - while index < train.path_ext_b do - local pos = train.path[train.path_ext_b] - local connid = train.path_cp[train.path_ext_b] + train.path_ext_f = pef + local peb = train.path_ext_b + while index < peb do + local pos = train.path[peb] + local connid = train.path_cp[peb] local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns - if train.path_ext_b == train.path_trk_b then + if peb == train.path_trk_b then node_ok, this_conns = advtrains.get_rail_info_at(pos) - if not node_ok then error("For train "..train.id..": Path item "..train.path_ext_f.." on-track but not a valid node!") end + if not node_ok then error("For train "..train.id..": Path item "..peb.." on-track but not a valid node!") end adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on) end - train.path_ext_b = train.path_ext_b - 1 + peb = peb - 1 if adj_pos then adj_pos.y = adj_pos.y + nextrail_y - train.path_cn[train.path_ext_b] = adj_connid + train.path_cn[peb] = adj_connid local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns) - train.path_cp[train.path_ext_b] = mconnid - - train.path_dir[train.path_ext_b] = advtrains.oppd(this_conns[mconnid].c) - - train.path_trk_b = train.path_ext_b + train.path_cp[peb] = mconnid + train.path_dir[peb] = advtrains.conn_angle_median(next_conns[mconnid].c, next_conns[adj_connid].c) + train.path_trk_b = peb else -- off-track fallback behavior - adj_pos = advtrains.pos_add_dir(pos, train.path_dir[train.path_ext_b-1]) - train.path_dir[train.path_ext_b] = train.path_dir[train.path_ext_b-1] + adj_pos = advtrains.pos_add_angle(pos, train.path_dir[peb+1]) + train.path_dir[peb] = train.path_dir[peb+1] end - train.path[train.path_ext_b] = adj_pos - train.path_dist[train.path_ext_b] = vector.distance(pos, adj_pos) + train.path[peb] = adj_pos + train.path_dist[peb] = vector.distance(pos, adj_pos) end + train.path_ext_b = peb if index < train.path_req_b then train.path_req_b = index @@ -224,10 +236,8 @@ function advtrains.path_get_interpolated(train, index) local p_ceil = advtrains.path_get(train, i_ceil) -- Note: minimal code duplication to path_get_adjacent, for performance - local d_floor = train.path_dir[i_floor] - local d_ceil = train.path_dir[i_ceil] - local a_floor = advtrains.dir_to_angle(d_floor) - local a_ceil = advtrains.dir_to_angle(d_ceil) + local a_floor = train.path_dir[i_floor] + local a_ceil = train.path_dir[i_ceil] local ang = advtrains.minAngleDiffRad(a_floor, a_ceil) @@ -278,23 +288,28 @@ function advtrains.path_get_index_by_offset(train, index, offset) return idx + (off / train.path_dist[idx]) end -local PATH_CLEAR_KEEP = 2 +local PATH_CLEAR_KEEP = 4 function advtrains.path_clear_unused(train) + local i for i = train.path_ext_b, train.path_req_b - PATH_CLEAR_KEEP do train.path[i] = nil train.path_dist[i-1] = nil train.path_cp[i] = nil train.path_cn[i] = nil train.path_dir[i] = nil + train.path_ext_b = i + 1 end - for i = train.path_req_f + PATH_CLEAR_KEEP, train.path_ext_f do + + for i = train.path_ext_f,train.path_req_f + PATH_CLEAR_KEEP,-1 do train.path[i] = nil train.path_dist[i] = nil train.path_cp[i] = nil train.path_cn[i] = nil train.path_dir[i+1] = nil + train.path_ext_b = i - 1 end + train.path_req_f = math.ceil(train.index) train.path_req_b = math.floor(train.end_index or train.index) end diff --git a/advtrains/trainhud.lua b/advtrains/trainhud.lua index 26af2a1..60ef5d1 100644 --- a/advtrains/trainhud.lua +++ b/advtrains/trainhud.lua @@ -60,7 +60,7 @@ function advtrains.on_control_change(pc, train, flip) end act=true else - --train.movedir = -train.movedir + advtrains.invert_train(train.id) end end if pc.left then diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index 12ec8b5..fa3ff9e 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -411,7 +411,7 @@ function advtrains.train_step_b(id, train, dtime) train.tarvelocity = train.velocity end else - train.last_accel = 0 + train.acceleration = 0 end --- 4. move train --- @@ -436,6 +436,7 @@ if train.no_step or train.wait_for_path then return end advtrains.path_clear_unused(train) -- Set our path restoration position + -- TODO make a common function to find a restore positionon the path, in case the wanted position is off-track local fli = atfloor(train.index) train.last_pos = advtrains.path_get(train, fli) train.last_connid = train.path_cn[fli] @@ -854,26 +855,21 @@ function advtrains.do_connect_trains(first_id, second_id, player) return true end --- TODO function advtrains.invert_train(train_id) local train=advtrains.trains[train_id] - local old_path=train.path - local old_path_dist=train.path_dist - train.path={} - train.path_dist={} - train.index, train.end_index= -train.end_index, -train.index - train.path_extent_min, train.path_extent_max = -train.path_extent_max, -train.path_extent_min - train.min_index_on_track, train.max_index_on_track = -train.max_index_on_track, -train.min_index_on_track - train.detector_old_index, train.detector_old_end_index = -train.detector_old_end_index, -train.detector_old_index - train.couple_lck_back, train.couple_lck_front = train.couple_lck_front, train.couple_lck_back - - train.velocity=-train.velocity - train.tarvelocity=-train.tarvelocity - for k,v in pairs(old_path) do - train.path[-k]=v - train.path_dist[-k-1]=old_path_dist[k] - end + advtrains.train_ensure_clean(train_id, train, 0) + -- Set the path restoration position to the opposite direction + local fli = atfloor(train.end_index) + 1 + train.last_pos = advtrains.path_get(train, fli) + train.last_connid = train.path_cp[fli] + train.last_frac = fli - train.end_index + + -- rotate some other stuff + train.couple_lck_back, train.couple_lck_front = train.couple_lck_front, train.couple_lck_back + + advtrains.path_invalidate(train) + local old_trainparts=train.trainparts train.trainparts={} for k,v in ipairs(old_trainparts) do diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua index c3217e2..bf128d9 100644 --- a/advtrains/wagons.lua +++ b/advtrains/wagons.lua @@ -185,7 +185,7 @@ function wagon:destroy() if data.train_id and self:train() then
table.remove(self:train().trainparts, data.pos_in_trainparts)
- advtrains.update_trainpart_properties(self.train_id)
+ advtrains.update_trainpart_properties(data.train_id)
advtrains.wagons[self.id]=nil
if self.discouple then self.discouple.object:remove() end--will have no effect on unloaded objects
return true
@@ -196,6 +196,7 @@ function wagon:destroy() self.object:remove()
end
+local pihalf = math.pi/2
function wagon:on_step(dtime)
return advtrains.pcall(function()
@@ -375,9 +376,11 @@ function wagon:on_step(dtime) -- Calculate new position, yaw and direction vector
local index = advtrains.path_get_index_by_offset(train, train.index, -data.pos_in_train)
- local pos, yaw, npos, npos2 = advtrains.path_get_interpolated(train, index)
+ local pos, tyaw, npos, npos2 = advtrains.path_get_interpolated(train, index)
local vdir = vector.normalize(vector.subtract(npos2, npos))
+ local yaw = tyaw - pihalf
+
--automatic get_on
--needs to know index and path
if self.door_entry and train.door_open and train.door_open~=0 and train.velocity==0 then
@@ -478,7 +481,7 @@ function wagon:on_step(dtime) self.player_yaw[name] = p:get_look_horizontal()-self.old_yaw
end
-- set player looking direction using calculated offset
- p:set_look_horizontal((self.player_yaw[name] or 0)+yaw)
+ --TODO p:set_look_horizontal((self.player_yaw[name] or 0)+yaw)
end
end
self.turning = true
|