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author | ywang <yw05@forksworld.de> | 2019-12-03 22:46:36 +0100 |
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committer | ywang <yw05@forksworld.de> | 2019-12-03 22:46:36 +0100 |
commit | cee62d7e175b73ae4ea08a0bebccaac1e0df043f (patch) | |
tree | 6410d26c428a944c986c8402749e65cbaff04494 /advtrains | |
parent | 25a335203f81fb80effed30f74aed2ed7d488837 (diff) | |
download | advtrains-cee62d7e175b73ae4ea08a0bebccaac1e0df043f.tar.gz advtrains-cee62d7e175b73ae4ea08a0bebccaac1e0df043f.tar.bz2 advtrains-cee62d7e175b73ae4ea08a0bebccaac1e0df043f.zip |
Add function to calculate distance until override
The function will be used to improve the train movement algorithm.
The changes related to spaces in blank lines is caused by a weird
feature in the text editor.
Diffstat (limited to 'advtrains')
-rw-r--r-- | advtrains/lzb.lua | 77 |
1 files changed, 62 insertions, 15 deletions
diff --git a/advtrains/lzb.lua b/advtrains/lzb.lua index 6cbf4ab..461e863 100644 --- a/advtrains/lzb.lua +++ b/advtrains/lzb.lua @@ -47,19 +47,19 @@ end local function look_ahead(id, train) - + local acc = advtrains.get_acceleration(train, 1) local vel = train.velocity local brakedst = ( -(vel*vel) / (2*acc) ) * params.DST_FACTOR - + local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE) --local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE) - + local lzb = train.lzb local trav = lzb.trav - + --train.debug = lspd - + while trav <= brake_i do trav = trav + 1 local pos = advtrains.path_get(train, trav) @@ -74,12 +74,12 @@ local function look_ahead(id, train) -- run callbacks -- Note: those callbacks are defined in trainlogic.lua for consistency with the other node callbacks advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.data) - + end end - + lzb.trav = trav - + end --[[ @@ -92,7 +92,7 @@ s = v0 * ------- + - * | ------- | = ----------- local function apply_control(id, train) local lzb = train.lzb - + local i = 1 while i<=#lzb.oncoming do if lzb.oncoming[i].idx < train.index then @@ -100,20 +100,20 @@ local function apply_control(id, train) if ent.fun then ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data) end - + table.remove(lzb.oncoming, i) else i = i + 1 end end - + for i, it in ipairs(lzb.oncoming) do local a = advtrains.get_acceleration(train, 1) --should be negative local v0 = train.velocity local v1 = it.spd if v1 and v1 <= v0 then local s = (v1*v1 - v0*v0) / (2*a) - + local st = s + params.ADD_SLOW if v0 > 3 then st = s + params.ADD_FAST @@ -121,9 +121,9 @@ local function apply_control(id, train) if v0<=0 then st = s + params.ADD_STAND end - + local i = advtrains.path_get_index_by_offset(train, it.idx, -st) - + --train.debug = dump({v0f=v0*f, aff=a*f*f,v0=v0, v1=v1, f=f, a=a, s=s, st=st, i=i, idx=train.index}) if i <= train.index then -- Gotcha! Braking... @@ -131,7 +131,7 @@ local function apply_control(id, train) --train.debug = train.debug .. "BRAKE!!!" return end - + i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_ROLL) if i <= train.index and v0>1 then -- roll control @@ -149,6 +149,53 @@ local function apply_control(id, train) train.ctrl.lzb = nil end +-- Get the distance between the train and the LZB control point +-- If not sure, use 3 as the parameter for lever level. +function advtrains.lzb_get_distance_until_override(id, train, lever) + if lever == 4 then return nil end -- acceleration can not be forced by LZB + local lzb = train.lzb + local i = 1 + local ret = nil -- the value to return + -- Remove LZB entries that are no longer valid + while i <= #lzb.oncoming do + if lzb.oncoming[i].idx < train.index then + local ent = lzb.oncoming[i] + if ent.fun then + ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data) + end + table.remove(lzb.oncoming, i) + else + i = i + 1 + end + end + -- Now run through all the LZB entries and find the one that is nearest to the train + for _, it in ipairs(lzb.oncoming) do + local a = advtrains.get_acceleration(train, lever) + local v0 = train.velocity + local v1 = it.spd + if v1 and v1 <= v0 then + if a !~ 0 then local s = (v1*v1-v0*)/2/a else s = 0 end + local st + if v0 > 3 then st = s + params.ADD_FAST + elseif v0 <= 0 then st = s + params.ADD_STAND + else st = s + params.ADD_SLOW + end + i = advtrains.path_get_index_by_offset(train, it.idx, -st) + if lever == 2 then + i = advtrains.path_get_index_by_offset(train, it.idx, -params.ZONE_ROLL) + end + if lever == 3 then + i = advtrains.path_get_index_by_offset(train, id.idx, -params.ZONE_HOLD) + end + if not ret then ret = i - train.index end + if (i - train.index) < ret then ret = i - train.index end + end + end + -- In extreme cases, there might be no LZB at all. + -- In such a case, return nil because the distance to LZB is infinite. + return ret +end + local function invalidate(train) train.lzb = { trav = atfloor(train.index), |