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authororwell96 <orwell@bleipb.de>2017-10-25 10:31:07 +0200
committerorwell96 <orwell@bleipb.de>2017-10-25 10:33:41 +0200
commitc67770833b772e438f81ac80f10f1c46bbeebcfa (patch)
tree446bdf2cf44f283dddfa8f52f2a3099b16b1cf64 /advtrains
parentf228e2d30e0d712c6490fb84d4edfadeba8c4cd7 (diff)
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Fix coupling and collisions in certain cases
If a train moved towards another train, and the other train's step was executed after the first one's, the trains did eventually not collide. Fix by moving the enter_node and collision check to step_b Also change some couple behavior
Diffstat (limited to 'advtrains')
-rw-r--r--advtrains/couple.lua36
-rw-r--r--advtrains/init.lua2
-rw-r--r--advtrains/trainlogic.lua148
3 files changed, 100 insertions, 86 deletions
diff --git a/advtrains/couple.lua b/advtrains/couple.lua
index 7bab241..6741de8 100644
--- a/advtrains/couple.lua
+++ b/advtrains/couple.lua
@@ -154,27 +154,33 @@ minetest.register_entity("advtrains:couple", {
return
end
- local tp1
- if not self.train1_is_backpos then
- tp1=advtrains.get_real_index_position(train1.path, train1.index)
- else
- tp1=advtrains.get_real_index_position(train1.path, train1.end_index)
- end
- local tp2
- if not self.train2_is_backpos then
- tp2=advtrains.get_real_index_position(train2.path, train2.index)
- else
- tp2=advtrains.get_real_index_position(train2.path, train2.end_index)
- end
- if not tp1 or not tp2 or not (vector.distance(tp1,tp2)<couple_max_dist) then
- atprint("Couple: train end positions too distanced, destroying (distance is",vector.distance(tp1,tp2),")")
+ if train1.velocity>0 or train2.velocity>0 then
+ if not self.position_set then --ensures that train stands a single time before check fires. Using flag below
+ return
+ end
+ atprint("Couple: train is moving, destroying")
self.object:remove()
return
- else
+ end
+
+ if not self.position_set then
+ local tp1
+ if not self.train1_is_backpos then
+ tp1=advtrains.get_real_index_position(train1.path, train1.index)
+ else
+ tp1=advtrains.get_real_index_position(train1.path, train1.end_index)
+ end
+ local tp2
+ if not self.train2_is_backpos then
+ tp2=advtrains.get_real_index_position(train2.path, train2.index)
+ else
+ tp2=advtrains.get_real_index_position(train2.path, train2.end_index)
+ end
local pos_median=advtrains.pos_median(tp1, tp2)
if not vector.equals(pos_median, self.object:getpos()) then
self.object:setpos(pos_median)
end
+ self.position_set=true
end
atprintbm("couple step", t)
advtrains.atprint_context_tid=nil
diff --git a/advtrains/init.lua b/advtrains/init.lua
index 6255780..6f81a40 100644
--- a/advtrains/init.lua
+++ b/advtrains/init.lua
@@ -105,6 +105,8 @@ if minetest.settings:get_bool("advtrains_enable_debugging") then
if not context then return end
local text=advtrains.print_concat_table({t, ...})
advtrains.drb_record(context, text)
+
+ --atlog("@@",advtrains.atprint_context_tid,t,...)
end
atdebug=function(t, ...)
local text=advtrains.print_concat_table({t, ...})
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index d8130e9..6a0e61a 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -125,10 +125,11 @@ train step structure:
- environment collision
- update index = move
- create path
-- update node coverage
+- call stay_node on all old positions to register train there, for collision system
- do less important stuff such as checking trainpartload or removing
-- break --
+- Call enter_node and leave_node callbacks (required here because stay_node needs to be called on all trains first)
- handle train collisions
]]
@@ -154,7 +155,7 @@ function advtrains.train_step_a(id, train, dtime)
if not train.path then
if not train.last_pos then
--no chance to recover
- atprint("train hasn't saved last-pos, removing train.")
+ atwarn("Unable to restore train ",id,": missing last_pos")
advtrains.trains[id]=nil
return false
end
@@ -166,14 +167,14 @@ function advtrains.train_step_a(id, train, dtime)
atprint("last_pos", advtrains.round_vector_floor_y(train.last_pos), "not loaded and not in ndb, waiting")
return nil
elseif node_ok==false then
- atprint("no track here, (fail) removing train.")
+ atwarn("Unable to restore train ",id,": No rail at train's position")
advtrains.trains[id]=nil
return false
end
if not train.last_pos_prev then
--no chance to recover
- atprint("train hasn't saved last-pos_prev, removing train.")
+ atwarn("Unable to restore train ",id,": missing last_pos_prev")
advtrains.trains[id]=nil
return false
end
@@ -185,7 +186,7 @@ function advtrains.train_step_a(id, train, dtime)
atprint("last_pos_prev", advtrains.round_vector_floor_y(train.last_pos_prev), "not loaded and not in ndb, waiting")
return nil
elseif prevnode_ok==false then
- atprint("no track at prev, (fail) removing train.")
+ atwarn("Unable to restore train ",id,": No rail at train's position")
advtrains.trains[id]=nil
return false
end
@@ -372,7 +373,7 @@ function advtrains.train_step_a(id, train, dtime)
local delete_max=math.max(train.min_index_on_track + offtrack_keep, math.floor(train.index)+gen_front_keep)
if train.path_extent_min<delete_min then
- atprint(sid(id),"clearing path min ",train.path_extent_min," to ",delete_min)
+ --atprint(sid(id),"clearing path min ",train.path_extent_min," to ",delete_min)
for i=train.path_extent_min,delete_min-1 do
train.path[i]=nil
train.path_dist[i]=nil
@@ -381,7 +382,7 @@ function advtrains.train_step_a(id, train, dtime)
train.min_index_on_track=math.max(train.min_index_on_track, delete_min)
end
if train.path_extent_max>delete_max then
- atprint(sid(id),"clearing path max ",train.path_extent_max," to ",delete_max)
+ --atprint(sid(id),"clearing path max ",train.path_extent_max," to ",delete_max)
train.path_dist[delete_max]=nil
for i=delete_max+1,train.path_extent_max do
train.path[i]=nil
@@ -391,70 +392,16 @@ function advtrains.train_step_a(id, train, dtime)
train.max_index_on_track=math.min(train.max_index_on_track, delete_max)
end
- --- 6. update node coverage ---
-
- -- when paths get cleared, the old indices set above will be up-to-date and represent the state in which the last run of this code was made
- local ifo, ifn, ibo, ibn = train.detector_old_index, math.floor(train.index), train.detector_old_end_index, math.floor(train.end_index)
+ --- 6b. call stay_node to register trains in the location table - actual enter_node stuff is done in step b ---
+ local ifn, ibn = math.floor(train.index), math.floor(train.end_index)
local path=train.path
- if train.enter_node_all then
- --field set by create_new_train_at.
- --ensures that new train calls enter_node on all nodes
- for i=ibn, ifn do
- if path[i] then
- advtrains.detector.enter_node(path[i], id)
- end
- end
- train.enter_node_all=nil
- else
- for i=ibn, ifn do
- if path[i] then
- local pts=minetest.pos_to_string(path[i])
- if not (advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id) then
- advtrains.detector.stay_node(path[i], id)
- end
- end
- end
-
- if ifn>ifo then
- for i=ifo+1, ifn do
- if path[i] then
- local pts=minetest.pos_to_string(path[i])
- if advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id then
- --if another train has signed up for this position first, it won't be recognized in train_step_b. So do collision here.
- atprint("Collision detected in enter_node callbacks (front) @",pts,"with",sid(advtrains.detector.on_node[pts]))
- advtrains.collide_and_spawn_couple(id, path[i], advtrains.detector.on_node[pts], false)
- end
- atprint("enter_node (front) @index",i,"@",pts,"on_node",sid(advtrains.detector.on_node[pts]))
- advtrains.detector.enter_node(path[i], id)
- end
- end
- elseif ifn<ifo then
- for i=ifn+1, ifo do
- if path[i] then
- advtrains.detector.leave_node(path[i], id)
- end
- end
- end
- if ibn<ibo then
- for i=ibn, ibo-1 do
- if path[i] then
- local pts=minetest.pos_to_string(path[i])
- if advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id then
- --if another train has signed up for this position first, it won't be recognized in train_step_b. So do collision here.
- atprint("Collision detected in enter_node callbacks (back) @",pts,"on_node",sid(advtrains.detector.on_node[pts]))
- advtrains.collide_and_spawn_couple(id, path[i], advtrains.detector.on_node[pts], true)
- end
- atprint("enter_node (back) @index",i,"@",pts,"with",sid(advtrains.detector.on_node[pts]))
- advtrains.detector.enter_node(path[i], id)
- end
- end
- elseif ibn>ibo then
- for i=ibo, ibn-1 do
- if path[i] then
- advtrains.detector.leave_node(path[i], id)
- end
+ for i=ibn, ifn do
+ if path[i] then
+ local pts=minetest.pos_to_string(path[i])
+ if not (advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id) then
+ advtrains.detector.stay_node(path[i], id)
end
end
end
@@ -502,7 +449,7 @@ function advtrains.pathpredict(id, train, regular)
while maxn < gen_front do--pregenerate
local conway
if train.max_index_on_track == maxn then
- atprint("maxn conway for ",maxn,train.path[maxn],maxn-1,train.path[maxn-1])
+ --atprint("maxn conway for ",maxn,train.path[maxn],maxn-1,train.path[maxn-1])
conway=advtrains.conway(train.path[maxn], train.path[maxn-1], train.drives_on)
end
if conway then
@@ -523,7 +470,7 @@ function advtrains.pathpredict(id, train, regular)
while minn > gen_back do
local conway
if train.min_index_on_track == minn then
- atprint("minn conway for ",minn,train.path[minn],minn+1,train.path[minn+1])
+ --atprint("minn conway for ",minn,train.path[minn],minn+1,train.path[minn+1])
conway=advtrains.conway(train.path[minn], train.path[minn+1], train.drives_on)
end
if conway then
@@ -551,6 +498,65 @@ function advtrains.train_step_b(id, train, dtime)
if not train.end_index then
return
end
+
+ --- 6. update node coverage ---
+
+ -- when paths get cleared, the old indices set above will be up-to-date and represent the state in which the last run of this code was made
+ local ifo, ifn, ibo, ibn = train.detector_old_index, math.floor(train.index), train.detector_old_end_index, math.floor(train.end_index)
+
+ local path=train.path
+
+ if train.enter_node_all then
+ --field set by create_new_train_at.
+ --ensures that new train calls enter_node on all nodes
+ for i=ibn, ifn do
+ if path[i] then
+ advtrains.detector.enter_node(path[i], id)
+ end
+ end
+ train.enter_node_all=nil
+ else
+ if ifn>ifo then
+ for i=ifo+1, ifn do
+ if path[i] then
+ local pts=minetest.pos_to_string(path[i])
+ if advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id then
+ --if another train has signed up for this position first, it won't be recognized in train_step_b. So do collision here.
+ atprint("Collision detected in enter_node callbacks (front) @",pts,"with",sid(advtrains.detector.on_node[pts]))
+ advtrains.collide_and_spawn_couple(id, path[i], advtrains.detector.on_node[pts], false)
+ end
+ atprint("enter_node (front) @index",i,"@",pts,"on_node",sid(advtrains.detector.on_node[pts]))
+ advtrains.detector.enter_node(path[i], id)
+ end
+ end
+ elseif ifn<ifo then
+ for i=ifn+1, ifo do
+ if path[i] then
+ advtrains.detector.leave_node(path[i], id)
+ end
+ end
+ end
+ if ibn<ibo then
+ for i=ibn, ibo-1 do
+ if path[i] then
+ local pts=minetest.pos_to_string(path[i])
+ if advtrains.detector.on_node[pts] and advtrains.detector.on_node[pts]~=id then
+ --if another train has signed up for this position first, it won't be recognized in train_step_b. So do collision here.
+ atprint("Collision detected in enter_node callbacks (back) @",pts,"on_node",sid(advtrains.detector.on_node[pts]))
+ advtrains.collide_and_spawn_couple(id, path[i], advtrains.detector.on_node[pts], true)
+ end
+ atprint("enter_node (back) @index",i,"@",pts,"with",sid(advtrains.detector.on_node[pts]))
+ advtrains.detector.enter_node(path[i], id)
+ end
+ end
+ elseif ibn>ibo then
+ for i=ibo, ibn-1 do
+ if path[i] then
+ advtrains.detector.leave_node(path[i], id)
+ end
+ end
+ end
+ end
--- 8. check for collisions with other trains and damage players ---
@@ -695,7 +701,7 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate)
end
else
- atprint(w_id.." not loaded and no save available")
+ atwarn("Did not find save data for wagon",w_id,". The wagon will be deleted.")
--what the hell...
table.remove(train.trainparts, pit)
end