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author | ywang <yw05@forksworld.de> | 2021-11-06 17:13:27 +0100 |
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committer | ywang <yw05@forksworld.de> | 2021-11-07 13:49:01 +0100 |
commit | d46f4b9f675de91027fa93f17bdfd9cdc8d364b3 (patch) | |
tree | cfc808e619766590d8b30a49f17990061ff8a44c /advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md | |
parent | be2f37a0678c66278d1c491b8f1250a8a3be9feb (diff) | |
download | advtrains-d46f4b9f675de91027fa93f17bdfd9cdc8d364b3.tar.gz advtrains-d46f4b9f675de91027fa93f17bdfd9cdc8d364b3.tar.bz2 advtrains-d46f4b9f675de91027fa93f17bdfd9cdc8d364b3.zip |
Rework textures and models; add new signal signs
Diffstat (limited to 'advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md')
-rw-r--r-- | advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md b/advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md index a043343..126ecf0 100644 --- a/advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md +++ b/advtrains_signals_ks/doc/advtrains_signals_ks.7advtrains.md @@ -5,7 +5,7 @@ # DESCRIPTION -This mod includes a modified subset of German rail signals. This page documents the signals implemented by this mod and some differences between this mod and German signals used in real life. The TODO section is currently included as there are notable modifications to this mod by the current `new-ks` branch, but it will be removed when the branch is ready for review. +This mod includes a modified subset of German rail signals. This page documents the signals implemented by this mod and some differences between this mod and German signals used in real life. # SIGNAL ASPECTS @@ -31,30 +31,22 @@ Shunt signals are labeled "Ks Shunting signal" in-game. It has the following asp ## Signal signs There are a few signal signs provided by this mod: -* Lf 7 (black number on a white background): Proceed with the permanent speed limit shown on the sign -* Lf 1/2 (black number on a yellow background): Proceed with the temporary speed limit shown on the sign -* Lf 3 (black letter "E" on a yellow background): The temporary speed limit previously set by Lf 1/2 is lifted -* "E" signal (**not** Lf 3) (black letter "E" on a white background): Proceed at maximum speed +* Zs 3 (white number on a black background): Proceed with the permanent speed limit shown on the sign +* Zs 10 (an sign shaped like an upward-pointing arrow): The speed limit previously set by Zs 3 is lifted +* Lf 1/2 (black number on an orange background): Proceed with the temporary speed limit shown on the sign +* Lf 3 (black letter "E" on a white background): The temporary speed limit previously set by Lf 1/2 is lifted +* Lf 7 (black number on a white background): Proceed with the line speed limit shown on the sign * Ra 10 (the black text "Halt für Rangierfahrten" on a white semicircle): Do not proceed if in shunt mode * Proceed as main ("PAM", in-game only) ("S" below a green arrow): Proceed without shunt mode -# DIFFERENCES FROM REAL-LIFE SIGNALS +# DIFFERENCES FROM REAL-LIFE SIGNALING [This document](https://www.bahnstatistik.de/Signale_pdf/SB-DBAG.pdf) is used for reference, * The speed is indicated in m/s instead of multiples of 10km/h. * Due to the potentially large number of nodes, only certain hard-coded values are allowed. * Certain visual effects, such as making signal signs reflective or lit at night, are not implemented. -* The "E" sign, unlike Lf 3, lifts the main speed restriction as if by Hp 1. -* The actual Lf 3 has an orange background. -* Signal signs operate independently from other signals. * Distant signaling is not yet implemented. * The location of most signals are not checked. The location of Zs 3 and Zs 3v are only checked relative to the location of the main (Ks) signal. * The "shunt signals" in this mod are actually known as "Schutzsignale". The word "Rangiersignale" refers to a different set of signals (including acoustic signals) given by the person specifically responsible for train shunting. * The ex-DB definition of Sh 1 ("Fahrverbot aufgehoben") is that the track section ahead is clear and does not imply that the driver is allowed to proceed. -* @orwell noted on the Minetest forum that the function of Lf 7 in the mod should normally be done with Zs 3. - -# TODO -* Implement warning speed for temporary slow zones ("vorübergehende Langsamfahrstellen") with Lf 1/Lf 2 and Lf 3. -* Use Zs 3 instead of Lf 7 for the main speed restriction; use Lf 7 for line speed restriction. -* Change the "E" sign to Zs 10. |