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author | orwell96 <orwell@bleipb.de> | 2018-05-29 15:53:34 +0200 |
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committer | orwell96 <orwell@bleipb.de> | 2018-06-14 17:39:42 +0200 |
commit | 3d7924c751bc8ca438e4b9bd1cb1f241cc636494 (patch) | |
tree | f389bb158500b7bdb03d792f7f1a80bd8a5de18b /advtrains_train_industrial/init.lua | |
parent | 521112aced4e06f8fb59c9dfe8d0e082da858eb1 (diff) | |
download | advtrains-3d7924c751bc8ca438e4b9bd1cb1f241cc636494.tar.gz advtrains-3d7924c751bc8ca438e4b9bd1cb1f241cc636494.tar.bz2 advtrains-3d7924c751bc8ca438e4b9bd1cb1f241cc636494.zip |
Fix bugs found while testing
Diffstat (limited to 'advtrains_train_industrial/init.lua')
-rw-r--r-- | advtrains_train_industrial/init.lua | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/advtrains_train_industrial/init.lua b/advtrains_train_industrial/init.lua index a60bf74..71154fb 100644 --- a/advtrains_train_industrial/init.lua +++ b/advtrains_train_industrial/init.lua @@ -41,6 +41,7 @@ advtrains.register_wagon("engine_industrial", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") --big-- advtrains.register_wagon("engine_industrial_big", { @@ -78,6 +79,7 @@ advtrains.register_wagon("engine_industrial_big", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Big Industrial Train Engine"), "advtrains_engine_industrial_inv.png") advtrains.register_wagon("wagon_tank", { mesh="advtrains_wagon_tank.b3d", @@ -99,6 +101,7 @@ advtrains.register_wagon("wagon_tank", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png") advtrains.register_wagon("wagon_wood", { mesh="advtrains_wagon_wood.b3d", @@ -120,4 +123,5 @@ advtrains.register_wagon("wagon_wood", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png") |