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authororwell96 <orwell@bleipb.de>2019-11-26 16:43:47 +0100
committerorwell96 <orwell@bleipb.de>2019-11-26 16:43:47 +0100
commit7082038f758e0616d7b54ed4e5f9a231103ac887 (patch)
treee011f05aa87e46134cc45fad878f4104132b540f /advtrains_train_industrial/models
parentcf2179dea5baae1e1170a7aaa56214a862b0f3fe (diff)
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Don't spawn couple entities when not loaded
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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

mt_color_grey  = "#AAAAAA"
mt_color_blue  = "#6389FF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"

--for all other colors ask sfan5 to complete his work!

local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
					DIR_DELIM .. "pack" .. DIR_DELIM

dofile(basepath .. "common" .. DIR_DELIM .. "async_event.lua")
dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")

dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
if PLATFORM ~= "Android" then
	dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
	dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
	dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
	dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
end

local tabs = {}

tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
if PLATFORM == "Android" then
	tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
else
	tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
	tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
	tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
end

--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
	if event == "MenuQuit" then
		core.close()
	end
	return true
end

--------------------------------------------------------------------------------
local function init_globals()
	-- Init gamedata
	gamedata.worldindex = 0

	if PLATFORM == "Android" then
		local world_list = core.get_worlds()
		local world_index

		local found_singleplayerworld = false
		for i, world in ipairs(world_list) do