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author | orwell96 <orwell@bleipb.de> | 2018-04-26 23:35:19 +0200 |
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committer | orwell96 <orwell@bleipb.de> | 2018-06-14 17:39:42 +0200 |
commit | caf2bda7bc02f0bbe6dbbeb415e7881158d143b9 (patch) | |
tree | 6cf81bb311517b3ae1108c6533fa8f28c803ed9e /advtrains_train_industrial/textures | |
parent | 139a26fccce1e622d58f1673284e2addfb0d1ed2 (diff) | |
download | advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.tar.gz advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.tar.bz2 advtrains-caf2bda7bc02f0bbe6dbbeb415e7881158d143b9.zip |
Fix path_dir to actually be an angle, path item deletion and orientation of wagons
The occupation system as it is now will change. For each position, I will save the index in the train's path,
and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases
(e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
Diffstat (limited to 'advtrains_train_industrial/textures')
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