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authorBlockhead <jbis1337@hotmail.com>2020-08-16 02:39:58 +1000
committerGabriel Pérez-Cerezo <gabriel@gpcf.eu>2020-08-21 16:02:02 +0200
commitb707f20ba20a7cd542b9ccc9c939f55a9b88400c (patch)
treee7b6b60a7edc41819dca1e2e9c43426afb60af14 /advtrains_train_steam
parentb75752a3e08a02664a077892ff32e653589b9166 (diff)
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Add two new sets of diamond crossing types
Add two new sets of diamond crossings in addition to the current set of perpendicular crossings. Also cleans up the inside edges on the perpendicular set models. All of these varieties have their mirror images, which was previously a problem with the 45/90 crossing. The naming convention for all of these rail types is this: when facing east and param2=0, the angle and direction of the two crossing rails is indicated. So 30l45r means 30 degrees left and 45 degrees right. The mirror image of that would be 30r45l. There is a recipe for each set of crossing types and the trackworker can change geometry within types with left cick, and rotate between two 90 degree rotations with right-click. When left-clicking, the angles move in an intuitive fashion like rotating rails. * The perpendicular set (already existing) has rails that cross at 90 degrees. * The 90+x set has 90 degree (straight, node aligned) rails plus a rail intersecting that at 30, 45 or 60 degrees. * The diagonal set has both rails not axis-aligned, for example 30r-45l, 60l60r. The latter is quite useful for scissors crossovers.
Diffstat (limited to 'advtrains_train_steam')
0 files changed, 0 insertions, 0 deletions
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "clientopcodes.h"

const static ToClientCommandHandler null_command_handler = {"TOCLIENT_NULL", TOCLIENT_STATE_ALL, &Client::handleCommand_Null};

const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
{
	null_command_handler, // 0x00 (never use this)
	null_command_handler, // 0x01
	{ "TOCLIENT_HELLO",                   TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_Hello }, // 0x02
	{ "TOCLIENT_AUTH_ACCEPT",             TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AuthAccept }, // 0x03
	{ "TOCLIENT_ACCEPT_SUDO_MODE",        TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AcceptSudoMode}, // 0x04
	{ "TOCLIENT_DENY_SUDO_MODE",          TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DenySudoMode}, // 0x05
	null_command_handler, // 0x06
	null_command_handler, // 0x07
	null_command_handler, // 0x08
	null_command_handler, // 0x09
	{ "TOCLIENT_ACCESS_DENIED",           TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AccessDenied }, // 0x0A
	null_command_handler, // 0x0B
	null_command_handler, // 0x0C
	null_command_handler, // 0x0D
	null_command_handler, // 0x0E
	null_command_handler, // 0x0F
	null_command_handler, // 0x10
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	{ "TOCLIENT_BLOCKDATA",                TOCLIENT_STATE_CONNECTED, &Client::handleCommand_BlockData }, // 0x20
	{ "TOCLIENT_ADDNODE",                  TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AddNode }, // 0x21
	{ "TOCLIENT_REMOVENODE",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_RemoveNode }, // 0x22
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	{ "TOCLIENT_INVENTORY",                TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Inventory }, // 0x27
	null_command_handler,
	{ "TOCLIENT_TIME_OF_DAY",              TOCLIENT_STATE_CONNECTED, &Client::handleCommand_TimeOfDay }, // 0x29
	{ "TOCLIENT_CSM_FLAVOUR_LIMITS",       TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CSMFlavourLimits }, // 0x2A
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	{ "TOCLIENT_CHAT_MESSAGE",             TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x2F
	null_command_handler, // 0x30
	{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectRemoveAdd }, // 0x31
	{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES",   TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectMessages }, // 0x32
	{ "TOCLIENT_HP",                       TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HP }, // 0x33
	{ "TOCLIENT_MOVE_PLAYER",              TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MovePlayer }, // 0x34
	{ "TOCLIENT_ACCESS_DENIED_LEGACY",     TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AccessDenied }, // 0x35
	null_command_handler,
	{ "TOCLIENT_DEATHSCREEN",              TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeathScreen }, // 0x37
	{ "TOCLIENT_MEDIA",                    TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Media }, // 0x38
	null_command_handler,
	{ "TOCLIENT_NODEDEF",                  TOCLIENT_STATE_CONNECTED, &Client::handleCommand_NodeDef }, // 0x3a
	null_command_handler,
	{ "TOCLIENT_ANNOUNCE_MEDIA",           TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AnnounceMedia }, // 0x3c
	{ "TOCLIENT_ITEMDEF",                  TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ItemDef }, // 0x3d
	null_command_handler,
	{ "TOCLIENT_PLAY_SOUND",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_PlaySound }, // 0x3f
	{ "TOCLIENT_STOP_SOUND",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_StopSound }, // 0x40
	{ "TOCLIENT_PRIVILEGES",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Privileges }, // 0x41
	{ "TOCLIENT_INVENTORY_FORMSPEC",       TOCLIENT_STATE_CONNECTED, &Client::handleCommand_InventoryFormSpec }, // 0x42
	{ "TOCLIENT_DETACHED_INVENTORY",       TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DetachedInventory }, // 0x43
	{ "TOCLIENT_SHOW_FORMSPEC",            TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ShowFormSpec }, // 0x44
	{ "TOCLIENT_MOVEMENT",                 TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Movement }, // 0x45
	{ "TOCLIENT_SPAWN_PARTICLE",           TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SpawnParticle }, // 0x46
	{ "TOCLIENT_ADD_PARTICLESPAWNER",      TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AddParticleSpawner }, // 0x47
	null_command_handler,
	{ "TOCLIENT_HUDADD",                   TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudAdd }, // 0x49
	{ "TOCLIENT_HUDRM",                    TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudRemove }, // 0x4a
	{ "TOCLIENT_HUDCHANGE",                TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudChange }, // 0x4b
	{ "TOCLIENT_HUD_SET_FLAGS",            TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetFlags }, // 0x4c
	{ "TOCLIENT_HUD_SET_PARAM",            TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetParam }, // 0x4d
	{ "TOCLIENT_BREATH",                   TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Breath }, // 0x4e
	{ "TOCLIENT_SET_SKY",                  TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetSky }, // 0x4f
	{ "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_OverrideDayNightRatio }, // 0x50
	{ "TOCLIENT_LOCAL_PLAYER_ANIMATIONS",  TOCLIENT_STATE_CONNECTED, &Client::handleCommand_LocalPlayerAnimations }, // 0x51
	{ "TOCLIENT_EYE_OFFSET",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_EyeOffset }, // 0x52
	{ "TOCLIENT_DELETE_PARTICLESPAWNER",   TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeleteParticleSpawner }, // 0x53
	{ "TOCLIENT_CLOUD_PARAMS",             TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CloudParams }, // 0x54
	{ "TOCLIENT_FADE_SOUND",               TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FadeSound }, // 0x55
	{ "TOCLIENT_UPDATE_PLAYER_LIST",       TOCLIENT_STATE_CONNECTED, &Client::handleCommand_UpdatePlayerList }, // 0x56
	{ "TOCLIENT_MODCHANNEL_MSG",           TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelMsg }, // 0x57
	{ "TOCLIENT_MODCHANNEL_SIGNAL",        TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelSignal }, // 0x58
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	null_command_handler,
	{ "TOCLIENT_SRP_BYTES_S_B",            TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_SrpBytesSandB }, // 0x60
};

const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false };

const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
{
	null_command_factory, // 0x00
	null_command_factory, // 0x01
	{ "TOSERVER_INIT",               1, false }, // 0x02
	null_command_factory, // 0x03
	null_command_factory, // 0x04
	null_command_factory, // 0x05
	null_command_factory, // 0x06
	null_command_factory, // 0x07
	null_command_factory, // 0x08
	null_command_factory, // 0x09
	null_command_factory, // 0x0a
	null_command_factory, // 0x0b
	null_command_factory, // 0x0c
	null_command_factory, // 0x0d
	null_command_factory, // 0x0e
	null_command_factory, // 0x0F
	null_command_factory, // 0x10
	{ "TOSERVER_INIT2",              1, true }, // 0x11
	null_command_factory, // 0x12
	null_command_factory, // 0x13
	null_command_factory, // 0x14
	null_command_factory, // 0x15
	null_command_factory, // 0x16
	{ "TOSERVER_MODCHANNEL_JOIN", 0, true }, // 0x17
	{ "TOSERVER_MODCHANNEL_LEAVE", 0, true }, // 0x18
	{ "TOSERVER_MODCHANNEL_MSG", 0, true }, // 0x19
	null_command_factory, // 0x1a
	null_command_factory, // 0x1b
	null_command_factory, // 0x1c
	null_command_factory, // 0x1d
	null_command_factory, // 0x1e
	null_command_factory, // 0x1f
	null_command_factory, // 0x20
	null_command_factory, // 0x21
	null_command_factory, // 0x22
	{ "TOSERVER_PLAYERPOS",          0, false }, // 0x23
	{ "TOSERVER_GOTBLOCKS",          2, true }, // 0x24
	{ "TOSERVER_DELETEDBLOCKS",      2, true }, // 0x25
	null_command_factory, // 0x26
	null_command_factory, // 0x27
	null_command_factory, // 0x28
	null_command_factory, // 0x29
	null_command_factory, // 0x2a
	null_command_factory, // 0x2b
	null_command_factory, // 0x2c
	null_command_factory, // 0x2d
	null_command_factory, // 0x2e
	null_command_factory, // 0x2f
	null_command_factory, // 0x30
	{ "TOSERVER_INVENTORY_ACTION",   0, true }, // 0x31
	{ "TOSERVER_CHAT_MESSAGE",       0, true }, // 0x32
	null_command_factory, // 0x33
	null_command_factory, // 0x34
	{ "TOSERVER_DAMAGE",             0, true }, // 0x35
	null_command_factory, // 0x36
	{ "TOSERVER_PLAYERITEM",         0, true }, // 0x37
	{ "TOSERVER_RESPAWN",            0, true }, // 0x38
	{ "TOSERVER_INTERACT",           0, true }, // 0x39
	{ "TOSERVER_REMOVED_SOUNDS",     1, true }, // 0x3a
	{ "TOSERVER_NODEMETA_FIELDS",    0, true }, // 0x3b
	{ "TOSERVER_INVENTORY_FIELDS",   0, true }, // 0x3c
	null_command_factory, // 0x3d
	null_command_factory, // 0x3e
	null_command_factory, // 0x3f
	{ "TOSERVER_REQUEST_MEDIA",      1, true }, // 0x40
	null_command_factory, // 0x41
	{ "TOSERVER_BREATH",             0, true }, // 0x42 old TOSERVER_BREATH. Ignored by servers
	{ "TOSERVER_CLIENT_READY",       0, true }, // 0x43
	null_command_factory, // 0x44
	null_command_factory, // 0x45
	null_command_factory, // 0x46
	null_command_factory, // 0x47
	null_command_factory, // 0x48
	null_command_factory, // 0x49
	null_command_factory, // 0x4a
	null_command_factory, // 0x4b
	null_command_factory, // 0x4c
	null_command_factory, // 0x4d
	null_command_factory, // 0x4e
	null_command_factory, // 0x4f
	{ "TOSERVER_FIRST_SRP",          1, true }, // 0x50
	{ "TOSERVER_SRP_BYTES_A",        1, true }, // 0x51
	{ "TOSERVER_SRP_BYTES_M",        1, true }, // 0x52
};