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authororwell96 <mono96.mml@gmail.com>2017-05-12 20:04:42 +0200
committerorwell96 <mono96.mml@gmail.com>2017-05-12 21:57:51 +0200
commitda884afbb11787dd822cdc676766591290c6ce34 (patch)
tree8b2315b787cbf5125bce2525b7c7ae160d958493 /assets/blender/engine-with-animation.blend
parent5aaf493cef767af41bd79920e3652f1d5c26b672 (diff)
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write the saved nodedb state back to the map when restoring after a crash
also, print a complete stack trace when an error happens also, don't replace nodes in the nodedb when worldedit has been used
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