aboutsummaryrefslogtreecommitdiff
path: root/assets/blender/gleis/rail_verticals3.blend
diff options
context:
space:
mode:
authororwell96 <mono96.mml@gmail.com>2017-01-18 20:51:47 +0100
committerorwell96 <mono96.mml@gmail.com>2017-01-18 20:51:47 +0100
commit7ab41542166989a80920138b85add399927631e2 (patch)
tree54d31b5e069498eb5e8f586c3e1b3a1ba5f29164 /assets/blender/gleis/rail_verticals3.blend
parent341de7845a2ba1efce341eaa0f011093ac0e5f10 (diff)
downloadadvtrains-7ab41542166989a80920138b85add399927631e2.tar.gz
advtrains-7ab41542166989a80920138b85add399927631e2.tar.bz2
advtrains-7ab41542166989a80920138b85add399927631e2.zip
Add 'collision mercy' to get stuck trains out of walls.
Also change the collision logic so that the collision mercy can't be activated accidentally.
Diffstat (limited to 'assets/blender/gleis/rail_verticals3.blend')
0 files changed, 0 insertions, 0 deletions
g with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "lua_api/l_itemstackmeta.h" #include "lua_api/l_internal.h" #include "common/c_content.h" /* NodeMetaRef */ ItemStackMetaRef* ItemStackMetaRef::checkobject(lua_State *L, int narg) { luaL_checktype(L, narg, LUA_TUSERDATA); void *ud = luaL_checkudata(L, narg, className); if (!ud) luaL_typerror(L, narg, className); return *(ItemStackMetaRef**)ud; // unbox pointer } Metadata* ItemStackMetaRef::getmeta(bool auto_create) { return &istack->metadata; } void ItemStackMetaRef::clearMeta() { istack->metadata.clear(); } void ItemStackMetaRef::reportMetadataChange() { // TODO } // Exported functions // garbage collector int ItemStackMetaRef::gc_object(lua_State *L) { ItemStackMetaRef *o = *(ItemStackMetaRef **)(lua_touserdata(L, 1)); delete o; return 0; } // Creates an NodeMetaRef and leaves it on top of stack // Not callable from Lua; all references are created on the C side. void ItemStackMetaRef::create(lua_State *L, ItemStack *istack) { ItemStackMetaRef *o = new ItemStackMetaRef(istack); //infostream<<"NodeMetaRef::create: o="<<o<<std::endl; *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); } void ItemStackMetaRef::Register(lua_State *L) { lua_newtable(L); int methodtable = lua_gettop(L); luaL_newmetatable(L, className); int metatable = lua_gettop(L); lua_pushliteral(L, "__metatable"); lua_pushvalue(L, methodtable); lua_settable(L, metatable); // hide metatable from Lua getmetatable() lua_pushliteral(L, "metadata_class"); lua_pushlstring(L, className, strlen(className)); lua_settable(L, metatable); lua_pushliteral(L, "__index"); lua_pushvalue(L, methodtable); lua_settable(L, metatable); lua_pushliteral(L, "__gc"); lua_pushcfunction(L, gc_object); lua_settable(L, metatable); lua_pop(L, 1); // drop metatable luaL_openlib(L, 0, methods, 0); // fill methodtable lua_pop(L, 1); // drop methodtable // Cannot be created from Lua //lua_register(L, className, create_object); } const char ItemStackMetaRef::className[] = "ItemStackMetaRef"; const luaL_reg ItemStackMetaRef::methods[] = { luamethod(MetaDataRef, get_string), luamethod(MetaDataRef, set_string), luamethod(MetaDataRef, get_int), luamethod(MetaDataRef, set_int), luamethod(MetaDataRef, get_float), luamethod(MetaDataRef, set_float), luamethod(MetaDataRef, to_table), luamethod(MetaDataRef, from_table), {0,0} };