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authororwell96 <orwell@bleipb.de>2018-11-20 12:08:37 +0100
committerorwell96 <orwell@bleipb.de>2018-11-20 12:08:37 +0100
commitf90a7a77ef9e76216fe4156e04223e032a91ec2c (patch)
treeeb6c6ea0cfff6aaf37996ba3182df8019b9b3b71 /assets/interlocking.lyx
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Add Note regarding pcnaming and interlocking signals
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="hl ppc"> #include "client.h" #include "map.h" class SmokePuffCSO: public ClientSimpleObject { float m_age = 0.0f; scene::IBillboardSceneNode *m_spritenode = nullptr; public: SmokePuffCSO(scene::ISceneManager *smgr, ClientEnvironment *env, const v3f &pos, const v2f &size) { infostream<<"SmokePuffCSO: constructing"<<std::endl; m_spritenode = smgr->addBillboardSceneNode( NULL, v2f(1,1), pos, -1); m_spritenode->setMaterialTexture(0, env->getGameDef()->tsrc()->getTextureForMesh("smoke_puff.png")); m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false); m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false); //m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);