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authorGabriel Pérez-Cerezo <gabriel@gpcf.eu>2019-12-01 12:25:06 +0100
committerGabriel Pérez-Cerezo <gabriel@gpcf.eu>2019-12-01 12:25:06 +0100
commit25a335203f81fb80effed30f74aed2ed7d488837 (patch)
treefd24381e68e04b3193b13741bf4cfc8809086d65 /assets/lyx_img/Bildschirmfoto_2018-08-30_14-32-48.png
parent0518fbbf3ae388631cb21f238068f2a6b3785972 (diff)
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Allow painting coupled wagons
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>*checkobject(lua_State *L, int narg); static int l_set(lua_State *L); static int l_start(lua_State *L); static int l_stop(lua_State *L); static int l_is_started(lua_State *L); static int l_get_timeout(lua_State *L); static int l_get_elapsed(lua_State *L); public: NodeTimerRef(v3s16 p, ServerEnvironment *env); ~NodeTimerRef(); // Creates an NodeTimerRef and leaves it on top of stack // Not callable from Lua; all references are created on the C side. static void create(lua_State *L, v3s16 p, ServerEnvironment *env); static void set_null(lua_State *L); static void Register(lua_State *L); }; #endif /* L_NODETIMER_H_ */