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authororwell96 <orwell@bleipb.de>2019-04-16 12:59:17 +0200
committerorwell96 <orwell@bleipb.de>2019-04-16 12:59:17 +0200
commitb56cda8695e4af6ebc5bf98c01de715979a219db (patch)
treeb6d66443189283122cad18ae9c4f18771b203611 /assets/lyx_img/route_ex3.png
parentea33ad9de0a77887f0181d8581568fe79d14255e (diff)
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Fix remote routesetting
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ITE, GENERIC_CMD_PUNCHED, GENERIC_CMD_UPDATE_ARMOR_GROUPS, GENERIC_CMD_SET_ANIMATION, GENERIC_CMD_SET_BONE_POSITION, GENERIC_CMD_ATTACH_TO, GENERIC_CMD_SET_PHYSICS_OVERRIDE, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES }; #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); ObjectProperties gob_read_set_properties(std::istream &is); std::string gob_cmd_update_position( v3f position, v3f velocity, v3f acceleration, f32 yaw, bool do_interpolate, bool is_movement_end, f32 update_interval ); std::string gob_cmd_set_texture_mod(const std::string &mod); std::string gob_cmd_set_sprite( v2s16 p, u16 num_frames, f32 framelength, bool select_horiz_by_yawpitch ); std::string gob_cmd_punched(s16 damage, s16 result_hp); #include "itemgroup.h" std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups); std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch); std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop); std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation); std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation); std::string gob_cmd_update_nametag_attributes(video::SColor color); #endif