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authororwell96 <orwell@bleipb.de>2020-12-27 18:20:03 +0100
committerorwell96 <orwell@bleipb.de>2021-02-10 16:39:46 +0100
commit3c42d87dc0b4b3aed454e68541bff711dba75dc9 (patch)
tree8c22d6027632c34cbbf06c05e7c6b05bc477f216 /assets/manual.html.LyXconv
parent080b8fb27342827965bab2567dde14e57433b55e (diff)
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Stoprail: Set LZB checkpoint speed back to 2
Caused problems when approaching stoprail in manual control also better for compatibility
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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


local enable_gamebar = PLATFORM ~= "Android"
local current_game, singleplayer_refresh_gamebar
if enable_gamebar then
	function current_game()
		local last_game_id = core.settings:get("menu_last_game")
		local game = pkgmgr.find_by_gameid(last_game_id)

		return game
	end

	function singleplayer_refresh_gamebar()

		local old_bar = ui.find_by_name("game_button_bar")

		if old_bar ~= nil then
			old_bar:delete()
		end

		local function game_buttonbar_button_handler(fields)
			for key,value in pairs(fields) do
				for j=1,#pkgmgr.games,1 do
					if ("game_btnbar_" .. pkgmgr.games[j].id == key) then
						mm_texture.update("singleplayer", pkgmgr.games[j])
						core.set_topleft_text(pkgmgr.games[j].name)
						core.settings:set("menu_last_game",pkgmgr.games[j].id)
						menudata.worldlist:set_filtercriteria(pkgmgr.games[j].id)
						local index = filterlist.get_current_index(menudata.worldlist,
							tonumber(core.settings:get("mainmenu_last_selected_world")))
						if not index or index < 1 then
							local selected = core.get_textlist_index("sp_worlds")
							if selected ~= nil and selected < #menudata.worldlist:get_list() then
								index = selected
							else
								index = #menudata.worldlist:get_list()
							end
						end
						menu_worldmt_legacy(index)
						return true
					end
				end
			end
		end

		local btnbar = buttonbar_create("game_button_bar",
			game_buttonbar_button_handler,
			{x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})

		for i=1,#pkgmgr.games,1 do
			local btn_name = "game_btnbar_" .. pkgmgr.games[i].id

			local image = nil
			local text = nil
			local tooltip = core.formspec_escape(pkgmgr.games[i].name)

			if pkgmgr.games[i].menuicon_path ~= nil and
				pkgmgr.games[i].menuicon_path ~= "" then
				image = core.formspec_escape(pkgmgr.games[i].menuicon_path)
			else

				local part1 = pkgmgr.games[i].id:sub(1,5)
				local part2 = pkgmgr.games[i].id:sub(6,10)
				local part3 = pkgmgr.games[i].id:sub(11)

				text = part1 .. "\n" .. part2
				if part3 ~= nil and
					part3 ~= "" then
					text = text .. "\n" .. part3
				end