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authororwell96 <orwell@bleipb.de>2018-10-10 22:41:59 +0200
committerorwell96 <orwell@bleipb.de>2018-10-10 22:41:59 +0200
commit842a85606e4495dd631c2916d09a760d74a0ce13 (patch)
treef28bb815ecd01681f98166578c659aef48082b2a /assets/manual_img/Bildschirmfoto_2016-12-13_19-25-26.png
parent33c839b40d48e154f5b03619a9bdce1bed1fc602 (diff)
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Properly implement invalidate_all_paths, recheck lzb on aspect change
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ipe not found, don't throw error (#7804)Paramat2018-10-24 * Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)Paramat2018-10-19 * Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16 * Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10 * F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06 * Player hand list: require init by modsSmallJoker2018-10-04 * Dig particles: Various improvements (#7714)Paramat2018-10-04 * Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03 * Night clouds: Boost brightness for a moonlit appearence (#7748)Paramat2018-10-01 * Remove settings properly (#7676)SmallJoker2018-09-30 * Software inventorycube (#7651)Vitaliy2018-09-29 * Fix temporary path crash in TestAuthDatabase (#7753)SmallJoker2018-09-28 * Fix stretched stars bug, change render orderAspen2018-09-27 * Fix various code issues found by cppcheck (#7741)Paramat2018-09-23 * Make OpenGL preference configurable, default to LEGACY (#7666)SmallJoker2018-09-22 * Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy2018-09-16 * Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker2018-09-14 * markAliasDeprecated: Fix MSVC buildSmallJoker2018-09-11 * Particles: Make collision with objects optional (#7682)Paramat2018-09-08 * Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399)Paramat2018-08-29 * Play damage sound on player death (#7679)Paramat2018-08-28 * Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20 * Formspecs: Fix invalid background warningrubenwardy2018-08-20 * Set OpenGL preference to GLVNDShadowNinja2018-08-18 * Really delete things in fs::RecursiveDelete (#7433)Vitaliy2018-08-18 * Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat2018-08-16 * Check node updates whether the blocks are known (#7568)SmallJoker2018-08-16 * Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16 * Formspecs: Fix missing trim() when checking for no_prepend[]rubenwardy2018-08-15 * Save debug.txt to build dir for RUN_IN_PLACE build (#7615)pauloue2018-08-15 * Some minor Fastface optimizations. (#7628)lhofhansl2018-08-08 * Fix debug and info text being the wrong colorrubenwardy2018-08-05