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authororwell96 <mono96.mml@gmail.com>2016-11-10 20:24:47 +0100
committerorwell96 <mono96.mml@gmail.com>2016-11-10 20:24:47 +0100
commitab652da5f428c7d82fdf0fc973b60f1d17b5baf1 (patch)
tree086e55aaa292322d897a67390eb59b9404000d87 /textures
parent6a0186f0424d1aad8a43029aebceffb6081b6822 (diff)
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rewrite collision system again
this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
Diffstat (limited to 'textures')
-rw-r--r--textures/advtrains_dtrack_rail.pngbin2810 -> 2810 bytes
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diff --git a/textures/advtrains_dtrack_rail.png b/textures/advtrains_dtrack_rail.png
index 5fb0c67..568e533 100644
--- a/textures/advtrains_dtrack_rail.png
+++ b/textures/advtrains_dtrack_rail.png
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