diff options
-rw-r--r-- | advtrains.zip | bin | 1576313 -> 1488724 bytes | |||
-rw-r--r-- | crafting.lua | 24 | ||||
-rw-r--r-- | damage.lua | 4 | ||||
-rw-r--r-- | description.txt | 8 | ||||
-rw-r--r-- | manual.pdf | bin | 1083147 -> 1037362 bytes | |||
-rw-r--r-- | readme.txt | 19 | ||||
-rw-r--r-- | screenshot.png | bin | 0 -> 445014 bytes | |||
-rw-r--r-- | textures/advtrains_dtrack_slopeplacer.png | bin | 0 -> 2415 bytes | |||
-rw-r--r-- | tracks.lua | 129 | ||||
-rw-r--r-- | trainlogic.lua | 24 | ||||
-rw-r--r-- | wagons.lua | 6 |
11 files changed, 167 insertions, 47 deletions
diff --git a/advtrains.zip b/advtrains.zip Binary files differindex d703fbe..a3dab82 100644 --- a/advtrains.zip +++ b/advtrains.zip diff --git a/crafting.lua b/crafting.lua index b0bb8bc..dd43512 100644 --- a/crafting.lua +++ b/crafting.lua @@ -13,32 +13,30 @@ minetest.register_craft({ }) minetest.register_craft({ type = "shapeless", - output = 'advtrains:dtrack_vst1 2', + output = 'advtrains:dtrack_slopeplacer 2', recipe = { "advtrains:dtrack_placer", "advtrains:dtrack_placer", "default:gravel", }, }) -minetest.register_craft({ - type = "shapeless", - output = 'advtrains:dtrack_vst2 2', - recipe = { - "advtrains:dtrack_placer", - "advtrains:dtrack_placer", - "default:gravel", - "default:gravel", - }, -}) minetest.register_craft({ - output = 'advtrains:dtrack_bumper 2', + output = 'advtrains:dtrack_bumper_placer 2', recipe = { {'default:wood', 'dye:red'}, {'default:steel_ingot', 'default:steel_ingot'}, {'advtrains:dtrack_placer', 'advtrains:dtrack_placer'}, }, }) +minetest.register_craft({ + type="shapeless", + output = 'advtrains:dtrack_detector_off_placer', + recipe = { + "advtrains:dtrack_placer", + "mesecons:wire_00000000_off" + }, +}) --signals minetest.register_craft({ output = 'advtrains:retrosignal_off 2', @@ -85,7 +83,7 @@ minetest.register_craft({ }, }) minetest.register_craft({ - output = 'advtrains:wagon_default_box', + output = 'advtrains:wagon_box', recipe = { {'default:steelblock', 'default:steelblock', 'default:steelblock'}, {'default:steelblock', 'default:junglewood', 'default:steelblock'}, @@ -1,7 +1,7 @@ --damage.lua --a globalstep that damages players overrolled by trains. -advtrains.player_to_wagon_mapping={} +advtrains.player_to_train_mapping={} local tmr=0 minetest.register_globalstep(function(dtime) @@ -13,7 +13,7 @@ minetest.register_globalstep(function(dtime) for _, object in pairs(minetest.get_objects_inside_radius(pos, 1)) do local le=object:get_luaentity() if le and le.is_wagon and le.initialized and le:train() then - if (not advtrains.player_to_wagon_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_wagon_mapping[player:get_player_name()].train_id) and math.abs(le:train().velocity)>2 then + if (not advtrains.player_to_train_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_train_mapping[player:get_player_name()]) and math.abs(le:train().velocity)>2 then --player:punch(object, 1000, {damage={fleshy=3*math.abs(le:train().velocity)}}) player:set_hp(player:get_hp()-math.abs(le:train().velocity)-3) end diff --git a/description.txt b/description.txt new file mode 100644 index 0000000..ecc5d58 --- /dev/null +++ b/description.txt @@ -0,0 +1,8 @@ +Advanced Trains v1.3.0, by orwell and contributors. Also see readme. +Good-looking, realistic trains for minetest. + +For crafting recipes, see manual.pdf + +Website: http://advtrains.bleipb.de/ +Manual: https://github.com/orwell96/advtrains/blob/master/manual.pdf +Forum : https://forum.minetest.net/viewtopic.php?f=11&t=14726
\ No newline at end of file Binary files differ@@ -3,22 +3,6 @@ by orwell96 and contributors(see below)
For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726 - -### How to drive trains -(The non-pdf manual file got corrupted, one day I need to make a new manual. Meanwhile here) -First of all: you can always get off the train with right-click. - -While on a train: -W - faster -S - slower / change direction -Space: brake -Shift+S: set speed to 0 (train rolls out, brake to stop!) -Shift+W: Set full speed -Shift+A: Set speed to 4 (~40km/h) -Shift+D: Set speed to 8 (~100km/h) -Shift+Space: toggle brake -Shift+Use: get off - Manual: @@ -35,4 +19,5 @@ Models for signals/bumpers : mbb Steam engine / wagon texture: mbb Industrial engine/wagons : mbb Inventory images : mbb -Small code contributions : NaruTrey / gpcf
\ No newline at end of file +Small code contributions : NaruTrey / gpcf +Mod Description : hajo
\ No newline at end of file diff --git a/screenshot.png b/screenshot.png Binary files differnew file mode 100644 index 0000000..78783e1 --- /dev/null +++ b/screenshot.png diff --git a/textures/advtrains_dtrack_slopeplacer.png b/textures/advtrains_dtrack_slopeplacer.png Binary files differnew file mode 100644 index 0000000..1d456b0 --- /dev/null +++ b/textures/advtrains_dtrack_slopeplacer.png @@ -5,7 +5,7 @@ --If the old non-model rails on straight tracks should be replaced by the new...
--false: no
--true: yes
-advtrains.register_straight_rep_lbm=true
+advtrains.register_replacement_lbms=false
--[[TracksDefinition
nodename_prefix
@@ -93,8 +93,22 @@ local t_30deg={ ["swlcr"]="swrcr",
["swlst"]="swrst",
},
+ regsp=true,
+ slopenodes={
+ vst1=true, vst2=true,
+ vst31=true, vst32=true, vst33=true,
+ },
+ slopeplacer={
+ [2]={"vst1", "vst2"},
+ [3]={"vst31", "vst32", "vst33"},
+ max=3,--highest entry
+ },
+ slopeplacer_45={
+ [2]={"vst1_45", "vst2_45"},
+ max=2,
+ },
rotation={"", "_30", "_45", "_60"},
- increativeinv={vst1=true, vst2=true, vst31=true, vst32=true, vst33=true},
+ increativeinv={},
}
local t_30deg_straightonly={
regstep=1,
@@ -117,6 +131,7 @@ local t_30deg_straightonly={ trackworker={
["st"]="st",
},
+ slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={st},
}
@@ -141,6 +156,7 @@ local t_30deg_straightonly_noplacer={ trackworker={
["st"]="st",
},
+ slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={st},
}
@@ -195,6 +211,7 @@ local t_45deg={ ["swlcr"]="swrcr",
["swlst"]="swrst",
},
+ slopenodes={},
rotation={"", "_45"},
increativeinv={vst1=true, vst2=true}
}
@@ -226,7 +243,7 @@ function advtrains.register_tracks(tracktype, def, preset) rules=advtrains.meseconrules
}}
end
- local function make_overdef(suffix, rotation, conns, switchfunc, mesecontbl, in_creative_inv)
+ local function make_overdef(suffix, rotation, conns, switchfunc, mesecontbl, in_creative_inv, drop_slope)
local img_suffix=suffix..rotation
return {
mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix),
@@ -248,7 +265,7 @@ function advtrains.register_tracks(tracktype, def, preset) not_blocking_trains=1,
},
mesecons=mesecontbl,
- drop = increativeinv and def.nodename_prefix.."_"..suffix..rotation or def.nodename_prefix.."_placer",
+ drop = increativeinv and def.nodename_prefix.."_"..suffix..rotation or (drop_slope and def.nodename_prefix.."_slopeplacer" or def.nodename_prefix.."_placer"),
}
end
local function cycle_conns(conns, rotid)
@@ -291,6 +308,9 @@ function advtrains.register_tracks(tracktype, def, preset) if preset.regtp then
advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description)
end
+ if preset.regsp then
+ advtrains.slope.register_placer(def, preset)
+ end
for suffix, conns in pairs(preset.variant) do
for rotid, rotation in ipairs(preset.rotation) do
if not def.formats[suffix] or def.formats[suffix][rotid] then
@@ -308,7 +328,7 @@ function advtrains.register_tracks(tracktype, def, preset) make_overdef(
suffix, rotation,
cycle_conns(conns, rotid),
- switchfunc, mesecontbl, preset.increativeinv[suffix]
+ switchfunc, mesecontbl, preset.increativeinv[suffix], preset.slopenodes[suffix]
),
adef
)
@@ -417,6 +437,103 @@ function advtrains.detector.call_leave_callback(pos, train_id) mregnode.advtrains.on_train_leave(pos, train_id)
end
end
+
+-- slope placer. Defined in register_tracks.
+--crafted with rail and gravel
+local sl={}
+function sl.register_placer(def, preset)
+ minetest.register_craftitem(def.nodename_prefix.."_slopeplacer",{
+ description = def.description.." Slope",
+ inventory_image = def.texture_prefix.."_slopeplacer.png",
+ wield_image = def.texture_prefix.."_slopeplacer.png",
+ groups={},
+ on_place = sl.create_slopeplacer_on_place(def, preset)
+ })
+end
+--(itemstack, placer, pointed_thing)
+function sl.create_slopeplacer_on_place(def, preset)
+ return function(istack, player, pt)
+ if not pt.type=="node" then
+ minetest.chat_send_player(player:get_player_name(), "Can't place: not pointing at node")
+ return istack
+ end
+ local pos=pt.above
+ if not pos then
+ minetest.chat_send_player(player:get_player_name(), "Can't place: not pointing at node")
+ return istack
+ end
+ local node=minetest.get_node(pos)
+ if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then
+ minetest.chat_send_player(player:get_player_name(), "Can't place: space occupied!")
+ return istack
+ end
+ if minetest.is_protected(pos, player:get_player_name()) then
+ minetest.chat_send_player(player:get_player_name(), "Can't place: protected position!")
+ return istack
+ end
+ --determine player orientation (only horizontal component)
+ --get_look_horizontal may not be available
+ local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2)
+
+ --rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5.
+ dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)}
+ --translate to direction to look up inside the preset table
+ local param2, rot45=({
+ [-1]={
+ [-1]=2,
+ [0]=3,
+ [1]=3,
+ },
+ [0]={
+ [-1]=2,
+ [1]=0,
+ },
+ [1]={
+ [-1]=1,
+ [0]=1,
+ [1]=0,
+ },
+ })[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0
+ local lookup=preset.slopeplacer
+ if rot45 then lookup=preset.slopeplacer_45 end
+
+ --go unitvector forward and look how far the next node is
+ local step=1
+ while step<=lookup.max do
+ local node=minetest.get_node(vector.add(pos, dirvec))
+ --next node solid?
+ if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or minetest.is_protected(pos, player:get_player_name()) then
+ --do slopes of this distance exist?
+ if lookup[step] then
+ if minetest.setting_getbool("creative_mode") or istack:get_count()>=step then
+ --start placing
+ local placenodes=lookup[step]
+ while step>0 do
+ minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2})
+ if not minetest.setting_getbool("creative_mode") then
+ istack:take_item()
+ end
+ step=step-1
+ pos=vector.subtract(pos, dirvec)
+ end
+ else
+ minetest.chat_send_player(player:get_player_name(), "Can't place: Not enough slope items left ("..step.." required)")
+ end
+ else
+ minetest.chat_send_player(player:get_player_name(), "Can't place: There's no slope of length "..step)
+ end
+ return istack
+ end
+ step=step+1
+ pos=vector.add(pos, dirvec)
+ end
+ minetest.chat_send_player(player:get_player_name(), "Can't place: no supporting node at upper end.")
+ return itemstack
+ end
+end
+
+advtrains.slope=sl
+
--END code, BEGIN definition
--definition format: ([] optional)
--[[{
@@ -538,6 +655,7 @@ for name,rep in pairs({swl_st="swlst", swr_st="swrst", swl_cr="swlcr", swr_cr="s })
end
+if advtrains.register_replacement_lbms then
minetest.register_lbm({
name = "advtrains:ramp_replacement_1",
-- In the following two fields, also group:groupname will work.
@@ -550,7 +668,6 @@ minetest.register_lbm({ nodenames = {"advtrains:track_vert2"},
action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_vst2", param2=(node.param2+2)%4}) end,
})
-if advtrains.register_straight_rep_lbm then
minetest.register_abm({
name = "advtrains:st_rep_1",
-- In the following two fields, also group:groupname will work.
diff --git a/trainlogic.lua b/trainlogic.lua index 11849fd..5e3936f 100644 --- a/trainlogic.lua +++ b/trainlogic.lua @@ -487,8 +487,19 @@ function advtrains.pathpredict(id, train) train.path_dist[-1]=vector.distance(train.last_pos, train.last_pos_prev) end + local pregen_front=2 + local pregen_back=2 + if train.velocity>0 then + if train.movedir>0 then + pregen_front=2+math.ceil(train.velocity*0.15) --assumes server step of 0.1 seconds, +50% tolerance + else + pregen_back=2+math.ceil(train.velocity*0.15) + end + end + + local maxn=advtrains.maxN(train.path) - while (maxn-train.index) < 2 do--pregenerate + while (maxn-train.index) < pregen_front do--pregenerate --print("[advtrains]maxn conway for ",maxn,minetest.pos_to_string(path[maxn]),maxn-1,minetest.pos_to_string(path[maxn-1])) local conway=advtrains.conway(train.path[maxn], train.path[maxn-1], train.traintype) if conway then @@ -505,7 +516,7 @@ function advtrains.pathpredict(id, train) end local minn=advtrains.minN(train.path) - while (train.index-minn) < (train.trainlen or 0) + 2 do --post_generate. has to be at least trainlen. (we let go of the exact calculation here since this would be unuseful here) + while (train.index-minn) < (train.trainlen or 0) + pregen_back do --post_generate. has to be at least trainlen. (we let go of the exact calculation here since this would be unuseful here) --print("[advtrains]minn conway for ",minn,minetest.pos_to_string(path[minn]),minn+1,minetest.pos_to_string(path[minn+1])) local conway=advtrains.conway(train.path[minn], train.path[minn+1], train.traintype) if conway then @@ -664,17 +675,18 @@ function advtrains.try_connect_trains(id1, id2) if not frontpos1 or not frontpos2 or not backpos1 or not backpos2 then return end + local couple_spawnradius=0.7 --case 1 (first train is front) - if vector.distance(frontpos2, backpos1)<0.5 then + if vector.distance(frontpos2, backpos1)<couple_spawnradius then advtrains.spawn_couple_if_neccessary(backpos1, frontpos2, id1, id2, true, false) --case 2 (second train is front) - elseif vector.distance(frontpos1, backpos2)<0.5 then + elseif vector.distance(frontpos1, backpos2)<couple_spawnradius then advtrains.spawn_couple_if_neccessary(backpos2, frontpos1, id2, id1, true, false) --case 3 - elseif vector.distance(backpos2, backpos1)<0.5 then + elseif vector.distance(backpos2, backpos1)<couple_spawnradius then advtrains.spawn_couple_if_neccessary(backpos1, backpos2, id1, id2, true, true) --case 4 - elseif vector.distance(frontpos2, frontpos1)<0.5 then + elseif vector.distance(frontpos2, frontpos1)<couple_spawnradius then advtrains.spawn_couple_if_neccessary(frontpos1, frontpos2, id1, id2, false, false) end end @@ -416,7 +416,7 @@ function wagon:get_on(clicker, seatno) self:get_off(seatno)
end
self.seatp[seatno] = clicker:get_player_name()
- advtrains.player_to_wagon_mapping[clicker:get_player_name()]={wagon=self, seatno=seatno}
+ advtrains.player_to_train_mapping[clicker:get_player_name()]=self.train_id
clicker:set_attach(self.object, "", self.seats[seatno].attach_offset, {x=0,y=0,z=0})
clicker:set_eye_offset(self.seats[seatno].view_offset, self.seats[seatno].view_offset)
end
@@ -427,7 +427,7 @@ function wagon:get_off_plr(pname) end
end
function wagon:get_seatno(pname)
- for no, cont in ipairs(self.seatp) do
+ for no, cont in pairs(self.seatp) do
if cont==pname then
return no
end
@@ -438,7 +438,7 @@ function wagon:get_off(seatno) if not self.seatp[seatno] then return end
local pname = self.seatp[seatno]
local clicker = minetest.get_player_by_name(pname)
- advtrains.player_to_wagon_mapping[pname]=nil
+ advtrains.player_to_train_mapping[pname]=nil
advtrains.clear_driver_hud(pname)
if clicker then
clicker:set_detach()
|