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-rw-r--r--advtrains/trainlogic.lua19
-rw-r--r--advtrains/wagons.lua108
2 files changed, 75 insertions, 52 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index f136577..ce646da 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -142,13 +142,8 @@ minetest.register_on_joinplayer(function(player)
local pname = player:get_player_name()
local id=advtrains.player_to_train_mapping[pname]
if id then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id then
- local wdata = advtrains.wagons[wagon.id]
- if wdata and wdata.train_id == id then
- wagon:reattach_all()
- end
- end
+ for _, wagon in advtrains.wagon_entity_pairs_in_train(id) do
+ wagon:reattach_all()
end
end
end)
@@ -160,12 +155,10 @@ minetest.register_on_dieplayer(function(player)
if id then
local train=advtrains.trains[id]
if not train then advtrains.player_to_train_mapping[pname]=nil return end
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.train_id==id then
- --when player dies, detach him from the train
- --call get_off_plr on every wagon since we don't know which one he's on.
- wagon:get_off_plr(pname)
- end
+ for _, wagon in advtrains.wagon_entity_pairs_in_train(id) do
+ --when player dies, detach him from the train
+ --call get_off_plr on every wagon since we don't know which one he's on.
+ wagon:get_off_plr(pname)
end
-- just in case no wagon felt responsible for this player: clear train mapping
advtrains.player_to_train_mapping[pname] = nil
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua
index 993d7d3..ddff2f5 100644
--- a/advtrains/wagons.lua
+++ b/advtrains/wagons.lua
@@ -1103,12 +1103,11 @@ function wagon:handle_bordcom_fields(pname, formname, fields)
for i, tpid in ipairs(train.trainparts) do
if fields["dcpl_"..i] then
advtrains.safe_decouple_wagon(tpid, pname)
- elseif fields["wgprp"..i] then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id==tpid and data.owner==pname then
- wagon:show_wagon_properties(pname)
- return
- end
+ elseif fields["wgprp"..i] and data.owner==pname then
+ local wagon = advtrains.get_wagon_entity(tpid)
+ if wagon then
+ wagon:show_wagon_properties(pname)
+ return
end
end
end
@@ -1154,44 +1153,48 @@ end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local uid=string.match(formname, "^advtrains_geton_(.+)$")
if uid then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id==uid then
- local data = advtrains.wagons[wagon.id]
- if fields.inv then
- if wagon.has_inventory and wagon.get_inventory_formspec then
- minetest.show_formspec(player:get_player_name(), "advtrains_inv_"..uid, wagon:get_inventory_formspec(player:get_player_name(), make_inv_name(uid)))
- end
- elseif fields.seat then
- local val=minetest.explode_textlist_event(fields.seat)
- if val and val.type~="INV" and not data.seatp[player:get_player_name()] then
- --get on
- wagon:get_on(player, val.index)
- --will work with the new close_formspec functionality. close exactly this formspec.
- minetest.show_formspec(player:get_player_name(), formname, "")
- end
+ local wagon = advtrains.get_wagon_entity(uid)
+ if wagon then
+ local data = advtrains.wagons[wagon.id]
+ if fields.inv then
+ if wagon.has_inventory and wagon.get_inventory_formspec then
+ minetest.show_formspec(player:get_player_name(), "advtrains_inv_"..uid, wagon:get_inventory_formspec(player:get_player_name(), make_inv_name(uid)))
+ end
+ elseif fields.seat then
+ local val=minetest.explode_textlist_event(fields.seat)
+ if val and val.type~="INV" and not data.seatp[player:get_player_name()] then
+ --get on
+ wagon:get_on(player, val.index)
+ --will work with the new close_formspec functionality. close exactly this formspec.
+ minetest.show_formspec(player:get_player_name(), formname, "")
end
end
end
+ return true
end
+
uid=string.match(formname, "^advtrains_seating_(.+)$")
if uid then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id==uid then
- local pname=player:get_player_name()
- local no=wagon:get_seatno(pname)
- if no then
- if wagon.seat_groups then
- wagon:seating_from_key_helper(pname, fields, no)
- end
+ local wagon = advtrains.get_wagon_entity(uid)
+ if wagon then
+ local pname=player:get_player_name()
+ local no=wagon:get_seatno(pname)
+ if no then
+ if wagon.seat_groups then
+ wagon:seating_from_key_helper(pname, fields, no)
end
end
end
+ return true
end
+
uid=string.match(formname, "^advtrains_prop_(.+)$")
if uid then
local pname=player:get_player_name()
local data = advtrains.wagons[uid]
- if pname~=data.owner and not minetest.check_player_privs(pname, {train_admin = true}) then
+ if not data then
+ return true
+ elseif pname~=data.owner and not minetest.check_player_privs(pname, {train_admin = true}) then
return true
end
if fields.save or not fields.quit then
@@ -1213,29 +1216,32 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
wagon.show_wagon_properties({id=uid}, pname)
end
end
+ return true
end
uid=string.match(formname, "^advtrains_bordcom_(.+)$")
if uid then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id==uid then
- wagon:handle_bordcom_fields(player:get_player_name(), formname, fields)
- end
+ local wagon = advtrains.get_wagon_entity(uid)
+ if wagon then
+ wagon:handle_bordcom_fields(player:get_player_name(), formname, fields)
end
+ return true
end
+
uid=string.match(formname, "^advtrains_inv_(.+)$")
if uid then
local pname=player:get_player_name()
local data = advtrains.wagons[uid]
if fields.prop and data.owner==pname then
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.id==uid and data.owner==pname then
- wagon:show_wagon_properties(pname)
- --wagon:handle_bordcom_fields(player:get_player_name(), formname, fields)
- end
+ local wagon = advtrains.get_wagon_entity(uid)
+ if wagon then
+ wagon:show_wagon_properties(pname)
+ --wagon:handle_bordcom_fields(player:get_player_name(), formname, fields)
end
end
+ return true
end
end)
+
function wagon:seating_from_key_helper(pname, fields, no)
local data = advtrains.wagons[self.id]
local sgr=self.seats[no].group
@@ -1507,3 +1513,27 @@ function advtrains.get_wagon_at_index(train_id, w_index)
-- nothing found, dist must be further back
return nil
end
+
+function advtrains.get_wagon_entity(wagon_id)
+ if not advtrains.wagons[wagon_id] then return end
+ local object = advtrains.wagon_objects[wagon_id]
+ if object then
+ return object:get_luaentity()
+ end
+end
+
+function advtrains.next_wagon_entity_in_train(train, i)
+ local wagon_id = train.trainparts[i + 1]
+ if wagon_id then
+ local wagon = advtrains.get_wagon_entity(wagon_id)
+ if wagon then
+ return i + 1, wagon
+ end
+ end
+end
+
+function advtrains.wagon_entity_pairs_in_train(train_id)
+ local train = advtrains.trains[train_id]
+ if not train then return function() end end
+ return advtrains.next_wagon_entity_in_train, train, 0
+end