diff options
-rw-r--r-- | advtrains/trainlogic.lua | 2 | ||||
-rw-r--r-- | advtrains/wagons.lua | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index fb87fca..bf17133 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -108,7 +108,7 @@ function advtrains.tp_player_to_train(player) --set the player to the train position. --minetest will emerge the area and load the objects, which then will call reattach_all(). --because player is in mapping, it will not be subject to dying. - player:setpos(train.last_pos_prev) + player:setpos(train.last_pos) end end minetest.register_on_joinplayer(function() diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua index 4c254a8..2f9ab65 100644 --- a/advtrains/wagons.lua +++ b/advtrains/wagons.lua @@ -636,7 +636,7 @@ function wagon:get_on(clicker, seatno) atprint("get_on: attaching",clicker:get_player_name())
data.seatp[seatno] = clicker:get_player_name()
self.seatpc[seatno] = clicker:get_player_control_bits()
- advtrains.player_to_train_mapping[clicker:get_player_name()]=self.train_id
+ advtrains.player_to_train_mapping[clicker:get_player_name()]=data.train_id
clicker:set_attach(self.object, "", self.seats[seatno].attach_offset, {x=0,y=0,z=0})
clicker:set_eye_offset(self.seats[seatno].view_offset, self.seats[seatno].view_offset)
end
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