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-rw-r--r--advtrains/couple.lua565
1 files changed, 458 insertions, 107 deletions
diff --git a/advtrains/couple.lua b/advtrains/couple.lua
index 3dc336f..9474dcf 100644
--- a/advtrains/couple.lua
+++ b/advtrains/couple.lua
@@ -1,14 +1,407 @@
--couple.lua
---defines couple entities.
+--Handles coupling and discoupling of trains, and defines the coupling entities
+--Rework June 2021 - some functions from trainlogic.lua have been moved here
---advtrains:discouple
---set into existing trains to split them when punched.
---they are attached to the wagons.
---[[fields
-wagon
+-- COUPLING --
+-- During coupling rework, the behavior of coupling was changed to make automation easier. It is now as follows:
+-- Coupling is only ever initiated when a train is standing somewhere (not moving) and another train drives onto one of its ends
+-- with a speed greater than 0
+-- "stationary" train is the one standing there - in old code called "train2"
+-- "initiating" train is the one that approached it and bumped into it - typically an engine - in old code called "train1"
+-- When the initiating train has autocouple set, trains are immediately coupled
+-- When not, a couple entity is spawned and coupling commences on click
+-- Coupling MUST preserve the train ID of the initiating train, so it is done like this:
+ -- index of initiating train is set so that it matches the front pos of stationary train
+ -- remove stationary train
+ -- wagons of stationary train are inserted at the beginning of initiating train (considers direction of stat_train and inserts reverse if required)
-wagons keep their couple entity minetest-internal id inside the field discouple_id. if it refers to nowhere, they will spawn a new one if player is near
-]]
+-- train.couple_* contain references to ObjectRefs of couple objects, which contain all relevant information
+-- These objectRefs will delete themselves once the couples no longer match (see below)
+
+advtrains.coupler_types = {}
+
+function advtrains.register_coupler_type(code, name)
+ advtrains.coupler_types[code] = name
+end
+
+-- Register some default couplers
+advtrains.register_coupler_type("chain", attrans("Buffer and Chain Coupler"))
+advtrains.register_coupler_type("scharfenberg", attrans("Scharfenberg Coupler"))
+
+
+local function create_couple_entity(pos, train1, t1_is_front, train2, t2_is_front)
+ local id1 = train1.id
+ local id2 = train2.id
+
+ -- delete previous couple entities
+ if t1_is_front then
+ if train1.cpl_front then train1.cpl_front:remove() end
+ else
+ if train1.cpl_back then train1.cpl_back:remove() end
+ end
+ if t2_is_front then
+ if train2.cpl_front then train2.cpl_front:remove() end
+ else
+ if train2.cpl_back then train2.cpl_back:remove() end
+ end
+
+ local obj=minetest.add_entity(pos, "advtrains:couple")
+ if not obj then error("Failed creating couple object!") return end
+ local le=obj:get_luaentity()
+ le.train_id_1=id1
+ le.t1_is_front=t1_is_front
+ le.train_id_2=id2
+ le.t2_is_front=t2_is_front
+ --atdebug("created couple between",train1.id,train2.id,t2_is_front)
+
+ if t1_is_front then
+ train1.cpl_front = obj
+ else
+ train2.cpl_back = obj
+ end
+ if t2_is_front then
+ train2.cpl_front = obj
+ else
+ train2.cpl_back = obj
+ end
+end
+
+-- Old static couple checking. Never used for autocouple, only used for standing trains if train did not approach
+local CPL_CHK_DST = -1
+local CPL_ZONE = 2
+function advtrains.train_check_couples(train)
+ --atdebug("rechecking couples")
+ if train.cpl_front then
+ if not train.cpl_front:get_yaw() then
+ -- objectref is no longer valid. reset.
+ train.cpl_front = nil
+ end
+ end
+ if not train.cpl_front then
+ -- recheck front couple
+ local pos = advtrains.path_get(train, atround(train.index) + CPL_CHK_DST)
+ if advtrains.is_node_loaded(pos) then -- if the position is loaded...
+ local front_trains = advtrains.occ.reverse_lookup_sel(pos, "in_train")
+ for tid, idx in pairs(front_trains) do
+ local other_train = advtrains.trains[tid]
+ if not advtrains.train_ensure_init(tid, other_train) then
+ atwarn("Train",tid,"is not initialized! Couldn't check couples!")
+ return
+ end
+ --atdebug(train.id,"front: ",idx,"on",tid,atround(other_train.index),atround(other_train.end_index))
+ if other_train.velocity == 0 then
+ if idx>=other_train.index and idx<=other_train.index + CPL_ZONE then
+ create_couple_entity(pos, train, true, other_train, true)
+ break
+ end
+ if idx<=other_train.end_index and idx>=other_train.end_index - CPL_ZONE then
+ create_couple_entity(pos, train, true, other_train, false)
+ break
+ end
+ end
+ end
+ end
+ end
+ if train.cpl_back then
+ if not train.cpl_back:get_yaw() then
+ -- objectref is no longer valid. reset.
+ train.cpl_back = nil
+ end
+ end
+ if not train.cpl_back then
+ -- recheck back couple
+ local pos = advtrains.path_get(train, atround(train.end_index) - CPL_CHK_DST)
+ if advtrains.is_node_loaded(pos) then -- if the position is loaded...
+ local back_trains = advtrains.occ.reverse_lookup_sel(pos, "in_train")
+ for tid, idx in pairs(back_trains) do
+ local other_train = advtrains.trains[tid]
+ if not advtrains.train_ensure_init(tid, other_train) then
+ atwarn("Train",tid,"is not initialized! Couldn't check couples!")
+ return
+ end
+ --atdebug(train.id,"back: ",idx,"on",tid,atround(other_train.index),atround(other_train.end_index))
+ if other_train.velocity == 0 then
+ if idx>=other_train.index and idx<=other_train.index + CPL_ZONE then
+ create_couple_entity(pos, train, false, other_train, true)
+ break
+ end
+ if idx<=other_train.end_index and idx>=other_train.end_index - CPL_ZONE then
+ create_couple_entity(pos, train, false, other_train, false)
+ break
+ end
+ end
+ end
+ end
+ end
+end
+
+-- Deletes couple entities from the train
+function advtrains.couple_invalidate(train)
+ if train.cpl_back then
+ train.cpl_back:remove()
+ train.cpl_back = nil
+ end
+ if train.cpl_front then
+ train.cpl_front:remove()
+ train.cpl_front = nil
+ end
+ train.couples_up_to_date = nil
+end
+
+-- Called from train_step_b() when the current train (init_train) just stopped at one of the end indices of another train (stat_train)
+-- Depending on autocouple, either couples immediately or spawns a couple entity
+function advtrains.couple_initiate_with(init_train, stat_train, stat_is_front)
+ --atdebug("Couple init autocouple=",init_train.autocouple,"atc_w_acpl=",init_train.atc_wait_autocouple)
+ if init_train.autocouple or init_train.atc_wait_autocouple then
+ local cplmatch, msg = advtrains.check_matching_coupler_types(init_train, true, stat_train, stat_is_front)
+ if cplmatch then
+ advtrains.couple_trains(init_train, false, stat_train, stat_is_front)
+ -- clear atc couple waiting blocker
+ init_train.atc_wait_autocouple = nil
+ return
+ end
+ end
+ -- get here if either autocouple is not on or couples dont match
+ local pos = advtrains.path_get_interpolated(init_train, init_train.index)
+ create_couple_entity(pos, init_train, true, stat_train, stat_is_front)
+ -- clear ATC command on collision
+ advtrains.atc.train_reset_command(init_train)
+
+end
+
+-- check if the player has permission for the first/last wagon of the train
+local function check_twagon_owner(train, b_first, pname)
+ local wtp = b_first and 1 or #train.trainparts
+ local wid = train.trainparts[wtp]
+ local wdata = advtrains.wagons[wid]
+ if wdata then
+ return advtrains.check_driving_couple_protection(pname, wdata.owner, wdata.whitelist)
+ end
+ return false
+end
+
+-- Perform coupling, but check if the player is authorized to couple
+function advtrains.safe_couple_trains(train1, t1_is_front, train2, t2_is_front, pname)
+
+ if pname and not minetest.check_player_privs(pname, "train_operator") then
+ minetest.chat_send_player(pname, S("You are not allowed to couple trains without the train_operator privilege."))
+ return false
+ end
+
+ local wck_t1, wck_t2
+ if pname then
+ wck_t1 = check_twagon_owner(train1, t1_is_front, pname)
+ wck_t2 = check_twagon_owner(train2, t2_is_front, pname)
+ end
+ if (wck_t1 or wck_t2) or not pname then
+
+ local cplmatch, msg = advtrains.check_matching_coupler_types(train1, t1_is_front, train2, t2_is_front)
+ if cplmatch then
+ advtrains.couple_trains(train1, not t1_is_front, train2, t2_is_front)
+ else
+ minetest.chat_send_player(pname, msg)
+ end
+ end
+end
+
+-- Actually performs the train coupling. Always retains train ID of train1
+function advtrains.couple_trains(init_train, invert_init_train, stat_train, stat_train_opposite)
+ --atdebug("Couple trains init=",init_train.id,"initinv=",invert_init_train,"stat=",stat_train.id,"statreverse=",stat_train_opposite)
+
+ if not advtrains.train_ensure_init(init_train.id, init_train) then
+ atwarn("Coupling: initiating train",init_train.id,"is not initialized! Operation aborted!")
+ return
+ end
+ if not advtrains.train_ensure_init(stat_train.id, stat_train) then
+ atwarn("Coupling: stationary train",stat_train.id,"is not initialized! Operation aborted!")
+ return
+ end
+
+ -- only used with the couple entity
+ if invert_init_train then
+ advtrains.invert_train(init_train.id)
+ end
+
+ local itp = init_train.trainparts
+ local init_wagoncnt = #itp
+ local stp = stat_train.trainparts
+ local stat_wagoncnt = #stp
+ local stat_trainlen = stat_train.trainlen -- save the train length of stat train, to be added to index
+
+ -- sanity check, prevent coupling if train would be longer than 20 after coupling
+ local tot_len = init_wagoncnt + stat_wagoncnt
+ if tot_len > advtrains.TRAIN_MAX_WAGONS then
+ atwarn("Cannot couple",stat_train.id,"and",init_train.id,"- train would have length",tot_len,"which is above the limit of",advtrains.TRAIN_MAX_WAGONS)
+ return
+ end
+
+ if stat_train_opposite then
+ -- insert wagons in inverse order and set their wagon_flipped state
+ for i=1,stat_wagoncnt do
+ table.insert(itp, 1, stp[i])
+ local wdata = advtrains.wagons[stp[i]]
+ if wdata then
+ wdata.wagon_flipped = not wdata.wagon_flipped
+ else
+ atwarn("While coupling, wagon",stp[i],"of stationary train",stat_train.id,"not found!")
+ end
+ end
+ else
+ --insert wagons in normal order
+ for i=stat_wagoncnt,1,-1 do
+ table.insert(itp, 1, stp[i])
+ end
+ end
+
+ -- TODO: migrate some of the properties from stat_train to init_train?
+
+ advtrains.remove_train(stat_train.id)
+
+ -- Set train index forward
+ init_train.index = advtrains.path_get_index_by_offset(init_train, init_train.index, stat_trainlen)
+
+ advtrains.update_trainpart_properties(init_train.id)
+ advtrains.update_train_start_and_end(init_train)
+
+ advtrains.couple_invalidate(init_train)
+ return true
+end
+
+-- Couple types matching check
+-- returns: true, nil if OK
+-- false, errmsg if there is an error
+function advtrains.check_matching_coupler_types(t1, t1_front, t2, t2_front)
+ -- 1. get wagons
+ local t1_wid
+ if t1_front then
+ t1_wid = t1.trainparts[1]
+ else
+ t1_wid = t1.trainparts[#t1.trainparts]
+ end
+ local t2_wid
+ if t2_front then
+ t2_wid = t2.trainparts[1]
+ else
+ t2_wid = t2.trainparts[#t2.trainparts]
+ end
+
+ --atdebug("CMCT: t1_wid",t1_wid,"t2_wid",t2_wid,"")
+
+ if not t1_wid or not t2_wid then
+ return false, "Unable to retrieve wagons from train"--note: no translation needed, case should not occur
+ end
+
+ local t1_wagon = advtrains.wagons[t1_wid]
+ local t2_wagon = advtrains.wagons[t2_wid]
+
+ if not t1_wagon or not t2_wagon then
+ return false, "At least one of wagons "..t1_wagon.." or "..t2_wagon.." does not exist"--note: no translation needed, case should not occur
+ end
+
+ -- these calls do not fail, they may return placeholder - doesn't matter
+ local _,t1_wpro = advtrains.get_wagon_prototype(t1_wagon)
+ local _,t2_wpro = advtrains.get_wagon_prototype(t2_wagon)
+
+ -- get correct couplers table (front/back)
+ local t1_cplt
+ if not t1_front == not t1_wagon.wagon_flipped then --fancy XOR
+ t1_cplt = t1_wpro.coupler_types_back
+ else
+ t1_cplt = t1_wpro.coupler_types_front
+ end
+ local t2_cplt
+ if not t2_front == not t2_wagon.wagon_flipped then --fancy XOR
+ t2_cplt = t2_wpro.coupler_types_back
+ else
+ t2_cplt = t2_wpro.coupler_types_front
+ end
+
+ --atdebug("CMCT: t1",t1_cplt,"t2",t2_cplt,"")
+
+ -- if at least one of the trains has no couplers table, it always couples (fallback behavior and mode for universal shunters)
+ if not t1_cplt or not t2_cplt then
+ return true
+ end
+
+ -- have common coupler?
+ for typ,_ in pairs(t1_cplt) do
+ if t2_cplt[typ] then
+ --atdebug("CMCT: Matching type",typ)
+ return true
+ end
+ end
+ --no match, give user an info
+ local t1_cplhr, t2_cplhr = {},{}
+ for typ,_ in pairs(t1_cplt) do
+ table.insert(t1_cplhr, advtrains.coupler_types[typ] or typ)
+ end
+ if #t1_cplhr==0 then t1_cplhr[1]=attrans("<No coupler>") end
+ for typ,_ in pairs(t2_cplt) do
+ table.insert(t2_cplhr, advtrains.coupler_types[typ] or typ)
+ end
+ if #t2_cplhr==0 then t2_cplhr[1]=attrans("<No coupler>") end
+ return false, attrans("Can not couple: The couplers of the trains do not match (@1 and @2).", table.concat(t1_cplhr, ","), table.concat(t2_cplhr, ","))
+end
+
+-- DECOUPLING --
+function advtrains.split_train_at_fc(train, count_empty, length_limit)
+ -- splits train at first different current FC by convention,
+ -- locomotives have empty FC so are ignored
+ -- count_empty is used to split off locomotives
+ -- length_limit limits the length of the first train to length_limit wagons
+ local train_id = train.id
+ local fc = false
+ local ind = 0
+ for i = 1, #train.trainparts do
+ local w_id = train.trainparts[i]
+ local data = advtrains.wagons[w_id]
+ if length_limit and i > length_limit then
+ ind = i
+ break
+ end
+ if data then
+ local wfc = advtrains.get_cur_fc(data)
+ if wfc ~= "" or count_empty then
+ if fc then
+ if fc ~= wfc then
+ ind = i
+ break
+ end
+ else
+ fc = wfc
+ end
+ end
+ end
+ end
+ if ind > 0 then
+ return advtrains.split_train_at_index(train, ind), fc
+ end
+ if fc then
+ return nil, fc
+ end
+end
+
+function advtrains.train_step_fc(train)
+ for i=1,#train.trainparts do
+ local w_id = train.trainparts[i]
+ local data = advtrains.wagons[w_id]
+ if data then
+ advtrains.step_fc(data)
+ end
+ end
+end
+
+
+-- split_train_at_index() is in trainlogic.lua because it needs access to two local functions
+
+function advtrains.split_train_at_wagon(wagon_id)
+ --get train
+ local data = advtrains.wagons[wagon_id]
+ advtrains.split_train_at_index(advtrains.trains[data.train_id], data.pos_in_trainparts)
+end
+
+
+-- COUPLE ENTITIES --
local couple_max_dist=3
@@ -36,8 +429,6 @@ minetest.register_entity("advtrains:discouple", {
if pname and pname~="" and self.wagon then
if advtrains.safe_decouple_wagon(self.wagon.id, pname) then
self.object:remove()
- else
- minetest.add_entity(self.object:getpos(), "advtrains:lockmarker")
end
end
end,
@@ -60,10 +451,6 @@ minetest.register_entity("advtrains:discouple", {
-- advtrains:couple
-- Couple entity
-local function lockmarker(obj)
- minetest.add_entity(obj:get_pos(), "advtrains:lockmarker")
- obj:remove()
-end
minetest.register_entity("advtrains:couple", {
visual="sprite",
@@ -75,107 +462,71 @@ minetest.register_entity("advtrains:couple", {
is_couple=true,
static_save = false,
on_activate=function(self, staticdata)
- if staticdata=="COUPLE" then
- --couple entities have no right to exist further...
- atprint("Couple loaded from staticdata, destroying")
- self.object:remove()
- return
- end
- self.object:set_armor_groups({immmortal=1})
+ if staticdata=="COUPLE" then
+ --couple entities have no right to exist further...
+ --atdebug("Couple loaded from staticdata, destroying")
+ self.object:remove()
+ return
+ end
+ self.object:set_armor_groups({immmortal=1})
end,
get_staticdata=function(self) return "COUPLE" end,
on_rightclick=function(self, clicker)
- if not self.train_id_1 or not self.train_id_2 then return end
-
- local pname=clicker
- if type(clicker)~="string" then pname=clicker:get_player_name() end
-
- if advtrains.safe_couple_trains(self.train_id_1, self.train_id_2, self.t1_is_front, self.t2_is_front, pname) then
- self.object:remove()
- else
- lockmarker(self.object)
- end
+ if not self.train_id_1 or not self.train_id_2 then return end
+
+ local pname=clicker
+ if type(clicker)~="string" then pname=clicker:get_player_name() end
+
+ local train1=advtrains.trains[self.train_id_1]
+ local train2=advtrains.trains[self.train_id_2]
+
+ advtrains.safe_couple_trains(train1, self.t1_is_front, train2, self.t2_is_front, pname)
+ self.object:remove()
end,
on_step=function(self, dtime)
- if advtrains.wagon_outside_range(self.object:getpos()) then
- self.object:remove()
- return
- end
+ if advtrains.wagon_outside_range(self.object:getpos()) then
+ --atdebug("Couple Removing outside range")
+ self.object:remove()
+ return
+ end
- if not self.train_id_1 or not self.train_id_2 then atprint("Couple: train ids not set!") self.object:remove() return end
- local train1=advtrains.trains[self.train_id_1]
- local train2=advtrains.trains[self.train_id_2]
- if not train1 or not train2 then
- atprint("Couple: trains missing, destroying")
- self.object:remove()
- return
- end
-
- --shh, silence here, this is an on-step callback!
- if not advtrains.train_ensure_init(self.train_id_1, train1) then
- --atwarn("Train",self.train_id_1,"is not initialized! Operation aborted!")
- return
- end
- if not advtrains.train_ensure_init(self.train_id_2, train2) then
- --atwarn("Train",self.train_id_2,"is not initialized! Operation aborted!")
- return
- end
-
- if train1.velocity>0 or train2.velocity>0 then
- if not self.position_set then --ensures that train stands a single time before check fires. Using flag below
- return
- end
- atprint("Couple: train is moving, destroying")
- self.object:remove()
- return
+ if not self.train_id_1 or not self.train_id_2 then
+ --atdebug("Couple Removing ids missing")
+ self.object:remove()
+ return
+ end
+ local train1=advtrains.trains[self.train_id_1]
+ local train2=advtrains.trains[self.train_id_2]
+ if not train1 or not train2 then
+ --atdebug("Couple Removing trains missing")
+ self.object:remove()
+ return
+ end
+
+ if self.position_set and train1.velocity>0 or train2.velocity>0 then
+ --atdebug("Couple: train is moving, destroying")
+ self.object:remove()
+ return
+ end
+
+ if not self.position_set then
+ local tp1
+ if self.t1_is_front then
+ tp1=advtrains.path_get_interpolated(train1, train1.index)
+ else
+ tp1=advtrains.path_get_interpolated(train1, train1.end_index)
end
-
- if not self.position_set then
- local tp1
- if self.t1_is_front then
- tp1=advtrains.path_get_interpolated(train1, train1.index)
- else
- tp1=advtrains.path_get_interpolated(train1, train1.end_index)
- end
- local tp2
- if self.t2_is_front then
- tp2=advtrains.path_get_interpolated(train2, train2.index)
- else
- tp2=advtrains.path_get_interpolated(train2, train2.end_index)
- end
- local pos_median=advtrains.pos_median(tp1, tp2)
- if not vector.equals(pos_median, self.object:getpos()) then
- self.object:set_pos(pos_median)
- end
- self.position_set=true
+ local tp2
+ if self.t2_is_front then
+ tp2=advtrains.path_get_interpolated(train2, train2.index)
+ else
+ tp2=advtrains.path_get_interpolated(train2, train2.end_index)
end
- advtrains.atprint_context_tid=nil
- end,
-})
-minetest.register_entity("advtrains:lockmarker", {
- visual="sprite",
- textures = {"advtrains_cpl_lock.png"},
- collisionbox = {-0.3,-0.3,-0.3, 0.3,0.3,0.3},
- visual_size = {x=0.7, y=0.7},
- initial_sprite_basepos = {x=0, y=0},
-
- is_lockmarker=true,
- static_save = false,
- on_activate=function(self, staticdata)
- if staticdata=="COUPLE" then
- --couple entities have no right to exist further...
- atprint("Couple loaded from staticdata, destroying")
- self.object:remove()
- return
+ local pos_median=advtrains.pos_median(tp1, tp2)
+ if not vector.equals(pos_median, self.object:getpos()) then
+ self.object:set_pos(pos_median)
end
- self.object:set_armor_groups({immmortal=1})
- self.life=5
- end,
- get_staticdata=function(self) return "COUPLE" end,
- on_step=function(self, dtime)
- self.life=(self.life or 5)-dtime
- if self.life<0 then
- self.object:remove()
+ self.position_set=true
end
end,
-})
+})