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Diffstat (limited to 'advtrains/protection.lua')
-rw-r--r-- | advtrains/protection.lua | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/advtrains/protection.lua b/advtrains/protection.lua new file mode 100644 index 0000000..7474977 --- /dev/null +++ b/advtrains/protection.lua @@ -0,0 +1,197 @@ +-- advtrains +-- protection.lua: privileges and rail protection, and some helpers + + +-- Privileges to control TRAIN DRIVING/COUPLING +minetest.register_privilege("train_operator", { + description = "Without this privilege, a player can't do anything about trains, neither place or remove them nor drive or couple them (but he can build tracks if he has track_builder)", + give_to_singleplayer= true, +}); + +minetest.register_privilege("train_admin", { + description = "Player may drive, place or remove any trains from/to anywhere, regardless of owner, whitelist or protection", + give_to_singleplayer= true, +}); + +-- Privileges to control TRACK BUILDING +minetest.register_privilege("track_builder", { + description = "Player can place and/or dig rails not protected from him. If he also has protection_bypass, he can place/dig any rails", + give_to_singleplayer= true, +}); + +-- Privileges to control OPERATING TURNOUTS/SIGNALS +minetest.register_privilege("railway_operator", { + description = "Player can operate turnouts and signals not protected from him. If he also has protection_bypass, he can operate any turnouts/signals", + give_to_singleplayer= true, +}); + +-- there is a configuration option "allow_build_only_owner". If this is active, a player having track_builder can only build rails and operate signals/turnouts in an area explicitly belonging to him +-- (checked using a dummy player called "*dummy*" (which is not an allowed player name)) + + +-- Protection ranges +local npr_r = tonumber(minetest.settings:get("advtrains_prot_range_side")) or 1 +local npr_vr = tonumber(minetest.settings:get("advtrains_prot_range_up")) or 3 +local npr_vrd = tonumber(minetest.settings:get("advtrains_prot_range_down")) or 1 + +local boo = minetest.settings:get_bool("advtrains_allow_build_to_owner") + +--[[ +Protection/privilege concept: +Tracks: + Protected 1 node all around a rail and 4 nodes upward (maybe make this dynamically determined by the rail...) + if track_builder privilege: + if not protected from* player: + if allow_build_only_owner: + if unprotected: + deny + else: + allow + deny +Wagons in general: + Players can only place/destroy wagons if they have train_operator +Wagon driving controls: + The former seat_access tables are unnecessary, instead there is a whitelist for the driving stands + on player trying to access a driver stand: + if is owner or is on whitelist: + allow + else: + deny +Wagon coupling: + Derived from the privileges for driving stands. The whitelist is shared (and also settable on non-driverstand wagons) + for each of the two bordering wagons: + if is owner or is on whitelist: + allow + +*"protected from" means the player is not allowed to do things, while "protected by" means that the player is (one of) the owner(s) of this area + +]]-- + +-- temporarily prevent scanning for neighboring rail nodes recursively +local nocheck + +local old_is_protected = minetest.is_protected + +-- Check if the node we are about to check is in the range of a track that is protected from a player +minetest.is_protected = function(pos, pname) + + -- old_is_protected: + -- If an earlier callback decided that pos is protected, we wouldn't have been called + -- if a later callback decides it, get that here. + -- this effectively puts this function into a final-choice position + local oprot = old_is_protected(pos, pname) + if oprot then + return true + end + + if nocheck or pname=="" then + return false + end + + -- Special exception: to allow seamless rail connections between 2 separately protected + -- networks, rails itself are not affected by the radius setting. So, if the node here is + -- a rail, we skip the check and just use check_track_protection on same pos. + local node = minetest.get_node(pos) + if minetest.get_item_group(node.name, "advtrains_track") > 0 then + -- by here, we know that no other protection callback has this protected, we can safely pass "false". + -- hope this doesn't lead to bugs! + return not advtrains.check_track_protection(pos, pname, nil, false) + end + + local nodes = minetest.find_nodes_in_area( + {x = pos.x - npr_r, y = pos.y - npr_vr, z = pos.z - npr_r}, + {x = pos.x + npr_r, y = pos.y + npr_vrd, z = pos.z + npr_r}, + {"group:advtrains_track"}) + for _,npos in ipairs(nodes) do + if not advtrains.check_track_protection(npos, pname, pos) then + return true + end + end + nocheck=false + return false +end + +-- Check whether the player is permitted to modify this track +-- Shall be called only for nodes that are or are about to become tracks. +-- The range check from is_track_near_protected is disabled here. +-- this splits in 1. track_builder privilege and 2. is_protected +-- also respects the allow_build_to_owner property. +--WARN: true means here that the action is allowed! +function advtrains.check_track_protection(pos, pname, near, prot_p) + -- Parameter "near" is an optional position, the original node that the player + -- was about to affect, while "pos" represents the checked rail node + -- if "near" is not set, pos is the same node. + local nears = near and "near " or "" + local apos = near or pos + + -- note that having protection_bypass implicitly implies having track_builder, because else it would be possible to dig rails + -- (only checked by is_protected, which is not respected) but not place them. + -- We won't impose restrictions on protection_bypass owners. + if minetest.check_player_privs(pname, {protection_bypass = true}) then + return true + end + + nocheck = true + local priv = minetest.check_player_privs(pname, {track_builder = true}) + + -- note: is_protected above already checks the is_protected value against the current player, so checking it again is useless. + local prot = prot_p + if prot==nil then + prot = advtrains.is_protected(pos, pname) + end + local dprot = minetest.is_protected(pos, "*dummy*") + nocheck = false + + --atdebug("CTP: ",pos,pname,near,prot_p,"priv=",priv,"prot=",prot,"dprot=",dprot) + + if not priv and (not boo or prot or not dprot) then + minetest.chat_send_player(pname, "You are not allowed to build "..nears.."tracks without track_builder privilege") + minetest.log("action", pname.." tried to modify terrain "..nears.."track at "..minetest.pos_to_string(apos).." but is not permitted to (no privilege)") + return false + end + if prot then + minetest.chat_send_player(pname, "You are not allowed to build "..nears.."tracks at protected position!") + minetest.record_protection_violation(pos, pname) + minetest.log("action", pname.." tried to modify "..nears.."track at "..minetest.pos_to_string(apos).." but position is protected!") + return false + end + return true +end + +--WARN: true means here that the action is allowed! +function advtrains.check_driving_couple_protection(pname, owner, whitelist) + if minetest.check_player_privs(pname, {train_admin = true}) then + return true + end + if not minetest.check_player_privs(pname, {train_operator = true}) then + return false + end + if not owner or owner == pname then + return true + end + if whitelist and string.find(" "..whitelist.." ", " "..pname.." ", nil, true) then + return true + end + return false +end +function advtrains.check_turnout_signal_protection(pos, pname) + nocheck=true + if not minetest.check_player_privs(pname, {railway_operator = true}) then + if boo and not advtrains.is_protected(pos, pname) and minetest.is_protected(pos, "*dummy*") then + nocheck=false + return true + else + minetest.chat_send_player(pname, "You are not allowed to operate turnouts and signals (missing railway_operator privilege)") + minetest.log("action", pname.." tried to operate turnout/signal at "..minetest.pos_to_string(pos).." but does not have railway_operator") + nocheck=false + return false + end + end + if advtrains.is_protected(pos, pname) then + minetest.record_protection_violation(pos, pname) + nocheck=false + return false + end + nocheck=false + return true +end |