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icense, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "cpp_api/s_base.h" #include "irr_v3d.h" #include "util/string.h" struct ToolCapabilities; class ScriptApiPlayer : virtual public ScriptApiBase { public: virtual ~ScriptApiPlayer(); void on_newplayer(ServerActiveObject *player); void on_dieplayer(ServerActiveObject *player); bool on_respawnplayer(ServerActiveObject *player); bool on_prejoinplayer(const std::string &name, const std::string &ip, std::string *reason); void on_joinplayer(ServerActiveObject *player); void on_leaveplayer(ServerActiveObject *player, bool timeout); void on_cheat(ServerActiveObject *player, const std::string &cheat_type); bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s16 damage); s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change); void on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields); };