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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the minetest package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-08-24 18:42+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"

#: builtin/client/init.lua
msgid "Respawn"
msgstr ""

#: builtin/client/init.lua
msgid "You died."
msgstr ""

#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr ""

#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr ""

#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr ""

#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
msgstr ""

#: builtin/fstk/ui.lua
msgid "An error occured:"
msgstr ""

#: builtin/fstk/ui.lua
msgid "Ok"
msgstr ""

#: builtin/mainmenu/common.lua
msgid "Loading..."
msgstr ""

#: builtin/mainmenu/common.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""

#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr ""

#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr ""

#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr ""

#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr ""

#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "World:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua
msgid "Dependencies:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua
msgid "Optional dependencies:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
msgid "Save"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
#: builtin/mainmenu/dlg_rename_modpack.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
#: src/guiPasswordChange.cpp src/keycode.cpp
msgid "Cancel"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable MP"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable MP"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable all"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"chararacters [a-z0-9_] are allowed."
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Seed"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "You have no subgames installed."
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a subgame, such as minetest_game, from minetest.net"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Are you sure you want to delete \"$1\"?"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
#: builtin/mainmenu/tab_local.lua src/keycode.cpp
msgid "Delete"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Modmgr: failed to delete \"$1\""
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Modmgr: invalid modpath \"$1\""
msgstr ""

#: builtin/mainmenu/dlg_delete_world.lua
msgid "Delete World \"$1\"?"
msgstr ""

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Rename Modpack:"
msgstr ""

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Games"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua
msgid "Mods"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "(No description of setting given)"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a comma seperated list of flags."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Possible values are: "
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Format:"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "<offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>),"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "<seed>, <octaves>, <persistence>, <lacunarity>"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Format is 3 numbers separated by commas and inside brackets."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Disabled"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Enabled"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Browse"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a valid integer."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "The value must be at least $1."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "The value must not be larger than $1."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a valid number."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "\"$1\" is not a valid flag."
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Select directory"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Select file"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "< Back to Settings page"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Edit"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Restore Default"
msgstr ""

#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Show technical names"
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: file: \"$1\""
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid ""
"\n"
"Install Mod: unsupported filetype \"$1\" or broken archive"
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid "Failed to install $1 to $2"
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: unable to find suitable foldername for modpack $1"
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: unable to find real modname for: $1"
msgstr ""

#: builtin/mainmenu/modmgr.lua
msgid "Subgame Mods"
msgstr ""

#: builtin/mainmenu/tab_credits.lua
msgid "Credits"
msgstr ""

#: builtin/mainmenu/tab_credits.lua
msgid "Core Developers"
msgstr ""

#: builtin/mainmenu/tab_credits.lua
msgid "Active Contributors"
msgstr ""

#: builtin/mainmenu/tab_credits.lua
msgid "Previous Core Developers"
msgstr ""

#: builtin/mainmenu/tab_credits.lua
msgid "Previous Contributors"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "New"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Configure"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr ""

#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative Mode"
msgstr ""

#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Enable Damage"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Host Server"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Host Game"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Name/Password"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Bind Address"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Port"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Server Port"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Play Game"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "No world created or selected!"
msgstr ""

#: builtin/mainmenu/tab_local.lua
msgid "Local Game"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Installed Mods:"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "No mod description available"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Mod information:"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Rename"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Uninstall selected modpack"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "No dependencies."
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Uninstall selected mod"
msgstr ""

#: builtin/mainmenu/tab_mods.lua
msgid "Select Mod File:"
msgstr ""

#: builtin/mainmenu/tab_online.lua
msgid "Address / Port"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Name / Password"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Connect"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Del. Favorite"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Favorite"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Ping"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative mode"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Damage enabled"
msgstr ""

#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr ""

#: builtin/mainmenu/tab_online.lua
msgid "Play Online"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Leaves"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Simple Leaves"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Node Outlining"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Node Highlighting"
msgstr ""

#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua
msgid "None"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "No Filter"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Bilinear Filter"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Trilinear Filter"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "No Mipmap"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap + Aniso. Filter"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "2x"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "4x"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "8x"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Are you sure to reset your singleplayer world?"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Yes"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "No"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Smooth Lighting"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Particles"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "3D Clouds"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Water"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Connected Glass"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Texturing:"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Screen:"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Autosave screen size"
msgstr ""

#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Shaders"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Change keys"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Advanced Settings"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Touchthreshold (px)"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Bump Mapping"
msgstr ""

#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Tone Mapping"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Normal Mapping"
msgstr ""

#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Parallax Occlusion"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Waving Water"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Waving Leaves"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Waving Plants"
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "To enable shaders the OpenGL driver needs to be used."
msgstr ""

#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua
msgid "Start Singleplayer"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua
msgid "Config mods"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua
msgid "Main"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua
msgid "Select texture pack:"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua
msgid "Default textures will be used."
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua
msgid "No information available"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua
msgid "Texturepacks"
msgstr ""

#: src/client.cpp
msgid "Connection timed out."
msgstr ""

#: src/client.cpp
msgid "Loading textures..."
msgstr ""

#: src/client.cpp
msgid "Rebuilding shaders..."
msgstr ""

#: src/client.cpp
msgid "Initializing nodes..."
msgstr ""

#: src/client.cpp
msgid "Initializing nodes"
msgstr ""

#: src/client.cpp
msgid "Done!"
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Main Menu"
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Player name too long."
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Connection error (timed out?)"
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Please choose a name!"
msgstr ""

#: src/client/clientlauncher.cpp
msgid "No world selected and no address provided. Nothing to do."
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Provided world path doesn't exist: "
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Could not find or load game \""
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Invalid gamespec."
msgstr ""

#: src/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""

#: src/game.cpp
msgid "Item definitions..."
msgstr ""

#: src/game.cpp
msgid "Node definitions..."
msgstr ""

#: src/game.cpp
msgid "Media..."
msgstr ""

#: src/game.cpp
msgid "KiB/s"
msgstr ""

#: src/game.cpp
msgid "MiB/s"
msgstr ""

#: src/game.cpp
msgid "Volume changed to 100%"
msgstr ""

#: src/game.cpp
msgid "Volume changed to 0%"
msgstr ""

#: src/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr ""

#: src/game.cpp src/guiFormSpecMenu.cpp
msgid "ok"
msgstr ""

#: src/game.cpp
msgid ""
"Default Controls:\n"
"No menu visible:\n"
"- single tap: button activate\n"
"- double tap: place/use\n"
"- slide finger: look around\n"
"Menu/Inventory visible:\n"
"- double tap (outside):\n"
" -->close\n"
"- touch stack, touch slot:\n"
" --> move stack\n"
"- touch&drag, tap 2nd finger\n"
" --> place single item to slot\n"
msgstr ""

#: src/game.cpp
#, c-format
msgid ""
"Controls:\n"
"- %s: move forwards\n"
"- %s: move backwards\n"
"- %s: move left\n"
"- %s: move right\n"
"- %s: jump/climb\n"
"- %s: sneak/go down\n"
"- %s: drop item\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
"- Mouse left: dig/punch\n"
"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- %s: chat\n"
msgstr ""

#: src/game.cpp
msgid "Continue"
msgstr ""

#: src/game.cpp
msgid "Change Password"
msgstr ""

#: src/game.cpp
msgid "Game paused"
msgstr ""

#: src/game.cpp
msgid "Sound Volume"
msgstr ""

#: src/game.cpp
msgid "Change Keys"
msgstr ""

#: src/game.cpp
msgid "Exit to Menu"
msgstr ""

#: src/game.cpp
msgid "Exit to OS"
msgstr ""

#: src/game.cpp
msgid "Game info:"
msgstr ""

#: src/game.cpp
msgid "- Mode: "
msgstr ""

#: src/game.cpp
msgid "Remote server"
msgstr ""

#: src/game.cpp
msgid "- Address: "
msgstr ""

#: src/game.cpp
msgid "Hosting server"
msgstr ""

#: src/game.cpp
msgid "- Port: "
msgstr ""

#: src/game.cpp
msgid "Singleplayer"
msgstr ""

#: src/game.cpp
msgid "On"
msgstr ""

#: src/game.cpp
msgid "Off"
msgstr ""

#: src/game.cpp
msgid "- Damage: "
msgstr ""

#: src/game.cpp
msgid "- Creative Mode: "
msgstr ""

#: src/game.cpp
msgid "- PvP: "
msgstr ""

#: src/game.cpp
msgid "- Public: "
msgstr ""

#: src/game.cpp
msgid "- Server Name: "
msgstr ""

#: src/game.cpp
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""

#: src/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr ""

#: src/guiFormSpecMenu.cpp
msgid "Enter "
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "\"Special\" = climb down"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Double tap \"jump\" to toggle fly"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Key already in use"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Forward"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr ""

#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Left"
msgstr ""

#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Right"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Special"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Jump"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Sneak"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Drop"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Inventory"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Prev. item"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Next item"
msgstr ""

#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Change camera"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle Cinematic"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle minimap"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle fly"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle fast"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle noclip"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Mute"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Dec. volume"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Inc. volume"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Autoforward"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Chat"
msgstr ""

#: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
msgid "Screenshot"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Range select"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Dec. range"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Inc. range"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Console"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Command"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Local command"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle HUD"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle chat log"
msgstr ""

#: src/guiKeyChangeMenu.cpp
msgid "Toggle fog"
msgstr ""

#: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
msgid "Print stacks"
msgstr ""

#: src/guiPasswordChange.cpp
msgid "Old Password"
msgstr ""

#: src/guiPasswordChange.cpp
msgid "New Password"
msgstr ""

#: src/guiPasswordChange.cpp
msgid "Confirm Password"
msgstr ""

#: src/guiPasswordChange.cpp
msgid "Change"
msgstr ""

#: src/guiPasswordChange.cpp
msgid "Passwords do not match!"
msgstr ""

#: src/guiVolumeChange.cpp
msgid "Sound Volume: "
msgstr ""

#: src/guiVolumeChange.cpp
msgid "Exit"
msgstr ""

#: src/keycode.cpp
msgid "Left Button"
msgstr ""

#: src/keycode.cpp
msgid "Right Button"
msgstr ""

#: src/keycode.cpp
msgid "Middle Button"
msgstr ""

#: src/keycode.cpp
msgid "X Button 1"
msgstr ""

#: src/keycode.cpp
msgid "X Button 2"
msgstr ""

#: src/keycode.cpp
msgid "Back"
msgstr ""

#: src/keycode.cpp
msgid "Tab"
msgstr ""

#: src/keycode.cpp
msgid "Clear"
msgstr ""

#: src/keycode.cpp
msgid "Return"
msgstr ""

#: src/keycode.cpp
msgid "Shift"
msgstr ""

#: src/keycode.cpp
msgid "Control"
msgstr ""

#: src/keycode.cpp
msgid "Menu"
msgstr ""

#: src/keycode.cpp
msgid "Pause"
msgstr ""

#: src/keycode.cpp
msgid "Caps Lock"
msgstr ""

#: src/keycode.cpp
msgid "Space"
msgstr ""

#: src/keycode.cpp
msgid "Prior"
msgstr ""

#: src/keycode.cpp
msgid "Next"
msgstr ""

#: src/keycode.cpp
msgid "End"
msgstr ""

#: src/keycode.cpp
msgid "Home"
msgstr ""

#: src/keycode.cpp
msgid "Up"
msgstr ""

#: src/keycode.cpp
msgid "Down"
msgstr ""

#: src/keycode.cpp
msgid "Select"
msgstr ""

#: src/keycode.cpp
msgid "Print"
msgstr ""

#: src/keycode.cpp
msgid "Execute"
msgstr ""

#: src/keycode.cpp
msgid "Snapshot"
msgstr ""

#: src/keycode.cpp
msgid "Insert"
msgstr ""

#: src/keycode.cpp
msgid "Help"
msgstr ""

#: src/keycode.cpp
msgid "Left Windows"
msgstr ""

#: src/keycode.cpp
msgid "Right Windows"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 0"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 1"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 2"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 3"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 4"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 5"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 6"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 7"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 8"
msgstr ""

#: src/keycode.cpp
msgid "Numpad 9"
msgstr ""

#: src/keycode.cpp
msgid "Numpad *"
msgstr ""

#: src/keycode.cpp
msgid "Numpad +"
msgstr ""

#: src/keycode.cpp
msgid "Numpad ."
msgstr ""

#: src/keycode.cpp
msgid "Numpad -"
msgstr ""

#: src/keycode.cpp
msgid "Numpad /"
msgstr ""

#: src/keycode.cpp
msgid "Num Lock"
msgstr ""

#: src/keycode.cpp
msgid "Scroll Lock"
msgstr ""

#: src/keycode.cpp
msgid "Left Shift"
msgstr ""

#: src/keycode.cpp
msgid "Right Shift"
msgstr ""

#: src/keycode.cpp
msgid "Left Control"
msgstr ""

#: src/keycode.cpp
msgid "Right Control"
msgstr ""

#: src/keycode.cpp
msgid "Left Menu"
msgstr ""

#: src/keycode.cpp
msgid "Right Menu"
msgstr ""

#: src/keycode.cpp
msgid "IME Escape"
msgstr ""

#: src/keycode.cpp
msgid "IME Convert"
msgstr ""

#: src/keycode.cpp
msgid "IME Nonconvert"
msgstr ""

#: src/keycode.cpp
msgid "IME Accept"
msgstr ""

#: src/keycode.cpp
msgid "IME Mode Change"
msgstr ""

#: src/keycode.cpp
msgid "Apps"
msgstr ""

#: src/keycode.cpp
msgid "Sleep"
msgstr ""

#: src/keycode.cpp
msgid "Erase EOF"
msgstr ""

#: src/keycode.cpp
msgid "Play"
msgstr ""

#: src/keycode.cpp
msgid "OEM Clear"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "LANG_CODE"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, you can place blocks at the position (feet + eye level) where "
"you stand.\n"
"This is helpful when working with nodeboxes in small areas."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Flying"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Player is able to fly without being affected by gravity.\n"
"This requires the \"fly\" privilege on the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast movement"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Fast movement (via use key).\n"
"This requires the \"fast\" privilege on the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Noclip"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled together with fly mode, player is able to fly through solid "
"nodes.\n"
"This requires the \"noclip\" privilege on the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cinematic mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera smoothing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera. 0 to disable."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera smoothing in cinematic mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera in cinematic mode. 0 to disable."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert mouse"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert vertical mouse movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity multiplier."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key use for climbing/descending"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, \"use\" key instead of \"sneak\" key is used for climbing down "
"and descending."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Double tap jump for fly"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Always fly and fast"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If disabled \"use\" key is used to fly fast if both fly and fast mode are "
"enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rightclick repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
"right mouse button."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Random input"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Continuous forward"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Continuous forward movement, toggled by autoforward key."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick ID"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The identifier of the joystick to use"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick Type"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The type of joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Forward key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player forward.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player backward.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Left key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player left.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Right key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player right.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Jump key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for jumping.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sneak key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for sneaking.\n"
"Also used for climbing down and descending in water if aux1_descends is "
"disabled.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inventory key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for opening the inventory.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for moving fast in fast mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat window.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Command key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat window to type commands.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat window to type local commands.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat console.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Range select key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling unlimited view range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling flying.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling fast mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Noclip key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling noclip mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar next key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for selecting the next item in the hotbar.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar previous key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for selecting the previous item in the hotbar.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mute key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for muting the game.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inc. volume key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for increasing the volume.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dec. volume key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for decreasing the volume.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Automatic forwards key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autoforward.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cinematic mode key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimap key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling display of minimap.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for taking screenshots.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Drop item key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for dropping the currently selected item.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View zoom key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key to use view zoom when possible.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "HUD toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the HUD.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the chat.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large chat console key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the large chat console.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fog toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the fog.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera update toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of debug info.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Profiler toggle key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the profiler. Used for development.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle camera mode key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for switching between first- and third-person camera.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View range increase key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for increasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View range decrease key"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for decreasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for printing debug stacks. Used for development.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Network"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server address"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Address to connect to.\n"
"Leave this blank to start a local server.\n"
"Note that the address field in the main menu overrides this setting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Remote port"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Port to connect to (UDP).\n"
"Note that the port field in the main menu overrides this setting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Support older servers"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to support older servers before protocol version 25.\n"
"Enable if you want to connect to 0.4.12 servers and before.\n"
"Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.\n"
"Disabling this option will protect your password better."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connect to external media server"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable usage of remote media server (if provided by server).\n"
"Remote servers offer a significantly faster way to download media (e.g. "
"textures)\n"
"when connecting to the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client modding"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
"This support is experimental and API can change."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the Multiplayer Tab."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum size of the out chat queue"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum size of the out chat queue. 0 to disable queueing and -1 to make the "
"queue size unlimited"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-Game"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Basic"
msgstr ""

#: src/settings_translation_file.cpp
msgid "VBO"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fog"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Leaves style:\n"
"-   Fancy:  all faces visible\n"
"-   Simple: only outer faces, if defined special_tiles are used\n"
"-   Opaque: disable transparency"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connects glass if supported by node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooth lighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable smooth lighting with simple ambient occlusion.\n"
"Disable for speed or for different looks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clouds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clouds are a client side effect."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Digging particles"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Adds particles when digging a node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mipmapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use mip mapping to scale textures. May slightly increase performance."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Anisotropic filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use anisotropic filtering when viewing at textures from an angle."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clean transparent textures"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
"light edge to transparent textures.  Apply this filter to clean that up\n"
"at texture load time."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum texture size for filters"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels.  This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
"memory.  Powers of 2 are recommended.  Setting this higher than 1 may not\n"
"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n"
"enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "FSAA"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
"when set to higher number than 0."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Undersampling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Undersampling is similar to using lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
"It should give significant performance boost at the cost of less detailed "
"image."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"This only works with the OpenGL video backend."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables filmic tone mapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables bumpmapping for textures. Normalmaps need to be supplied by the "
"texture pack\n"
"or need to be auto-generated.\n"
"Requires shaders to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Generate normalmaps"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables on the fly normalmap generation (Emboss effect).\n"
"Requires bumpmapping to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Normalmaps strength"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strength of generated normalmaps."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Normalmaps sampling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Defines sampling step of texture.\n"
"A higher value results in smoother normal maps."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables parallax occlusion mapping.\n"
"Requires shaders to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"0 = parallax occlusion with slope information (faster).\n"
"1 = relief mapping (slower, more accurate)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion strength"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strength of parallax."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion iterations"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of parallax occlusion iterations."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion Scale"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Overall scale of parallax occlusion effect."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Parallax occlusion bias"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Overall bias of parallax occlusion effect, usually scale/2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving water"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving water.\n"
"Requires shaders to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving water height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving water length"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving water speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving leaves"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving leaves.\n"
"Requires shaders to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving plants.\n"
"Requires shaders to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""

#: src/settings_translation_file.cpp
msgid "FPS in pause menu"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS when game is paused."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View distance in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Width component of the initial window size."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Autosave Screen Size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Save window size automatically when modified."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Full screen BPP"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bits per pixel (aka color depth) in fullscreen mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Vertical screen synchronization."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Field of view"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Adjust the gamma encoding for the light tables. Higher numbers are "
"brighter.\n"
"This setting is for the client only and is ignored by the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Darkness sharpness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lightness sharpness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Texture path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Path to texture directory. All textures are first searched from here."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Video driver"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The rendering back-end for Irrlicht."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cloud height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height on which clouds are appearing."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cloud radius"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""

#: src/settings_translation_file.cpp
msgid "View bobbing factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fall bobbing factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Multiplier for fall bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
"Currently supported:\n"
"-    none: no 3d output.\n"
"-    anaglyph: cyan/magenta color 3d.\n"
"-    interlaced: odd/even line based polarisation screen support.\n"
"-    topbottom: split screen top/bottom.\n"
"-    sidebyside: split screen side by side.\n"
"-    pageflip: quadbuffer based 3d."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Width of the selectionbox's lines around nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair alpha (opaqueness, between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Desynchronize block animation"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether node texture animations should be desynchronized per mapblock."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
"Useful if there's something to be displayed right or left of hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "HUD scale factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Modifies the size of the hudbar elements."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mesh cache"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables caching of facedir rotated meshes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
"down the rate of mesh updates, thus reducing jitter on slower clients."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size MB"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Size of the MapBlock cache of the mesh generator. Increasing this will\n"
"increase the cache hit %, reducing the data being copied from the main\n"
"thread, thus reducing jitter."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables minimap."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Round minimap"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shape of the minimap. Enabled = round, disabled = square."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimap scan height"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"True = 256\n"
"False = 128\n"
"Useable to make minimap smoother on slower machines."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Colored fog"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
"Lower is darker, Higher is lighter. The valid range of values for this\n"
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables animation of inventory items."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inventory image hack"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Android systems only: Tries to create inventory textures from meshes\n"
"when no supported render was found."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fog Start"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Makes all liquids opaque"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clouds in menu"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI scaling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Scale gui by a user specified value.\n"
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
"This will smooth over some of the rough edges, and blend\n"
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI scaling filter"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"filtered in software, but some images are generated directly\n"
"to hardware (e.g. render-to-texture for nodes in inventory)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI scaling filter txr2img"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling.  When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"properly support downloading textures back from hardware."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Freetype fonts"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether freetype fonts are used, requires freetype support to be compiled in."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Path to TrueTypeFont or bitmap."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow offset, if 0 then shadow will not be drawn."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow alpha (opaqueness, between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fallback font"
msgstr ""

#: src/settings_translation_file.cpp
msgid "This font will be used for certain languages."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fallback font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fallback font shadow"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fallback font shadow alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Path to save screenshots at."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot format"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Format of screenshots."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot quality"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Screenshot quality. Only used for JPEG format.\n"
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""

#: src/settings_translation_file.cpp
msgid "DPI"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k "
"screens."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Windows systems only: Start Minetest with the command line window in the "
"background.\n"
"Contains the same information as the file debug.txt (default name)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sound"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock unload timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Timeout for client to remove unused map data from memory."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of mapblocks for client to be kept in memory.\n"
"Set to -1 for unlimited amount."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show debug info"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server / Singleplayer"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server name"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the server, to be displayed when players join and in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server description"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Description of server, to be displayed when players join and in the "
"serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Announce server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Automaticaly report to the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Announce to this serverlist.\n"
"If you want to announce your ipv6 address, use  serverlist_url = v6.servers."
"minetest.net."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strip color codes"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Remove color codes from incoming chat messages\n"
"Use this to stop players from being able to use color in their messages"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server port"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Network port to listen (UDP).\n"
"This value will be overridden when starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bind address"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Specifies URL from which client fetches media instead of using UDP.\n"
"$filename should be accessible from $remote_media$filename via cURL\n"
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""

#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable/disable running an IPv6 server.  An IPv6 server may be restricted\n"
"to IPv6 clients, depending on system configuration.\n"
"Ignored if bind_address is set."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends per client"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends total"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"To reduce lag, block transfers are slowed down when a player is building "
"something.\n"
"This determines how long they are slowed down after placing or removing a "
"node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. packets per iteration"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of packets sent per send step, if you have a slow connection\n"
"try reducing it, but don't reduce it to a number below double of targeted\n"
"client number."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default game"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Default game when creating a new world.\n"
"This will be overridden when creating a world from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Message of the day"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Message of the day displayed to players connecting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of players that can connect simultaneously."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Status message on connection"
msgstr ""

#: src/settings_translation_file.cpp
msgid "If enabled, show the server status message on player connection."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Damage"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable players getting damage and dying."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Creative"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable creative mode for new created maps."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
"Will be overridden when creating a new world in the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default password"
msgstr ""

#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The privileges that new users automatically get.\n"
"See /privs in game for a full list on your server and mod configuration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Basic Privileges"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether players are shown to clients without any range limit.\n"
"Deprecated, use the setting player_transfer_distance instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Player versus Player"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether to allow players to damage and kill each other."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Static spawnpoint"
msgstr ""

#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""

#: src/settings_translation_file.cpp
msgid "If enabled, new players cannot join with an empty password."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Disable anticheat"
msgstr ""

#: src/settings_translation_file.cpp
msgid "If enabled, disable cheat prevention in multiplayer."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr ""

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server shuts down."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr ""

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server crashes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to ask clients to reconnect after a (Lua) crash.\n"
"Set this to true if your server is set up to restart automatically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far clients know about objects, stated in mapblocks (16 nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"How large area of blocks are subject to the active block stuff, stated in "
"mapblocks (16 nodes).\n"
"In active blocks objects are loaded and ABMs run."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block send distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of forceloaded mapblocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time send interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Interval of sending time of day to clients."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Controls length of day/night cycle.\n"
"Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays "
"unchanged."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default acceleration"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crouch speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast mode speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Jumping speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity smoothing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid sink"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Deprecated Lua API handling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated lua api calls:\n"
"-    legacy: (try to) mimic old behaviour (default for release).\n"
"-    log: mimic and log backtrace of deprecated call (default for debug).\n"
"-    error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
"This is a trade-off between sqlite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unload unused server data"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of statically stored objects in a block."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr ""

#: src/settings_translation_file.cpp
msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of a server tick and the interval at which objects are generally "
"updated over network."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active Block Management interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time in between active block management cycles"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active Block Modifier interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of time between ABM execution cycles"
msgstr ""

#: src/settings_translation_file.cpp
msgid "NodeTimer interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of time between NodeTimer execution cycles"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, invalid world data won't cause the server to shut down.\n"
"Only enable this if you know what you are doing."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid loop max"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max liquids processed per step."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid queue purge time"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time (in seconds) that the liquids queue may grow beyond processing\n"
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items.  A value of 0 disables the functionality."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid update tick"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid update interval in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "block send optimize distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will aggressively optimize which blocks are sent "
"to clients.\n"
"Small values potentially improve performance a lot, at the expense of "
"visible rendering glitches.\n"
"(some blocks will not be rendered under water and in caves, as well as "
"sometimes on land)\n"
"Setting this to a value greater than max_block_send_distance disables this "
"optimization.\n"
"Stated in mapblocks (16 nodes)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server side occlusion culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled the server will perform map block occlusion culling based on\n"
"on the eye position of the player. This can reduce the number of blocks\n"
"sent to the client 50-80%. The client will not longer receive most "
"invisible\n"
"so that the utility of noclip mode is reduced."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water surface level of the world."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block generate distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
"nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
"Value is stored per-world."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chunk size"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Size of chunks to be generated at once by mapgen, stated in mapblocks (16 "
"nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen debug"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dump the mapgen debug infos."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Absolute limit of emerge queues"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Limit of emerge queues on disk"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"Set to blank for an appropriate amount to be chosen automatically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Limit of emerge queues to generate"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"Set to blank for an appropriate amount to be chosen automatically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use. Make this field blank, or increase this "
"number\n"
"to use multiple threads. On multiprocessor systems, this will improve mapgen "
"speed greatly\n"
"at the cost of slightly buggy caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Biome API temperature and humidity noise parameters"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Heat noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Heat blend noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v5"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v5 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v5.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls width of tunnels, a smaller value creates wider tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cavern limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cavern taper"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cavern threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines full size of caverns, smaller values create larger caverns."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filler depth noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Factor noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave1 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "First of 2 3D noises that together define tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave2 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Second of 2 3D noises that together define tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cavern noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v6"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v6 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
"When the new biome system is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
"When the new biome system is enabled, this is ignored."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain base noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and lakebeds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain higher noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of higher (cliff-top) terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Steepness noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies steepness of cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines areas of 'terrain_higher' (cliff-top terrain)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mud noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Beach noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines areas with sandy beaches."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Biome noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trees noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Apple trees noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v7"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen v7 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag enables the rivers.\n"
"Floatlands are currently experimental and subject to change.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland mountain density"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Controls the density of floatland mountain terrain.\n"
"Is an offset added to the 'np_mountain' noise value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland mountain height"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Typical maximum height, above and below midpoint, of floatland mountain "
"terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of floatland midpoint and lake surface."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level to which floatland shadows extend."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain alt noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Defines areas of higher (cliff-top) terrain and affects steepness of cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines large-scale river channel structure."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland base noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Defines areas of floatland smooth terrain.\n"
"Smooth floatlands occur when noise > 0."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland base height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of hill height and lake depth on floatland smooth terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen flat"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen flat specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ground level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of upper limit of large pseudorandom caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for lakes.\n"
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake steepness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hill threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for hills.\n"
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls steepness/height of hills."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines location and terrain of optional hills and lakes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen fractal"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fractal type"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
"1 = 4D \"Roundy\" mandelbrot set.\n"
"2 = 4D \"Roundy\" julia set.\n"
"3 = 4D \"Squarry\" mandelbrot set.\n"
"4 = 4D \"Squarry\" julia set.\n"
"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" julia set.\n"
"7 = 4D \"Variation\" mandelbrot set.\n"
"8 = 4D \"Variation\" julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" julia set.\n"
"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" julia set."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Iterations"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Iterations of the recursive function.\n"
"Controls the amount of fine detail."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Scale"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Approximate (X,Y,Z) scale of fractal in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Offset"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
"Used to move a suitable spawn area of low land close to (0, 0).\n"
"The default is suitable for mandelbrot sets, it needs to be edited for julia "
"sets.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"W co-ordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia x"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only: X component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia y"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only: Y component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia z"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only: Z component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia w"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
"shape.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Seabed noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Valleys"
msgstr ""

#: src/settings_translation_file.cpp
msgid "General"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valleys C Flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill' makes higher elevations colder, which may cause biome "
"issues.\n"
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Altitude Chill"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The altitude at which temperature drops by 20C"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lava Features"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Creates unpredictable lava features in caves.\n"
"These can make mining difficult. Zero disables them. (0-10)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Massive cave depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find massive caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "River Depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "How deep to make rivers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River Size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "How wide to make rivers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water Features"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Creates unpredictable water features in caves.\n"
"These can make mining difficult. Zero disables them. (0-10)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Noises"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise #1"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Caves and tunnels form at the intersection of the two noises"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise #2"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filler Depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Massive cave noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Massive caves form here."
msgstr ""

#: src/settings_translation_file.cpp
msgid "River Noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River noise -- rivers occur close to zero"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain Height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Base terrain height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley Depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Raises terrain to make valleys around the rivers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley Fill"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley Profile"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Amplifies the valleys"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley Slope"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Security"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable mod security"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""

#: src/settings_translation_file.cpp
msgid "HTTP Mods"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Profiling"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your worldpath in which profiles will be saved to."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Player name"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the player.\n"
"When running a server, clients connecting with this name are admins.\n"
"When starting from the main menu, this is overridden."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Language"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the language. Leave empty to use the system language.\n"
"A restart is required after changing this."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Debug log level"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Level of logging to be written to debug.txt:\n"
"-    <nothing> (no logging)\n"
"-    none (messages with no level)\n"
"-    error\n"
"-    warning\n"
"-    action\n"
"-    info\n"
"-    verbose"
msgstr ""

#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr ""

#: src/settings_translation_file.cpp
msgid "IPv6 support."
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
"Only has an effect if compiled with cURL."
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Limits number of parallel HTTP requests. Affects:\n"
"-    Media fetch if server uses remote_media setting.\n"
"-    Serverlist download and server announcement.\n"
"-    Downloads performed by main menu (e.g. mod manager).\n"
"Only has an effect if compiled with cURL."
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum time in ms a file download (e.g. a mod download) may take."
msgstr ""

#: src/settings_translation_file.cpp
msgid "High-precision FPU"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Main menu mod manager"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""