diff options
Diffstat (limited to 'advtrains/trainhud.lua')
-rw-r--r-- | advtrains/trainhud.lua | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/advtrains/trainhud.lua b/advtrains/trainhud.lua new file mode 100644 index 0000000..6e69455 --- /dev/null +++ b/advtrains/trainhud.lua @@ -0,0 +1,332 @@ +--trainhud.lua: holds all the code for train controlling + +advtrains.hud = {} +advtrains.hhud = {} + +minetest.register_on_leaveplayer(function(player) +advtrains.hud[player:get_player_name()] = nil +advtrains.hhud[player:get_player_name()] = nil +end) + +local mletter={[1]="F", [-1]="R", [0]="N"} + +function advtrains.on_control_change(pc, train, flip) + local maxspeed = train.max_speed or 10 + if pc.sneak then + if pc.up then + train.tarvelocity = maxspeed + end + if pc.down then + train.tarvelocity = 0 + end + if pc.left then + train.tarvelocity = 4 + end + if pc.right then + train.tarvelocity = 8 + end + --[[if pc.jump then + train.brake = true + --0: released, 1: brake and pressed, 2: released and brake, 3: pressed and brake + if not train.brake_hold_state or train.brake_hold_state==0 then + train.brake_hold_state = 1 + elseif train.brake_hold_state==2 then + train.brake_hold_state = 3 + end + elseif train.brake_hold_state==1 then + train.brake_hold_state = 2 + elseif train.brake_hold_state==3 then + train.brake = false + train.brake_hold_state = 0 + end]] + --shift+use:see wagons.lua + else + local act=false + if pc.jump then + train.ctrl_user = 1 + act=true + end + -- If atc command set, only "Jump" key can clear command. To prevent accidental control. + if train.tarvelocity or train.atc_command then + return + end + if pc.up then + train.ctrl_user=4 + act=true + end + if pc.down then + if train.velocity>0 then + if pc.jump then + train.ctrl_user = 0 + else + train.ctrl_user = 2 + end + act=true + else + advtrains.invert_train(train.id) + advtrains.atc.train_reset_command(train) + end + end + if pc.left then + if train.door_open ~= 0 then + train.door_open = 0 + else + train.door_open = -1 + end + end + if pc.right then + if train.door_open ~= 0 then + train.door_open = 0 + else + train.door_open = 1 + end + end + if not act then + train.ctrl_user = nil + end + end +end +function advtrains.update_driver_hud(pname, train, flip) + local inside=train.text_inside or "" + local ft, ht = advtrains.hud_train_format(train, flip) + advtrains.set_trainhud(pname, inside.."\n"..ft, ht) +end +function advtrains.clear_driver_hud(pname) + advtrains.set_trainhud(pname, "") +end + +function advtrains.set_trainhud(name, text, driver) + local hud = advtrains.hud[name] + local player=minetest.get_player_by_name(name) + if not player then + return + end + local driverhud = { + hud_elem_type = "image", + name = "ADVTRAINS_DRIVER", + position = {x=0.5, y=1}, + offset = {x=0,y=-170}, + text = driver or "", + alignment = {x=0,y=-1}, + scale = {x=1,y=1},} + if not hud then + hud = {["driver"]={}} + advtrains.hud[name] = hud + hud.id = player:hud_add({ + hud_elem_type = "text", + name = "ADVTRAINS", + number = 0xFFFFFF, + position = {x=0.5, y=1}, + offset = {x=0, y=-300}, + text = text, + scale = {x=200, y=60}, + alignment = {x=0, y=-1}, + }) + hud.oldText=text + hud.driver = player:hud_add(driverhud) + else + if hud.oldText ~= text then + player:hud_change(hud.id, "text", text) + hud.oldText=text + end + if hud.driver then + player:hud_change(hud.driver, "text", driver or "") + elseif driver then + hud.driver = player:hud_add(driverhud) + end + end +end + +function advtrains.set_help_hud(name, text) + local hud = advtrains.hhud[name] + local player=minetest.get_player_by_name(name) + if not player then + return + end + if not hud then + hud = {} + advtrains.hhud[name] = hud + hud.id = player:hud_add({ + hud_elem_type = "text", + name = "ADVTRAINS_HELP", + number = 0xFFFFFF, + position = {x=1, y=0.3}, + offset = {x=0, y=0}, + text = text, + scale = {x=200, y=60}, + alignment = {x=1, y=0}, + }) + hud.oldText=text + return + elseif hud.oldText ~= text then + player:hud_change(hud.id, "text", text) + hud.oldText=text + end +end + +--train.lever: +--Speed control lever in train, for new train control system. +--[[ +Value Disp Control Meaning +0 BB S+Space Emergency Brake +1 B Space Normal Brake +2 - S Roll +3 o <none> Stay at speed +4 + W Accelerate +]] + +function advtrains.hud_train_format(train, flip) + if not train then return "","" end + local sformat = string.format -- this appears to be faster than (...):format + + local max = train.max_speed or 10 + local res = train.speed_restriction + local vel = advtrains.abs_ceil(train.velocity) + local vel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.velocity)) + + local tlev=train.lever or 1 + if train.velocity==0 and not train.active_control then tlev=1 end + if train.hud_lzb_effect_tmr then + tlev=1 + end + + local ht = {"[combine:440x110:0,0=(advtrains_hud_bg.png^[resize\\:440x110)"} + local st = {} + if train.debug then st = {train.debug} end + + -- seven-segment display + local function sevenseg(digit, x, y, w, h, m) + --[[ + -1- + 2 3 + -4- + 5 6 + -7- + ]] + local segs = { + {h, 0, w, h}, + {0, h, h, w}, + {w+h, h, h, w}, + {h, w+h, w, h}, + {0, w+2*h, h, w}, + {w+h, w+2*h, h, w}, + {h, 2*(w+h), w, h}} + local trans = { + [0] = {true, true, true, false, true, true, true}, + [1] = {false, false, true, false, false, true, false}, + [2] = {true, false, true, true, true, false, true}, + [3] = {true, false, true, true, false, true, true}, + [4] = {false, true, true, true, false, true, false}, + [5] = {true, true, false, true, false, true, true}, + [6] = {true, true, false, true, true, true, true}, + [7] = {true, false, true, false, false, true, false}, + [8] = {true, true, true, true, true, true, true}, + [9] = {true, true, true, true, false, true, true}} + local ent = trans[digit or 10] + if not ent then return end + for i = 1, 7, 1 do + if ent[i] then + local s = segs[i] + ht[#ht+1] = sformat("%d,%d=(advtrains_hud_bg.png^[resize\\:%dx%d^%s)",x+s[1], y+s[2], s[3], s[4], m) + end + end + end + + -- lever + ht[#ht+1] = "275,10=(advtrains_hud_bg.png^[colorize\\:cyan^[resize\\:5x18)" + ht[#ht+1] = "275,28=(advtrains_hud_bg.png^[colorize\\:white^[resize\\:5x18)" + ht[#ht+1] = "275,46=(advtrains_hud_bg.png^[colorize\\:orange^[resize\\:5x36)" + ht[#ht+1] = "275,82=(advtrains_hud_bg.png^[colorize\\:red^[resize\\:5x18)" + ht[#ht+1] = "292,16=(advtrains_hud_bg.png^[colorize\\:darkslategray^[resize\\:6x78)" + ht[#ht+1] = sformat("280,%s=(advtrains_hud_bg.png^[colorize\\:gray^[resize\\:30x18)",18*(4-tlev)+10) + -- reverser + ht[#ht+1] = sformat("245,10=(advtrains_hud_arrow.png^[transformFY%s)", flip and "" or "^[multiply\\:cyan") + ht[#ht+1] = sformat("245,85=(advtrains_hud_arrow.png%s)", flip and "^[multiply\\:orange" or "") + ht[#ht+1] = "250,35=(advtrains_hud_bg.png^[colorize\\:darkslategray^[resize\\:5x40)" + ht[#ht+1] = sformat("240,%s=(advtrains_hud_bg.png^[resize\\:25x15^[colorize\\:gray)", flip and 65 or 30) + -- train control/safety indication + if train.tarvelocity or train.atc_command then + ht[#ht+1] = "10,10=(advtrains_hud_atc.png^[resize\\:30x30^[multiply\\:cyan)" + end + if train.hud_lzb_effect_tmr then + ht[#ht+1] = "50,10=(advtrains_hud_lzb.png^[resize\\:30x30^[multiply\\:red)" + end + if train.is_shunt then + ht[#ht+1] = "90,10=(advtrains_hud_shunt.png^[resize\\:30x30^[multiply\\:orange)" + end + -- door + ht[#ht+1] = "187,10=(advtrains_hud_bg.png^[resize\\:26x30^[colorize\\:white)" + ht[#ht+1] = "189,12=(advtrains_hud_bg.png^[resize\\:22x11)" + ht[#ht+1] = sformat("170,10=(advtrains_hud_bg.png^[resize\\:15x30^[colorize\\:%s)", train.door_open==-1 and "white" or "darkslategray") + ht[#ht+1] = "172,12=(advtrains_hud_bg.png^[resize\\:11x11)" + ht[#ht+1] = sformat("215,10=(advtrains_hud_bg.png^[resize\\:15x30^[colorize\\:%s)", train.door_open==1 and "white" or "darkslategray") + ht[#ht+1] = "217,12=(advtrains_hud_bg.png^[resize\\:11x11)" + -- speed indication(s) + sevenseg(math.floor(vel/10), 320, 10, 30, 10, "[colorize\\:red\\:255") + sevenseg(vel%10, 380, 10, 30, 10, "[colorize\\:red\\:255") + for i = 1, vel, 1 do + ht[#ht+1] = sformat("%d,65=(advtrains_hud_bg.png^[resize\\:8x20^[colorize\\:white)", i*11-1) + end + for i = max+1, 20, 1 do + ht[#ht+1] = sformat("%d,65=(advtrains_hud_bg.png^[resize\\:8x20^[colorize\\:darkslategray)", i*11-1) + end + if res and res > 0 then + ht[#ht+1] = sformat("%d,60=(advtrains_hud_bg.png^[resize\\:3x30^[colorize\\:red\\:255)", 7+res*11) + end + if train.tarvelocity then + ht[#ht+1] = sformat("%d,85=(advtrains_hud_arrow.png^[multiply\\:cyan^[transformFY^[makealpha\\:#000000)", 1+train.tarvelocity*11) + end + local lzb = train.lzb + if lzb and lzb.checkpoints then + local oc = lzb.checkpoints + for i = 1, #oc do + local spd = oc[i].speed + local c = not spd and "lime" or (type(spd) == "number" and (spd == 0) and "red" or "orange") or nil + if c then + ht[#ht+1] = sformat("130,10=(advtrains_hud_bg.png^[resize\\:30x5^[colorize\\:%s)",c) + ht[#ht+1] = sformat("130,35=(advtrains_hud_bg.png^[resize\\:30x5^[colorize\\:%s)",c) + if spd and spd~=0 then + ht[#ht+1] = sformat("%d,50=(advtrains_hud_arrow.png^[multiply\\:red^[makealpha\\:#000000)", 1+spd*11) + end + local floor = math.floor + local dist = floor(((oc[i].index or train.index)-train.index)) + dist = math.max(0, math.min(999, dist)) + for j = 1, 3, 1 do + sevenseg(floor((dist/10^(3-j))%10), 119+j*11, 18, 4, 2, "[colorize\\:"..c) + end + break + end + end + end + + if res and res == 0 then + st[#st+1] = attrans("OVERRUN RED SIGNAL! Examine situation and reverse train to move again.") + end + + if train.atc_command then + st[#st+1] = sformat("ATC: %s%s", train.atc_delay and advtrains.abs_ceil(train.atc_delay).."s " or "", train.atc_command or "") + end + + return table.concat(st,"\n"), table.concat(ht,":") +end + +local _, texture = advtrains.hud_train_format { -- dummy train object to demonstrate the train hud + max_speed = 15, speed_restriction = 15, velocity = 15, tarvelocity = 12, + active_control = true, lever = 3, ctrl = {lzb = true}, is_shunt = true, + door_open = 1, lzb = {oncoming = {{spd=6, idx=125.7}}}, index = 0, +} + +minetest.register_node("advtrains:hud_demo",{ + description = "Train HUD demonstration", + tiles = {texture}, + groups = {cracky = 3, not_in_creative_inventory = 1} +}) + +minetest.register_craft { + output = "advtrains:hud_demo", + recipe = { + {"default:paper", "default:paper", "default:paper"}, + {"default:paper", "advtrains:trackworker", "default:paper"}, + {"default:paper", "default:paper", "default:paper"}, + } +} |