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-rw-r--r--advtrains/init.lua4
-rw-r--r--advtrains/p_mesecon_iface.lua54
-rw-r--r--advtrains/passive.lua22
-rw-r--r--advtrains/signals.lua1
4 files changed, 81 insertions, 0 deletions
diff --git a/advtrains/init.lua b/advtrains/init.lua
index 0036037..28e104e 100644
--- a/advtrains/init.lua
+++ b/advtrains/init.lua
@@ -215,6 +215,10 @@ dofile(advtrains.modpath.."/craft_items.lua")
dofile(advtrains.modpath.."/log.lua")
dofile(advtrains.modpath.."/passive.lua")
+if mesecon then
+ dofile(advtrains.modpath.."/p_mesecon_iface.lua")
+end
+
dofile(advtrains.modpath.."/lzb.lua")
diff --git a/advtrains/p_mesecon_iface.lua b/advtrains/p_mesecon_iface.lua
new file mode 100644
index 0000000..87e1c6d
--- /dev/null
+++ b/advtrains/p_mesecon_iface.lua
@@ -0,0 +1,54 @@
+-- p_mesecon_iface.lua
+-- Mesecons interface by overriding the switch
+
+if not mesecon then return end
+
+minetest.override_item("mesecons_switch:mesecon_switch_off", {
+ groups = {
+ dig_immediate=2,
+ save_in_nodedb=1,
+ },
+ on_rightclick = function (pos, node)
+ advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_on", param2=node.param2})
+ mesecon.receptor_on(pos)
+ minetest.sound_play("mesecons_switch", {pos=pos})
+ end,
+ on_updated_from_nodedb = function(pos, node)
+ mesecon.receptor_off(pos)
+ end,
+ advtrains = {
+ getstate = "off",
+ setstate = function(pos, node, newstate)
+ if newstate=="on" then
+ advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_on", param2=node.param2})
+ mesecon.receptor_on(pos)
+ end
+ end,
+ },
+})
+
+minetest.override_item("mesecons_switch:mesecon_switch_on", {
+ groups = {
+ dig_immediate=2,
+ save_in_nodedb=1,
+ not_in_creative_inventory=1,
+ },
+ on_rightclick = function (pos, node)
+ advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2})
+ mesecon.receptor_off(pos)
+ minetest.sound_play("mesecons_switch", {pos=pos})
+ end,
+ on_updated_from_nodedb = function(pos, node)
+ mesecon.receptor_on(pos)
+ end,
+ advtrains = {
+ getstate = "on",
+ setstate = function(pos, node, newstate)
+ if newstate=="off" then
+ advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2})
+ mesecon.receptor_off(pos)
+ end
+ end,
+ fallback_state = "off",
+ },
+})
diff --git a/advtrains/passive.lua b/advtrains/passive.lua
index 07cab42..fe4790c 100644
--- a/advtrains/passive.lua
+++ b/advtrains/passive.lua
@@ -97,3 +97,25 @@ function advtrains.is_passive(parpos, pnode)
return false
end
end
+
+-- switches a node back to fallback state, if defined. Doesn't support pcnaming.
+function advtrains.set_fallback_state(pos, pnode)
+ local node=pnode or advtrains.ndb.get_node(pos)
+ local ndef=minetest.registered_nodes[node.name]
+ local st
+ if ndef and ndef.advtrains and ndef.advtrains.setstate
+ and ndef.advtrains.fallback_state then
+ if advtrains.get_train_at_pos(pos) then
+ return false
+ end
+
+ if advtrains.interlocking and advtrains.interlocking.route.has_route_lock(minetest.pos_to_string(pos)) then
+ return false
+ end
+
+ ndef.advtrains.setstate(pos, node, ndef.advtrains.fallback_state)
+ return true
+ end
+
+
+end
diff --git a/advtrains/signals.lua b/advtrains/signals.lua
index b3dceca..e144aa6 100644
--- a/advtrains/signals.lua
+++ b/advtrains/signals.lua
@@ -302,6 +302,7 @@ minetest.register_node("advtrains:across_on", {
advtrains.ndb.swap_node(pos, {name = "advtrains:across_off", param2 = node.param2}, true)
end
end,
+ fallback_state = "off",
},
on_rightclick=function(pos, node, player)
if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then