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-rw-r--r--advtrains_interlocking/route_prog.lua549
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+-- Route programming system
+
+--[[
+Progamming routes:
+1. Select "program new route" in the signalling dialog
+-> route_start marker will appear to designate route-program mode
+2. Do those actions in any order:
+A. punch a TCB marker node to proceed route along this TCB. This will only work if
+ this is actually a TCB bordering the current TS, and will place a
+ route_set marker and shift to the next TS
+B. right-click a turnout to switch it (no impact to route programming
+C. punch a turnout (or some other passive component) to fix its state (toggle)
+ for the route. A sprite telling "Route Fix" will show that fact.
+3. To complete route setting, use the chat command '/at_program_route <route name>'.
+ The last punched TCB will get a 'route end' marker
+ The end of a route should be at another signal facing the same direction as the entrance signal,
+ however this is not enforced and left up to the signal engineer (the programmer)
+
+The route visualization will also be used to visualize routes after they have been programmed.
+]]--
+
+
+-- table with objectRefs
+local markerent = {}
+
+minetest.register_entity("advtrains_interlocking:routemarker", {
+ visual = "mesh",
+ mesh = "trackplane.b3d",
+ textures = {"at_il_route_set.png"},
+ collisionbox = {-1,-0.5,-1, 1,-0.4,1},
+ visual_size = {x=10, y=10},
+ on_punch = function(self)
+ self.object:remove()
+ end,
+ get_staticdata = function() return "STATIC" end,
+ on_activate = function(self, sdata) if sdata=="STATIC" then self.object:remove() end end,
+ static_save = false,
+})
+
+
+-- Spawn or update a route marker entity
+-- pos: position where this is going to be
+-- key: something unique to determine which entity to remove if this was set before
+-- img: texture
+local function routemarker(context, pos, key, img, yaw, itex)
+ if not markerent[context] then
+ markerent[context] = {}
+ end
+ if markerent[context][key] then
+ markerent[context][key]:remove()
+ end
+
+ local obj = minetest.add_entity(vector.add(pos, {x=0, y=0.3, z=0}), "advtrains_interlocking:routemarker")
+ if not obj then return end
+ obj:set_yaw(yaw)
+ obj:set_properties({
+ infotext = itex,
+ textures = {img},
+ })
+
+ markerent[context][key] = obj
+end
+
+minetest.register_entity("advtrains_interlocking:routesprite", {
+ visual = "sprite",
+ textures = {"at_il_turnout_free.png"},
+ collisionbox = {-0.2,-0.2,-0.2, 0.2,0.2,0.2},
+ visual_size = {x=1, y=1},
+ on_punch = function(self)
+ if self.callback then
+ self.callback()
+ end
+ self.object:remove()
+ end,
+ get_staticdata = function() return "STATIC" end,
+ on_activate = function(self, sdata) if sdata=="STATIC" then self.object:remove() end end,
+ static_save = false,
+})
+
+
+-- Spawn or update a route sprite entity
+-- pos: position where this is going to be
+-- key: something unique to determine which entity to remove if this was set before
+-- img: texture
+local function routesprite(context, pos, key, img, itex, callback)
+ if not markerent[context] then
+ markerent[context] = {}
+ end
+ if markerent[context][key] then
+ markerent[context][key]:remove()
+ end
+
+ local obj = minetest.add_entity(vector.add(pos, {x=0, y=0, z=0}), "advtrains_interlocking:routesprite")
+ if not obj then return end
+ obj:set_properties({
+ infotext = itex,
+ textures = {img},
+ })
+
+ if callback then
+ obj:get_luaentity().callback = callback
+ end
+
+ markerent[context][key] = obj
+end
+
+--[[
+Route definition:
+route = {
+ name = <string>
+ [n] = {
+ next = <sigd>, -- of the next (note: next) TCB on the route
+ locks = {<pts> = "state"} -- route locks of this route segment
+ }
+ terminal = <sigd>,
+ aspect = <signal aspect>,--note, might change in future
+}
+The first item in the TCB path (namely i=0) is always the start signal of this route,
+so this is left out.
+All subsequent entries, starting from 1, contain:
+- all route locks of the segment on TS between the (i-1). and the i. TCB
+- the next TCB signal describer in proceeding direction of the route.
+'Terminal' once again repeats the "next" entry of the last route segment.
+It is needed for distant signal aspect determination. If it is not set,
+the distant signal aspect is determined as DANGER.
+]]--
+
+local function chat(pname, message)
+ minetest.chat_send_player(pname, "[Route programming] "..message)
+end
+local function clear_lock(locks, pname, pts)
+ locks[pts] = nil
+ chat(pname, pts.." is no longer affected when this route is set.")
+end
+
+local function otherside(s)
+ if s==1 then return 2 else return 1 end
+end
+
+function advtrains.interlocking.clear_visu_context(context)
+ if not markerent[context] then return end
+ for key, obj in pairs(markerent[context]) do
+ obj:remove()
+ end
+ markerent[context] = nil
+end
+
+-- visualize route. 'context' is a string that identifies the context of this visualization
+-- e.g. prog_<player> or vis_<pts> for later visualizations
+-- last 2 parameters are only to be used in the context of route programming!
+function advtrains.interlocking.visualize_route(origin, route, context, tmp_lcks, pname)
+ advtrains.interlocking.clear_visu_context(context)
+
+ local oyaw = 0
+ local onode_ok, oconns, orhe = advtrains.get_rail_info_at(origin.p, advtrains.all_tracktypes)
+ if onode_ok then
+ oyaw = advtrains.dir_to_angle(oconns[origin.s].c)
+ end
+ routemarker(context, origin.p, "rte_origin", "at_il_route_start.png", oyaw, route.name)
+
+ local c_sigd = origin
+ for k,v in ipairs(route) do
+ c_sigd = v.next
+ -- display route path
+ -- Final "next" marker can be EOI, thus undefined. This is legitimate.
+ if c_sigd then
+ local yaw = 0
+ local node_ok, conns, rhe = advtrains.get_rail_info_at(c_sigd.p, advtrains.all_tracktypes)
+ if node_ok then
+ yaw = advtrains.dir_to_angle(conns[c_sigd.s].c)
+ end
+ local img = "at_il_route_set.png"
+ if k==#route and not tmp_lcks then
+ img = "at_il_route_end.png"
+ end
+ routemarker(context, c_sigd.p, "rte"..k, img, yaw, route.name.." #"..k)
+ end
+ -- display locks
+ for pts, state in pairs(v.locks) do
+ local pos = minetest.string_to_pos(pts)
+ routesprite(context, pos, "fix"..k..pts, "at_il_route_lock.png", "Fixed in state '"..state.."' by route "..route.name.." until segment #"..k.." is freed.")
+ end
+ end
+
+ -- The presence of tmp_lcks tells us that we are displaying during route programming.
+ if tmp_lcks then
+ -- display route end markers at appropriate places (check next TS, if it exists)
+ local terminal = c_sigd
+ if terminal then
+ local term_tcbs = advtrains.interlocking.db.get_tcbs(terminal)
+ if term_tcbs.ts_id then
+ local over_ts = advtrains.interlocking.db.get_ts(term_tcbs.ts_id)
+ for i, sigd in ipairs(over_ts.tc_breaks) do
+ if not vector.equals(sigd.p, terminal.p) then
+ local yaw = 0
+ local node_ok, conns, rhe = advtrains.get_rail_info_at(sigd.p, advtrains.all_tracktypes)
+ if node_ok then
+ yaw = advtrains.dir_to_angle(conns[otherside(sigd.s)].c)
+ end
+ routemarker(context, sigd.p, "rteterm"..i, "at_il_route_end.png", yaw, route.name.." Terminal "..i)
+ end
+ end
+ end
+ end
+ -- display locks set by player
+ for pts, state in pairs(tmp_lcks) do
+ local pos = minetest.string_to_pos(pts)
+ routesprite(context, pos, "fixp"..pts, "at_il_route_lock_edit.png", "Fixed in state '"..state.."' by route "..route.name.." (punch to unfix)",
+ function() clear_lock(tmp_lcks, pname, pts) end)
+ end
+ end
+end
+
+
+local player_rte_prog = {}
+
+function advtrains.interlocking.init_route_prog(pname, sigd)
+ if not minetest.check_player_privs(pname, "interlocking") then
+ minetest.chat_send_player(pname, "Insufficient privileges to use this!")
+ return
+ end
+ player_rte_prog[pname] = {
+ origin = sigd,
+ route = {
+ name = "PROG["..pname.."]",
+ },
+ tmp_lcks = {},
+ }
+ advtrains.interlocking.visualize_route(sigd, player_rte_prog[pname].route, "prog_"..pname, player_rte_prog[pname].tmp_lcks, pname)
+ minetest.chat_send_player(pname, "Route programming mode active. Punch TCBs to add route segments, punch turnouts to lock them.")
+end
+
+local function get_last_route_item(origin, route)
+ if #route == 0 then
+ return origin
+ end
+ return route[#route].next
+end
+
+local function do_advance_route(pname, rp, sigd, tsname)
+ table.insert(rp.route, {next = sigd, locks = rp.tmp_lcks})
+ rp.tmp_lcks = {}
+ chat(pname, "Added track section '"..tsname.."' to the route.")
+end
+
+local function finishrpform(pname)
+ local rp = player_rte_prog[pname]
+ if not rp then return end
+
+ local form = "size[7,6]label[0.5,0.5;Finish programming route]"
+ local terminal = get_last_route_item(rp.origin, rp.route)
+ if terminal then
+ local term_tcbs = advtrains.interlocking.db.get_tcbs(terminal)
+
+ if term_tcbs.signal then
+ form = form .. "label[0.5,1.5;Route ends at signal:]"
+ form = form .. "label[0.5,2 ;"..term_tcbs.signal_name.."]"
+ else
+ form = form .. "label[0.5,1.5;WARNING: Route does not end at a signal.]"
+ form = form .. "label[0.5,2 ;Routes should in most cases end at signals.]"
+ form = form .. "label[0.5,2.5;Cancel if you are unsure!]"
+ end
+ else
+ form = form .. "label[0.5,1.5;Route leads into]"
+ form = form .. "label[0.5,2 ;non-interlocked area]"
+ end
+ form = form.."field[0.8,3.5;5.2,1;name;Enter Route Name;]"
+ form = form.."button_exit[0.5,4.5; 5,1;save;Save Route]"
+
+
+ minetest.show_formspec(pname, "at_il_routepf", form)
+end
+
+
+local function check_advance_valid(tcbpos, rp)
+ -- track circuit break, try to advance route over it
+ local lri = get_last_route_item(rp.origin, rp.route)
+ if not lri then
+ return false, false
+ end
+
+ local is_endpoint = false
+
+ local this_sigd, this_ts, adv_side
+
+ if vector.equals(lri.p, tcbpos) then
+ -- If the player just punched the last TCB again, it's of course possible to
+ -- finish the route here (although it can't be advanced by here.
+ -- Fun fact: you can now program routes that end exactly where they begin :)
+ is_endpoint = true
+ this_sigd = lri
+ else
+ -- else, we need to check whether this TS actually borders
+ local start_tcbs = advtrains.interlocking.db.get_tcbs(lri)
+ if not start_tcbs.ts_id then
+ return false, false
+ end
+
+ this_ts = advtrains.interlocking.db.get_ts(start_tcbs.ts_id)
+ for _,sigd in ipairs(this_ts.tc_breaks) do
+ if vector.equals(sigd.p, tcbpos) then
+ adv_side = otherside(sigd.s)
+ end
+ end
+ if not adv_side then
+ -- this TCB is not bordering to the section
+ return false, false
+ end
+ this_sigd = {p=tcbpos, s=adv_side}
+ end
+
+ -- check whether the ts at the other end is capable of "end over"
+ local adv_tcbs = advtrains.interlocking.db.get_tcbs(this_sigd)
+ local next_tsid = adv_tcbs.ts_id
+ local can_over, over_ts, next_tc_bs = false, nil, nil
+ local cannotover_rsn = "Next section is diverging (>2 TCBs)"
+ if next_tsid then
+ -- you may not advance over EOI. While this is technically possible,
+ -- in practise this just enters an unnecessary extra empty route item.
+ over_ts = advtrains.interlocking.db.get_ts(adv_tcbs.ts_id)
+ next_tc_bs = over_ts.tc_breaks
+ can_over = #next_tc_bs <= 2
+ else
+ cannotover_rsn = "End of interlocking"
+ end
+
+ local over_sigd = nil
+ if can_over then
+ if next_tc_bs and #next_tc_bs == 2 then
+ local sdt
+ if vector.equals(next_tc_bs[1].p, tcbpos) then
+ sdt = next_tc_bs[2]
+ end
+ if vector.equals(next_tc_bs[2].p, tcbpos) then
+ sdt = next_tc_bs[1]
+ end
+ if not sdt then
+ error("Inconsistency: "..dump(next_ts))
+ end
+ -- swap TCB direction
+ over_sigd = {p = sdt.p, s = otherside(sdt.s) }
+ end
+ end
+
+ return is_endpoint, true, this_sigd, this_ts, can_over, over_ts, over_sigd, cannotover_rsn
+end
+
+local function show_routing_form(pname, tcbpos, message)
+
+ local rp = player_rte_prog[pname]
+
+ if not rp then return end
+
+ local is_endpoint, advance_valid, this_sigd, this_ts, can_over, over_ts, over_sigd, cannotover_rsn = check_advance_valid(tcbpos, rp)
+
+ -- at this place, advance_valid shows whether the current route can be advanced
+ -- over this TCB.
+ -- If it can:
+ -- Advance over (continue programming)
+ -- End here
+ -- Advance and end (only <=2 TCBs, terminal signal needs to be known)
+ -- if not:
+ -- show nothing at all
+ -- In all cases, Discard and Backtrack buttons needed.
+
+ local form = "size[7,9.5]label[0.5,0.5;Advance/Complete Route]"
+ if message then
+ form = form .. "label[0.5,1;"..message.."]"
+ end
+
+ if advance_valid and not is_endpoint then
+ form = form.. "label[0.5,1.8;Advance to next route section]"
+ form = form.."image_button[0.5,2.2; 5,1;at_il_routep_advance.png;advance;]"
+
+ form = form.. "label[0.5,3.5;-------------------------]"
+ else
+ form = form.. "label[0.5,2.3;This TCB is not suitable as]"
+ form = form.. "label[0.5,2.8;route continuation.]"
+ end
+ if advance_valid or is_endpoint then
+ form = form.. "label[0.5,3.8;Finish route HERE]"
+ form = form.."image_button[0.5, 4.2; 5,1;at_il_routep_end_here.png;endhere;]"
+ if can_over then
+ form = form.. "label[0.5,5.3;Finish route at end of NEXT section]"
+ form = form.."image_button[0.5,5.7; 5,1;at_il_routep_end_over.png;endover;]"
+ else
+ form = form.. "label[0.5,5.3;Advancing over next section is]"
+ form = form.. "label[0.5,5.8;impossible at this place.]"
+ if cannotover_rsn then
+ form = form.. "label[0.5,6.3;"..cannotover_rsn.."]"
+ end
+ end
+ end
+
+ form = form.. "label[0.5,7;-------------------------]"
+ if #rp.route > 0 then
+ form = form.."button[0.5,7.4; 5,1;retract;Step back one section]"
+ end
+ form = form.."button[0.5,8.4; 5,1;cancel;Cancel route programming]"
+
+ minetest.show_formspec(pname, "at_il_rprog_"..minetest.pos_to_string(tcbpos), form)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ local pname = player:get_player_name()
+
+ local tcbpts = string.match(formname, "^at_il_rprog_([^_]+)$")
+ local tcbpos
+ if tcbpts then
+ tcbpos = minetest.string_to_pos(tcbpts)
+ end
+ if tcbpos then
+ -- RPROG form
+ local rp = player_rte_prog[pname]
+ if not rp then
+ minetest.close_formspec(pname, formname)
+ return
+ end
+
+ local is_endpoint, advance_valid, this_sigd, this_ts, can_over, over_ts, over_sigd = check_advance_valid(tcbpos, rp)
+
+ if advance_valid then
+ if fields.advance then
+ -- advance route
+ if not is_endpoint then
+ do_advance_route(pname, rp, this_sigd, this_ts.name)
+ end
+ end
+ if fields.endhere then
+ if not is_endpoint then
+ do_advance_route(pname, rp, this_sigd, this_ts.name)
+ end
+ finishrpform(pname)
+ end
+ if can_over and fields.endover then
+ if not is_endpoint then
+ do_advance_route(pname, rp, this_sigd, this_ts.name)
+ end
+ do_advance_route(pname, rp, over_sigd, over_ts and over_ts.name or "--EOI--")
+ finishrpform(pname)
+ end
+ end
+ if fields.retract then
+ if #rp.route <= 0 then
+ minetest.close_formspec(pname, formname)
+ return
+ end
+ rp.tmp_locks = rp.route[#rp.route].locks
+ rp.route[#rp.route] = nil
+ chat(pname, "Route section "..(#rp.route+1).." removed.")
+ end
+ if fields.cancel then
+ player_rte_prog[pname] = nil
+ advtrains.interlocking.clear_visu_context("prog_"..pname)
+ chat(pname, "Route discarded.")
+ minetest.close_formspec(pname, formname)
+ return
+ end
+
+ advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
+ minetest.close_formspec(pname, formname)
+ return
+ end
+
+ if formname == "at_il_routepf" then
+ if not fields.save or not fields.name then return end
+ if fields.name == "" then
+ -- show form again
+ finishrpform(pname)
+ return
+ end
+
+ local rp = player_rte_prog[pname]
+ if rp then
+ if #rp.route <= 0 then
+ chat(pname, "Cannot program route without a target")
+ return
+ end
+
+ local tcbs = advtrains.interlocking.db.get_tcbs(rp.origin)
+ if not tcbs then
+ chat(pname, "The origin TCB has become unknown during programming. Try again.")
+ return
+ end
+
+ local terminal = get_last_route_item(rp.origin, rp.route)
+ rp.route.terminal = terminal
+ rp.route.name = fields.name
+
+ table.insert(tcbs.routes, rp.route)
+
+ advtrains.interlocking.clear_visu_context("prog_"..pname)
+ player_rte_prog[pname] = nil
+ chat(pname, "Successfully programmed route.")
+
+ advtrains.interlocking.show_route_edit_form(pname, rp.origin, #tcbs.routes)
+ return
+ end
+ end
+end)
+
+
+-- Central route programming punch callback
+minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
+ local pname = player:get_player_name()
+ if not minetest.check_player_privs(pname, "interlocking") then
+ return
+ end
+ local rp = player_rte_prog[pname]
+ if rp then
+ -- determine what the punched node is
+ if minetest.get_item_group(node.name, "at_il_track_circuit_break") >= 1 then
+ -- get position of the assigned tcb
+ local meta = minetest.get_meta(pos)
+ local tcbpts = meta:get_string("tcb_pos")
+ if tcbpts == "" then
+ chat(pname, "This TCB is unconfigured, you first need to assign it to a rail")
+ return
+ end
+ local tcbpos = minetest.string_to_pos(tcbpts)
+
+ -- show formspec
+
+ show_routing_form(pname, tcbpos)
+
+ advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
+
+ return
+ end
+ if advtrains.is_passive(pos) then
+ local pts = advtrains.roundfloorpts(pos)
+ if rp.tmp_lcks[pts] then
+ clear_lock(rp.tmp_lcks, pname, pts)
+ else
+ local state = advtrains.getstate(pos)
+ rp.tmp_lcks[pts] = state
+ chat(pname, pts.." is held in "..state.." position when this route is set and freed ")
+ end
+ advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
+ return
+ end
+
+ end
+end)
+
+
+--TODO on route setting
+-- routes should end at signals. complete route setting by punching a signal, and command as exceptional route completion
+-- Create simpler way to advance a route to the next tcb/signal on simple sections without turnouts