diff options
Diffstat (limited to 'advtrains_interlocking/signal_api.lua')
-rw-r--r-- | advtrains_interlocking/signal_api.lua | 886 |
1 files changed, 382 insertions, 504 deletions
diff --git a/advtrains_interlocking/signal_api.lua b/advtrains_interlocking/signal_api.lua index c70366b..bf14247 100644 --- a/advtrains_interlocking/signal_api.lua +++ b/advtrains_interlocking/signal_api.lua @@ -1,576 +1,454 @@ -- Signal API implementation +local F = advtrains.formspec ---[[ -Signal aspect table: -Note: All speeds are measured in m/s, aka the number of + signs in the HUD. -asp = { - main = <int speed>, - -- Main signal aspect, tells state and permitted speed of next section - -- 0 = section is blocked - -- >0 = section is free, speed limit is this value - -- -1 = section is free, maximum speed permitted - -- false/nil = Signal doesn't provide main signal information, retain current speed limit. - shunt = <boolean>, - -- Whether train may proceed as shunt move, on sight - -- main aspect takes precedence over this - -- When main==0, train switches to shunt move and is restricted to speed 6 - proceed_as_main = <boolean>, - -- If an approaching train is a shunt move and 'shunt' is false, - -- the train may proceed as a train move under the "main" aspect - -- if the main aspect permits it (i.e. main!=0) - -- If this is not set, shunt moves are NOT allowed to switch to - -- a train move, and must stop even if "main" would permit passing. - -- This is intended to be used for "Halt for shunt moves" signs. - - dst = <int speed>, - -- Distant signal aspect, tells state and permitted speed of the section after next section - -- The character of these information is purely informational - -- At this time, this field is not actively used - -- 0 = section is blocked - -- >0 = section is free, speed limit is this value - -- -1 = section is free, maximum speed permitted - -- false/nil = Signal doesn't provide distant signal information. - - -- the character of call_on and dead_end is purely informative - call_on = <boolean>, -- Call-on route, expect train in track ahead (not implemented yet) - dead_end = <boolean>, -- Route ends on a dead end (e.g. bumper) (not implemented yet) - - w_speed = <integer>, - -- "Warning speed restriction". Supposed for short-term speed - -- restrictions which always override any other restrictions - -- imposed by "speed" fields, until lifted by a value of -1 - -- (Example: german Langsamfahrstellen-Signale) - } -} - -== How signals actually work in here == -Each signal (in the advtrains universe) is some node that has at least the -following things: -- An "influence point" that is set somewhere on a rail -- An aspect which trains that pass the "influence point" have to obey +local signal = {} -There can be static and dynamic signals. Static signals are, roughly -spoken, signs, while dynamic signals are "real" signals which can display -different things. - -The node definition of a signal node should contain those fields: -groups = { - advtrains_signal = 2, - save_in_at_nodedb = 1, -} -advtrains = { - set_aspect = function(pos, node, asp) - -- This function gets called whenever the signal should display - -- a new or changed signal aspect. It is not required that - -- the signal actually displays the exact same aspect, since - -- some signals can not do this by design. However, it must - -- display an aspect that is at least as restrictive as the passed - -- aspect as far as it is capable of doing so. - -- Examples: - -- - pure shunt signals can not display a "main" aspect - -- and have no effect on train moves, so they will only ever - -- honor the shunt.free field for their aspect. - -- - the german Hl system can only signal speeds of 40, 60 - -- and 100 km/h, a speed of 80km/h should then be signalled - -- as 60 km/h instead. - -- In turn, it is not guaranteed that the aspect will fulfill the - -- criteria put down in supported_aspects. - -- If set_aspect is present, supported_aspects should also be declared. - - -- The aspect passed in here can always be queried using the - -- advtrains.interlocking.signal_get_supposed_aspect(pos) function. - -- It is always DANGER when the signal is not used as route signal. - - -- For static signals, this function should be completely omitted - -- If this function is omitted, it won't be possible to use - -- route setting on this signal. - end, - supported_aspects = { - -- A table which tells which different types of aspects this signal - -- is able to display. It is used to construct the "aspect editing" - -- formspec for route programming (and others) It should always be - -- present alongside with set_aspect. If this is not specified but - -- set_aspect is, the user will be allowed to select any aspect. - -- Any of the fields marked with <boolean/nil> support 3 types of values: - nil: if this signal can switch between free/blocked - false: always shows "blocked", unchangable - true: always shows "free", unchangable - -- Any of the "speed" fields should contain a list of possible values - -- to be set as restriction. If omitted, the value of the described - -- field is always assumed to be false (no information) - -- A speed of 0 means that the signal can show a "blocked" aspect - -- (which is probably the case for most signals) - -- If the signal can signal "no information" on one of the fields - -- (thus false is an acceptable value), include false in the list - -- If your signal can only display a single speed (may it be -1), - -- always enclose that single value into a list. (such as {-1}) - main = {<speed1>, ..., <speedn>} or nil, - dst = {<speed1>, ..., <speedn>} or nil, - shunt = <boolean/nil>, - - call_on = <boolean/nil>, - dead_end = <boolean/nil>, - w_speed = {<speed1>, ..., <speedn>} or nil, - - }, - Example for supported_aspects: - supported_aspects = { - main = {0, 6, -1}, -- can show either "Section blocked", "Proceed at speed 6" or "Proceed at maximum speed" - dst = {0, false}, -- can show only if next signal shows "blocked", no other information. - shunt = false, -- shunting by this signal is never allowed. - - call_on = false, - dead_end = false, - w_speed = nil, - -- none of the information can be shown by the signal - - }, - - get_aspect = function(pos, node) - -- This function gets called by the train safety system. It - should return the aspect that this signal actually displays, - not preferably the input of set_aspect. - -- For regular, full-featured light signals, they will probably - honor all entries in the original aspect, however, e.g. - simple shunt signals always return main=false regardless of - the set_aspect input because they can not signal "Halt" to - train moves. - -- advtrains.interlocking.DANGER contains a default "all-danger" aspect. - -- If your signal does not cover certain sub-tables of the aspect, - the following reasonable defaults are automatically assumed: - main = false (unchanged) - dst = false (unchanged) - shunt = false (shunting not allowed) - info = {} (no further information) - end, +signal.MASP_HALT = { + name = "_halt", + halt = true, } -on_rightclick = advtrains.interlocking.signal_rc_handler -can_dig = advtrains.interlocking.signal_can_dig -after_dig_node = advtrains.interlocking.signal_after_dig - -(If you need to specify custom can_dig or after_dig_node callbacks, -please call those functions anyway!) - -Important note: If your signal should support external ways to set its -aspect (e.g. via mesecons), there are some things that need to be considered: -- advtrains.interlocking.signal_get_supposed_aspect(pos) won't respect this -- Whenever you change the signal aspect, and that aspect change -did not happen through a call to -advtrains.interlocking.signal_set_aspect(pos, asp), you are -*required* to call this function: -advtrains.interlocking.signal_on_aspect_changed(pos) -in order to notify trains about the aspect change. -This function will query get_aspect to retrieve the new aspect. - -]]-- - -minetest.register_entity("advtrains_interlocking:ipmarker", { - visual = "mesh", - mesh = "trackplane.b3d", - textures = {"at_il_signal_ip.png"}, - collisionbox = {-1,-0.5,-1, 1,-0.4,1}, - visual_size = {x=10, y=10}, - on_punch = function(self) - self.object:remove() - end, - on_rightclick = function(self, player) - if self.signalpos and player and player:is_player() then - local node = minetest.get_node(self.signalpos) - if minetest.get_item_group(node.name, "advtrains_signal") ~= 0 then - advtrains.interlocking.show_ip_form(self.signalpos, player:get_player_name()) - end - end - end, - get_staticdata = function() return "STATIC" end, - on_activate = function(self, sdata) if sdata=="STATIC" then self.object:remove() end end, - static_save = false, -}) - -local function clean_ipmarker(spos) - for _, luaentity in pairs(minetest.luaentities) do - if luaentity.name == "advtrains_interlocking:ipmarker" - and luaentity.signalpos - and vector.equals(luaentity.signalpos, spos) then - luaentity.object:remove() - end - end -end - -local function ipmarker(ipos, connid, spos) - if spos then - clean_ipmarker(spos) - end - local node_ok, conns, rhe = advtrains.get_rail_info_at(ipos, advtrains.all_tracktypes) - if not node_ok then return end - - local obj = minetest.add_entity(vector.offset(ipos, 0, 0.2, 0), "advtrains_interlocking:ipmarker") - if not obj then return end - obj:set_yaw(advtrains.dir_to_angle(conns[connid].c)) - local luaentity = obj:get_luaentity() - if luaentity then - luaentity.signalpos = spos - end -end +signal.MASP_DEFAULT = { + name = "_default", + default = true, +} -local DANGER = { +signal.ASPI_HALT = { main = 0, - dst = false, shunt = false, } -advtrains.interlocking.DANGER = DANGER -advtrains.interlocking.GENERIC_FREE = { +signal.ASPI_FREE = { main = -1, shunt = false, - dst = false, + proceed_as_main = true, } -local function convert_aspect_if_necessary(asp) - if type(asp.main) == "table" then - local newasp = {} - if asp.main.free then - newasp.main = asp.main.speed - else - newasp.main = 0 - end - if asp.dst and asp.dst.free then - newasp.dst = asp.dst.speed - else - newasp.dst = 0 +--[[ +Implementation plan orwell 2024-01-28: +Most parts of ywang's implementation are fine, especially I like the formspecs. But I would like to change a few aspects (no pun intended) of this. +- Signal gets distant assigned via field in signal aspect table (instead of explicitly) +- Signal speed/shunt are no longer free-text but rather they need to be predefined in the node definition +To do this: Differentiation between: +== Main Aspect == +This is what a signal is assigned by either the route system or the user. +It is a string key which has an appropriate entry in the node definition (where it has a description assigned) +The signal mod defines a function to set a signal to the most appropriate aspect. This function gets +a) the main aspect table (straight from node def) +b) the distant signal's aspect group name & aspect table + +== Aspect == +One concrete combination of lights/shapes that a signal signal shows. Handling these is at the discretion of +the signal mod defining the signal, and they are typically combinations of main aspect and distant aspect +Example: +- A Ks signal has the main_aspect="proceed_12" set for a route +- The signal at the end of the route shows main_aspect="proceed_8", advtrains also passes on that this means {main=8, shunt=false} +- The ndef.afunction(pos, node, main_aspect, rem_aspect, rem_aspinfo) determines that the signal should now show + blinking green with main indicator 12 and dst indicator 8, and sets the nodes accordingly. + This function can now return the Aspect Info table, which will be cached by advtrains until the aspect changes again + and will be used when a train approaches the signal. If nil is returned, then the aspect will be queried next time + by calling ndef.advtrains.get_aspect_info(pos) + +Note that once apply_aspect returns, there is no need for advtrains anymore to query the aspect info. +When the signal, for any reason, wants to change its aspect by itself *without* going through the signal API then +it should update the aspect info cache by calling advtrains.interlocking.signal.update_aspect_info(pos) + +Apply_aspect may also receive the special main aspect { name = "_halt", halt = true }. It usually means that the signal is not assigned to anything particular, +and it should cause the signal to show its most restrictive aspect. Typically it is a halt aspect, but e.g. for distant-only +signals this would be "expect stop". + +A special case occurs for pure distant signals: Such signals must set apply_aspect, but must not set main_aspects. Behavior is as follows: +- Signal is uninitialized, distant signal is not assigned to a main signal, or no route is set: main_aspect == { name = "_halt", halt = true } and rem_aspect == nil +- A remote main signal is assigned (either by user or by route): main_aspect is always { name = "_default" } and rem_aspect / rem_aspinfo give the correct information + +Main aspect names starting with underscore (e.g. "_default") are reserved and must not be used! + +== Aspect Info == +The actual signal aspect in the already-known format. This is what the trains use to determine halt/proceed and speed. +asp = { + main = 0 (halt) / -1 (max speed) / false (no info) / <number> (speed limit) + shunt = true (shunt free) / false (shunt not free) + proceed_as_main = true (shunt move can proceed and become train move when main!=0) / false (no) + dst = speed of the remote signal (like main, informative character, not actually used) +} + +Node definition of signals: +- The signal needs some logic to figure out, for each combination of its own aspect group and the distant signal's aspect, what aspect info it can/will show. +ndef.advtrains = { + main_aspects = { + { name = "proceed" description = "Proceed at full speed", <more data at discretion of signal>} + { name = "reduced" description = "Proceed at reduced speed", <more data at discretion of signal>} + } + -- This list is mainly for the selection dialog. Order of entries determines list order in the dropdown. + -- Some fields have special meaning: + -- name: A unique key to identify the main aspect. Might be required by some code. + -- description: Text shown in UI dropdown + -- Node can set any other fields at its discretion. They are not touched. + -- Note: Pure distant signals (that cannot show halt) should NOT have a main_aspects table. + -- For these signals no main aspect selection UI is shown and they cannot be startpoint of a route + apply_aspect = function(pos, node, main_aspect, rem_aspect, rem_aspinfo) + -- set the node to show the desired aspect + -- called by advtrains when this signal's aspect group or the remote signal's aspect changes + -- main_aspect is never nil, but can be one of the special aspects { halt = true } or { default = true } + -- MAY return the aspect_info. If it returns nil then get_aspect_info will be queried at a later point. + get_aspect_info(pos, main_aspect) + -- Returns the aspect info table (main, shunt, dst etc.) + distant_support = true or false + -- If true, signal is considered in distant signalling. If false or nil, rem_aspect and rem_aspinfo are never set. + route_role = one of "main", "main_distant", "shunt", "distant", "distant_repeater", "end" + -- Determines how the signal behaves when routes are set. Only in effect when signal is assigned to a TCB. + -- main: The signal is a possible endpoint for a train move route. Distant signals before it refer to it. + -- shunt: The signal is a possible endpoint for a shunt move route. Ignored for distant signals. + -- distant, distant_repeater: The next signal with role="main" is set as the remote signal. main_aspects may be undefined, the main aspect passed to apply_aspect is a dummy one in this case. + -- distant: if more than one distant signal is before a main signal, only the last one is assigned (but any number of distant_repeater signals are allowed) + -- main_distant: Combination of main and distant - like "main", but additionally gets assigned to the next main like a "distant" + -- end: like main, but signifies that it marks an end of track and trains cannot continue further. (currently no practical implications above main) +} + +== Nomenclature == +The distant/main relation is named as follows: + V M +=====>====> +Main signal (main) always refers to the signal that is in focus right now (even if that is a distant-only signal) +From the standpoint of M, V is the distant (dst) signal. M does not need to concern itself with V's aspect but needs to notify V when it changes +From the standpoint of V, M is the remote (rem) signal. V needs to show an aspect that matches its remote signal M + +== Criteria for which signals are eligible for routes == + +All signals must define: +- get_aspect_info() + +Signals that can be assigned to a TCB must satisfy: +- apply_aspect() defined + +Signals that are possible start and end points for a route must satisfy: +- main_aspects defined (note, pure distant signals should therefore not define main_aspects) + +]] + +-- Database +-- Signal Aspect store +-- Stores for each signal the main aspect and other info, like the assigned remote signal +-- [signal encodePos] = { main = <table or string>, [remote = encodedPos] } +-- main is a string: "named aspect" is looked up in the main_aspects table of the ndef +-- main is a table: this table directly is the main aspect (used for advanced signals with additional lights/indicators) +signal.aspects = {} + +-- Distant signal notification. Records for each signal the distant signals that refer to it +-- Note: this mapping is weak. Needs always backreference check. +-- [signal encodePos] = { [distant signal encodePos] = true } +signal.distant_refs = {} + +function signal.load(data) + signal.aspects = data.aspects or {} + -- rebuild distant_refs after load + signal.distant_refs = {} + for main, aspt in pairs(signal.aspects) do + if aspt.remote then + if not signal.distant_refs[aspt.remote] then + signal.distant_refs[aspt.remote] = {} + end + signal.distant_refs[aspt.remote][main] = true end - newasp.proceed_as_main = asp.shunt.proceed_as_main - newasp.shunt = asp.shunt.free - -- Note: info table not transferred, it's not used right now - return newasp end - return asp end -function advtrains.interlocking.update_signal_aspect(tcbs) - if tcbs.signal then - local asp = tcbs.aspect or DANGER - advtrains.interlocking.signal_set_aspect(tcbs.signal, asp) - end +function signal.save(data) + data.aspects = signal.aspects end -function advtrains.interlocking.signal_can_dig(pos) - return not advtrains.interlocking.db.get_sigd_for_signal(pos) -end -function advtrains.interlocking.signal_after_dig(pos) - -- clear influence point - advtrains.interlocking.db.clear_ip_by_signalpos(pos) - clean_ipmarker(pos) +-- Set a signal's aspect. +-- Signal aspects should only be set through this function. It takes care of: +-- - Storing the main aspect and dst pos for this signal permanently (until next change) +-- - Assigning the distant signal for this signal +-- - Calling apply_aspect() in the signal's node definition to make the signal show the aspect +-- - Calling apply_aspect() again whenever the remote signal changes its aspect +-- - Notifying this signal's distant signals about changes to this signal (unless skip_dst_notify is specified) +-- main_asp: either a string (==name in ndef.advtrains.main_aspects) or the main aspect table directly (for advanced signals) +function signal.set_aspect(pos, main_asp, rem_pos, skip_dst_notify) + -- safeguard for the two integrated aspects (these two must be passed as string key) + if type(main_asp)=="table" and (main_asp.name=="_default" or main_asp.name=="_halt") then + error("MASP_HALT and MASP_DEFAULT must be passed via string keys _halt or _default, not as tables!") + end + local main_pts = advtrains.encode_pos(pos) + local old_tbl = signal.aspects[main_pts] + local old_remote = old_tbl and old_tbl.remote + local new_remote = rem_pos and advtrains.encode_pos(rem_pos) + + -- if remote has changed, unregister from old remote + if old_remote and old_remote~=new_remote and signal.distant_refs[old_remote] then + atdebug("unregister old remote: ",old_remote,"from",main_pts) + signal.distant_refs[old_remote][main_pts] = nil + end + + signal.aspects[main_pts] = { main = main_asp, remote = new_remote } + -- apply aspect on main signal, this also checks new_remote + signal.reapply_aspect(main_pts) + + -- notify my distants about this change (with limit 2) + if not skip_dst_notify then + signal.notify_distants_of(main_pts, 2) + end end -function advtrains.interlocking.signal_set_aspect(pos, asp) - asp = convert_aspect_if_necessary(asp) - local node=advtrains.ndb.get_node(pos) - local ndef=minetest.registered_nodes[node.name] - if ndef and ndef.advtrains and ndef.advtrains.set_aspect then - ndef.advtrains.set_aspect(pos, node, asp) - advtrains.interlocking.signal_on_aspect_changed(pos) +function signal.clear_aspect(pos, skip_dst_notify) + local main_pts = advtrains.encode_pos(pos) + local old_tbl = signal.aspects[main_pts] + local old_remote = old_tbl and old_tbl.remote + + -- unregister from old remote + if old_remote then + signal.distant_refs[old_remote][main_pts] = nil + end + + signal.aspects[main_pts] = nil + -- apply aspect on main signal, this also checks new_remote + signal.reapply_aspect(main_pts) + + -- notify my distants about this change (with limit 2) + if not skip_dst_notify then + signal.notify_distants_of(main_pts, 2) end end --- should be called when aspect has changed on this signal. -function advtrains.interlocking.signal_on_aspect_changed(pos) - local ipts, iconn = advtrains.interlocking.db.get_ip_by_signalpos(pos) - if not ipts then return end - local ipos = minetest.string_to_pos(ipts) +-- Clear any info about aspects from this signal, without resetting/reapplying the aspect. +-- Supposed to be used for legacy on-off signals when the on-off toggle is used +function signal.unregister_aspect(pos) + local main_pts = advtrains.encode_pos(pos) + local old_tbl = signal.aspects[main_pts] + local old_remote = old_tbl and old_tbl.remote - advtrains.invalidate_all_paths_ahead(ipos) + -- unregister from old remote + if old_remote then + signal.distant_refs[old_remote][main_pts] = nil + end + + signal.aspects[main_pts] = nil end -function advtrains.interlocking.signal_rc_handler(pos, node, player, itemstack, pointed_thing) - local pname = player:get_player_name() - local control = player:get_player_control() - if control.aux1 then - advtrains.interlocking.show_ip_form(pos, pname) +-- Notify distant signals of main_pts of a change in the aspect of this signal +-- +function signal.notify_distants_of(main_pts, limit) + atdebug("notify_distants_of",advtrains.decode_pos(main_pts),"limit",limit) + if limit <= 0 then return end - - local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos) - if sigd then - advtrains.interlocking.show_signalling_form(sigd, pname) - else - local ndef = minetest.registered_nodes[node.name] - if ndef.advtrains and ndef.advtrains.set_aspect then - -- permit to set aspect manually - local function callback(pname, aspect) - advtrains.interlocking.signal_set_aspect(pos, aspect) + local dstrefs = signal.distant_refs[main_pts] + atdebug("dstrefs",dstrefs,"") + if dstrefs then + for dst,_ in pairs(dstrefs) do + -- ensure that the backref is still valid + local dst_asp = signal.aspects[dst] + if dst_asp and dst_asp.remote == main_pts then + signal.reapply_aspect(dst) + signal.notify_distants_of(dst, limit - 1) + else + atwarn("Distant signal backref is not purged: main =",main_pts,", distant =",dst,", remote =",dst_asp.remote,"") end - local isasp = ndef.advtrains.get_aspect(pos, node) - - advtrains.interlocking.show_signal_aspect_selector( - pname, - ndef.advtrains.supported_aspects, - "Set aspect manually", callback, - isasp) - else - --static signal - only IP - advtrains.interlocking.show_ip_form(pos, pname) end end end --- Returns the aspect the signal at pos is supposed to show -function advtrains.interlocking.signal_get_supposed_aspect(pos) - local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos) - if sigd then - local tcbs = advtrains.interlocking.db.get_tcbs(sigd) - if tcbs.aspect then - return convert_aspect_if_necessary(tcbs.aspect) - end - end - return DANGER; -end +function signal.notify_trains(pos) + local ipts, iconn = advtrains.interlocking.db.get_ip_by_signalpos(pos) + if not ipts then return end + local ipos = minetest.string_to_pos(ipts) --- Returns the actual aspect of the signal at position, as returned by the nodedef. --- returns nil when there's no signal at the position -function advtrains.interlocking.signal_get_aspect(pos) - local node=advtrains.ndb.get_node(pos) - local ndef=minetest.registered_nodes[node.name] - if ndef and ndef.advtrains and ndef.advtrains.get_aspect then - local asp = ndef.advtrains.get_aspect(pos, node) - if not asp then asp = DANGER end - return convert_aspect_if_necessary(asp) - end - return nil + -- FIXME: invalidate_all_paths_ahead does not appear to always work as expected + --advtrains.invalidate_all_paths_ahead(ipos) + minetest.after(0, advtrains.invalidate_all_paths, ipos) end --- Returns the "supported_aspects" of the signal at position, as returned by the nodedef. --- returns nil when there's no signal at the position -function advtrains.interlocking.signal_get_supported_aspects(pos) - local node=advtrains.ndb.get_node(pos) - local ndef=minetest.registered_nodes[node.name] - if ndef and ndef.advtrains and ndef.advtrains.supported_aspects then - local asp = ndef.advtrains.supported_aspects - return asp +-- Update waiting trains and distant signals about a changed signal aspect +-- Must be called when a signal's aspect changes through some other means +-- and not via the signal mechanism +function signal.notify_on_aspect_changed(pos, skip_dst_notify) + signal.notify_trains(pos) + if not skip_dst_notify then + signal.notify_distants_of(advtrains.encode_pos(pos), 2) end - return nil end -local players_assign_ip = {} +-- Gets the stored main aspect and distant signal position for this signal +-- This information equals the information last passed to set_aspect +-- It does not take into consideration the actual speed signalling, please use +-- get_aspect_info() for this +-- pos: the position of the signal +-- returns: main_aspect, dst_pos +function signal.get_aspect(pos) + local aspt = signal.aspects[advtrains.encode_pos(pos)] + local ma,dp = signal.get_aspect_internal(pos, aspt) + return ma, dp and advtrains.decode_pos(dp) +end --- shows small info form for signal IP state/assignment --- only_notset: show only if it is not set yet (used by signal tcb assignment) -function advtrains.interlocking.show_ip_form(pos, pname, only_notset) - if not minetest.check_player_privs(pname, "interlocking") then - return - end - local form = "size[7,5]label[0.5,0.5;Signal at "..minetest.pos_to_string(pos).."]" - advtrains.interlocking.db.check_for_duplicate_ip(pos) - local pts, connid = advtrains.interlocking.db.get_ip_by_signalpos(pos) - if pts then - form = form.."label[0.5,1.5;Influence point is set at "..pts.."/"..connid.."]" - form = form.."button_exit[0.5,2.5; 5,1;set;Move]" - form = form.."button_exit[0.5,3.5; 5,1;clear;Clear]" - local ipos = minetest.string_to_pos(pts) - ipmarker(ipos, connid, pos) - else - form = form.."label[0.5,1.5;Influence point is not set.]" - form = form.."label[0.5,2.0;It is recommended to set an influence point.]" - form = form.."label[0.5,2.5;This is the point where trains will obey the signal.]" - - form = form.."button_exit[0.5,3.5; 5,1;set;Set]" - end - if not only_notset or not pts then - minetest.show_formspec(pname, "at_il_ipassign_"..minetest.pos_to_string(pos), form) - end +local function cache_mainaspects(ndefat) + ndefat.main_aspects_lookup = {} + for _,ma in ipairs(ndefat.main_aspects) do + ndefat.main_aspects_lookup[ma.name] = ma + end + ndefat.main_aspects_lookup[signal.MASP_HALT.name] = signal.MASP_HALT.name -- halt is always defined + ndefat.main_aspects_lookup[signal.MASP_DEFAULT.name] = ndefat.main_aspects[1] -- default is the first one end -minetest.register_on_player_receive_fields(function(player, formname, fields) - local pname = player:get_player_name() - if not minetest.check_player_privs(pname, {train_operator=true, interlocking=true}) then - return - end - local pts = string.match(formname, "^at_il_ipassign_([^_]+)$") - local pos - if pts then - pos = minetest.string_to_pos(pts) - end - if pos then - if fields.set then - advtrains.interlocking.signal_init_ip_assign(pos, pname) - elseif fields.clear then - advtrains.interlocking.db.clear_ip_by_signalpos(pos) - clean_ipmarker(pos) - end - end -end) --- inits the signal IP assignment process -function advtrains.interlocking.signal_init_ip_assign(pos, pname) - if not minetest.check_player_privs(pname, "interlocking") then - minetest.chat_send_player(pname, "Insufficient privileges to use this!") - return +-- gets the main aspect. resolves named aspects to aspect table on demand +function signal.get_aspect_internal(pos, aspt) + -- look up node and nodedef + local node = advtrains.ndb.get_node_or_nil(pos) + local ndef = node and minetest.registered_nodes[node.name] + if not aspt then + -- oh, no main aspect, nevermind + return signal.MASP_HALT, nil, node, ndef end - --remove old IP - --advtrains.interlocking.db.clear_ip_by_signalpos(pos) - minetest.chat_send_player(pname, "Configuring Signal: Please look in train's driving direction and punch rail to set influence point.") + local ndefat = ndef.advtrains or {} + local masp = aspt.main or signal.MASP_HALT - players_assign_ip[pname] = pos + if type(masp) == "string" then + if masp=="_halt" then + masp = signal.MASP_HALT + elseif masp=="_default" and not ndefat.main_aspects then + -- case is fine, distant only signal + masp = signal.MASP_DEFAULT + else + assert(ndefat.main_aspects, "With named aspects, node needs advtrains.main_aspects table!") + -- resolve the main aspect from the mainaspects table + if not ndefat.main_aspects_lookup then + cache_mainaspects(ndefat) + end + masp = ndefat.main_aspects_lookup[aspt.main] or signal.MASP_DEFAULT + end + end + -- return whatever the main aspect is + return masp, aspt.remote, node, ndef end -minetest.register_on_punchnode(function(pos, node, player, pointed_thing) - local pname = player:get_player_name() - if not minetest.check_player_privs(pname, "interlocking") then - return - end - -- IP assignment - local signalpos = players_assign_ip[pname] - if signalpos then - if vector.distance(pos, signalpos)<=50 then - local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, advtrains.all_tracktypes) - if node_ok and #conns == 2 then - - local yaw = player:get_look_horizontal() - local plconnid = advtrains.yawToClosestConn(yaw, conns) - - -- add assignment if not already present. - local pts = advtrains.roundfloorpts(pos) - if not advtrains.interlocking.db.get_ip_signal_asp(pts, plconnid) then - advtrains.interlocking.db.set_ip_signal(pts, plconnid, signalpos) - ipmarker(pos, plconnid, signalpos) - minetest.chat_send_player(pname, "Configuring Signal: Successfully set influence point") - else - minetest.chat_send_player(pname, "Configuring Signal: Influence point of another signal is already present!") - end - else - minetest.chat_send_player(pname, "Configuring Signal: This is not a normal two-connection rail! Aborted.") - end +-- For the signal at pos, get the "aspect info" table. This contains the speed signalling information at this location +function signal.get_aspect_info(pos) + -- get aspect internal + local aspt = signal.aspects[advtrains.encode_pos(pos)] + local masp, remote, node, ndef = signal.get_aspect_internal(pos, aspt) + -- call into ndef + if ndef.advtrains and ndef.advtrains.get_aspect_info then + local ai = ndef.advtrains.get_aspect_info + if type(ai)=="function" then + ai = ai(pos, masp) + end + if type(ai)=="table" then + atdebug(pos,"aspectinfo",ai) + return ai else - minetest.chat_send_player(pname, "Configuring Signal: Node is too far away. Aborted.") + error("For node "..node.name..": ndef.advtrains.get_aspect_info must be function or table") end - players_assign_ip[pname] = nil + end -end) - - ---== aspect selector ==-- +end -local players_aspsel = {} ---[[ -suppasp: "supported_aspects" table -purpose: form title string -callback: func(pname, aspect) called on form submit -isasp: aspect currently set -]] -function advtrains.interlocking.show_signal_aspect_selector(pname, p_suppasp, p_purpose, callback, isasp) - local suppasp = p_suppasp or { - main = {0, -1}, dst = {false}, shunt = false, info = {}, - } - local purpose = p_purpose or "" - - local form = "size[7,7]label[0.5,0.5;Select Signal Aspect:]" - form = form.."label[0.5,1;"..purpose.."]" - - form = form.."label[0.5,1.5;== Main Signal ==]" - local selid = 1 - local entries = {} - for idx, spv in ipairs(suppasp.main) do - local entry - if spv == 0 then - entry = "Halt" - elseif spv == -1 then - entry = "Continue at maximum speed" - elseif not spv then - entry = "Continue\\, speed limit unchanged (no info)" - else - entry = "Continue at speed of "..spv +-- Called when either this signal has changed its main aspect +-- or when this distant signal's currently assigned main signal has changed its aspect +-- It retrieves the signal's main aspect and aspect info and calls apply_aspect of the node definition +-- to update the signal's appearance and aspect info +-- pts: The signal position to update as encoded_pos +-- returns: the return value of the nodedef call which may be aspect_info +function signal.reapply_aspect(pts) + -- get aspt + local aspt = signal.aspects[pts] + atdebug("reapply_aspect",advtrains.decode_pos(pts),"aspt",aspt) + local pos = advtrains.decode_pos(pts) + -- resolve mainaspect table by name + local masp, remote, node, ndef = signal.get_aspect_internal(pos, aspt) + -- if we have remote, resolve remote + local rem_masp, rem_aspi + if remote then + -- register in remote signal as distant + if not signal.distant_refs[remote] then + signal.distant_refs[remote] = {} end - -- hack: the crappy formspec system returns the label, not the index. save the index in it. - entries[idx] = idx.."| "..entry - if isasp and spv == (isasp.main or false) then - selid = idx + signal.distant_refs[remote][pts] = true + local rem_aspt = signal.aspects[remote] + atdebug("resolving remote",advtrains.decode_pos(remote),"aspt",rem_aspt) + local rem_pos = advtrains.decode_pos(remote) + rem_masp, _, _, rem_ndef = signal.get_aspect_internal(rem_pos, rem_aspt) + if rem_masp then + if rem_ndef.advtrains and rem_ndef.advtrains.get_aspect_info then + rem_aspi = rem_ndef.advtrains.get_aspect_info(rem_pos, rem_masp) + end end end - form = form.."dropdown[0.5,2;6;main;"..table.concat(entries, ",")..";"..selid.."]" + -- call into ndef + atdebug("applying to",pos,": main_asp",masp,"rem_masp",rem_masp,"rem_aspi",rem_aspi) + if ndef.advtrains and ndef.advtrains.apply_aspect then + ndef.advtrains.apply_aspect(pos, node, masp, rem_masp, rem_aspi) + end + -- notify trains + signal.notify_trains(pos) +end - - form = form.."label[0.5,3;== Shunting ==]" - if suppasp.shunt == nil then - local st = 1 - if isasp and isasp.shunt then st=2 end - form = form.."dropdown[0.5,3.5;6;shunt_free;---,allowed;"..st.."]" +-- Update this signal's aspect based on the set route +-- +function signal.update_route_aspect(tcbs, skip_dst_notify) + if tcbs.signal then + local asp = tcbs.route_aspect or "_halt" + local rem = tcbs.route_remote + signal.set_aspect(tcbs.signal, asp, rem, skip_dst_notify) end +end - form = form.."label[0.5,4.5;== Distant Signal ==]" - local selid = 1 - local entries = {} - for idx, spv in ipairs(suppasp.dst) do - local entry - if spv == 0 then - entry = "Expect to stop at the next signal" - elseif spv == -1 then - entry = "Expect to pass the next signal at maximum speed" - elseif not spv then - entry = "No info" - else - entry = string.format("Expect to pass the next signal at speed of %d", spv) - end - entries[idx] = idx.."| "..entry - if isasp and spv == (isasp.dst or false) then - selid = idx +-- Returns how capable the signal is with regards to aspect setting +-- 0: not a signal at all +-- 1: signal has get_aspect_info() but the aspect is not variable (e.g. a sign) +-- 2: signal has apply_aspect() but does not have main aspects (e.g. a pure distant signal) +-- 3: Full capabilities, signal has main aspects and can be used as main/shunt signal (can be start/endpoint of a route) +function signal.get_signal_cap_level(pos) + local node = advtrains.ndb.get_node_or_nil(pos) + local ndef = node and minetest.registered_nodes[node.name] + local ndefat = ndef and ndef.advtrains + if ndefat and ndefat.get_aspect_info then + if ndefat.apply_aspect then + if ndefat.main_aspects then + return 3 + end + return 2 end + return 1 end - form = form.."dropdown[0.5,5;6;dst;"..table.concat(entries, ",")..";"..selid.."]" - - form = form.."button_exit[0.5,6;5,1;save;Save signal aspect]" - - local token = advtrains.random_id() - - minetest.show_formspec(pname, "at_il_sigaspdia_"..token, form) - - minetest.after(1, function() - players_aspsel[pname] = { - suppasp = suppasp, - callback = callback, - token = token, - } - end) + return 0 end -local function usebool(sup, val, free) - if sup == nil then - return val==free - else - return sup +---------------- + +function signal.can_dig(pos) + local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos) + if sigd then + local tcbs = advtrains.interlocking.db.get_tcbs(sigd) + if tcbs.routeset then + return false + end end + return true end --- other side of hack: extract the index -local function ddindex(val) - return tonumber(string.match(val, "^(%d+)|")) +function signal.after_dig(pos, oldnode, oldmetadata, player) + -- unassign signal if necessary + local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos) + if sigd then + local tcbs = advtrains.interlocking.db.get_tcbs(sigd) + advtrains.interlocking.db.set_sigd_for_signal(pos, nil) + tcbs.signal = nil + tcbs.route_aspect = nil + tcbs.route_remote = nil + minetest.chat_send_player(player:get_player_name(), "Signal has been unassigned. Name and routes are kept for reuse.") + end + -- TODO clear influence point + advtrains.interlocking.signal.unregister_aspect(pos) end --- TODO use non-hacky way to parse outputs - -minetest.register_on_player_receive_fields(function(player, formname, fields) +function signal.on_rightclick(pos, node, player, itemstack, pointed_thing) local pname = player:get_player_name() - local psl = players_aspsel[pname] - if psl then - if formname == "at_il_sigaspdia_"..psl.token then - if fields.save then - local maini = ddindex(fields.main) - if not maini then return end - local dsti = ddindex(fields.dst) - if not dsti then return end - local asp = { - main = psl.suppasp.main[maini], - dst = psl.suppasp.dst[dsti], - shunt = usebool(psl.suppasp.shunt, fields.shunt_free, "allowed"), - info = {} - } - psl.callback(pname, asp) - end - else - players_aspsel[pname] = nil - end - end - -end) + local control = player:get_player_control() + advtrains.interlocking.show_signal_form(pos, node, pname, control.aux1) +end + +advtrains.interlocking.signal = signal |