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"mesecons_switch:mesecon_switch_on", param2=node.param2}) mesecon.receptor_on(pos) minetest.sound_play("mesecons_switch", {pos=pos}) end, on_updated_from_nodedb = function(pos, node) mesecon.receptor_off(pos) end, luaautomation = { getstate = "off", setstate = function(pos, node, newstate) if newstate=="on" then advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_on", param2=node.param2}) mesecon.receptor_on(pos) end end, }, }) minetest.override_item("mesecons_switch:mesecon_switch_on", { groups = { dig_immediate=2, save_in_nodedb=1, not_in_creative_inventory=1, }, on_rightclick = function (pos, node) advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2}) mesecon.receptor_off(pos) minetest.sound_play("mesecons_switch", {pos=pos}) end, on_updated_from_nodedb = function(pos, node) mesecon.receptor_on(pos) end, luaautomation = { getstate = "on", setstate = function(pos, node, newstate) if newstate=="off" then advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2}) mesecon.receptor_off(pos) end end, }, })