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#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This program is free software. It comes without any warranty, to
# the extent permitted by applicable law. You can redistribute it
# and/or modify it under the terms of the Do What The Fuck You Want
# To Public License, Version 2, as published by Sam Hocevar. See
# COPYING for more details.

# Made by Jogge, modified by celeron55
# 2011-05-29: j0gge: initial release
# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
#                        to make it easily executable on Linux
# 2011-07-30: WF: Support for content types extension, refactoring
# 2011-07-30: erlehmann: PEP 8 compliance.

# Requires Python Imaging Library: http://www.pythonware.com/products/pil/

# Some speed-up: ...lol, actually it slows it down.
#import psyco ; psyco.full()
#from psyco.classes import *

import zlib
import os
import string
import time
import getopt
import sys
import array
import cStringIO
from PIL import Image, ImageDraw, ImageFont, ImageColor

TRANSLATION_TABLE = {
    1: 0x800,  # CONTENT_GRASS
    4: 0x801,  # CONTENT_TREE
    5: 0x802,  # CONTENT_LEAVES
    6: 0x803,  # CONTENT_GRASS_FOOTSTEPS
    7: 0x804,  # CONTENT_MESE
    8: 0x805,  # CONTENT_MUD
    10: 0x806,  # CONTENT_CLOUD
    11: 0x807,  # CONTENT_COALSTONE
    12: 0x808,  # CONTENT_WOOD
    13: 0x809,  # CONTENT_SAND
    18: 0x80a,  # CONTENT_COBBLE
    19: 0x80b,  # CONTENT_STEEL
    20: 0x80c,  # CONTENT_GLASS
    22: 0x80d,  # CONTENT_MOSSYCOBBLE
    23: 0x80e,  # CONTENT_GRAVEL
    24: 0x80f,  # CONTENT_SANDSTONE
    25: 0x810,  # CONTENT_CACTUS
    26: 0x811,  # CONTENT_BRICK
    27: 0x812,  # CONTENT_CLAY
    28: 0x813,  # CONTENT_PAPYRUS
    29: 0x814}  # CONTENT_BOOKSHELF


def hex_to_int(h):
    i = int(h, 16)
    if(i > 2047):
        i -= 4096
    return i


def hex4_to_int(h):
    i = int(h, 16)
    if(i > 32767):
        i -= 65536
    return i


def int_to_hex3(i):
    if(i < 0):
        return "%03X" % (i + 4096)
    else:
        return "%03X" % i


def int_to_hex4(i):
    if(i < 0):
        return "%04X" % (i + 65536)
    else:
        return "%04X" % i


def getBlockAsInteger(p):
    return p[2]*16777216 + p[1]*4096 + p[0]

def unsignedToSigned(i, max_positive):
    if i < max_positive:
        return i
    else:
        return i - 2*max_positive

def getIntegerAsBlock(i):
    x = unsignedToSigned(i % 4096, 2048)
    i = int((i - x) / 4096)
    y = unsignedToSigned(i % 4096, 2048)
    i = int((i - y) / 4096)
    z = unsignedToSigned(i % 4096, 2048)
    return x,y,z

def limit(i, l, h):
    if(i > h):
        i = h
    if(i < l):
        i = l
    return i


def usage():
    print("TODO: Help")
try:
    opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
        "output=", "bgcolor=", "scalecolor=", "origincolor=",
        "playercolor=", "draworigin", "drawplayers", "drawscale",
        "drawunderground"])
except getopt.GetoptError as err:
    # print help information and exit:
    print(str(err))  # will print something like "option -a not recognized"
    usage()
    sys.exit(2)

path = "../world/"
output = "map.png"
border = 0
scalecolor = "black"
bgcolor = "white"
origincolor = "red"
playercolor = "red"
drawscale = False
drawplayers = False
draworigin = False
drawunderground = False

sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16

for o, a in opts:
    if o in ("-h", "--help"):
        usage()
        sys.exit()
    elif o in ("-i", "--input"):
        path = a
    elif o in ("-o", "--output"):
        output = a
    elif o == "--bgcolor":
        bgcolor = ImageColor.getrgb(a)
    elif o == "--scalecolor":
        scalecolor = ImageColor.getrgb(a)
    elif o == "--playercolor":
        playercolor = ImageColor.getrgb(a)
    elif o == "--origincolor":
        origincolor = ImageColor.getrgb(a)
    elif o == "--drawscale":
        drawscale = True
        border = 40
    elif o == "--drawplayers":
        drawplayers = True
    elif o == "--draworigin":
        draworigin = True
    elif o == "--drawunderground":
        drawunderground = True
    else:
        assert False, "unhandled option"

if path[-1:] != "/" and path[-1:] != "\\":
    path = path + "/"

# Load color information for the blocks.
colors = {}
try:
    f = file("colors.txt")
except IOError:
    f = file(os.path.join(os.path.dirname(__file__), "colors.txt"))
for line in f:
    values = string.split(line)
    colors[int(values[0], 16)] = (
        int(values[1]),
        int(values[2]),
        int(values[3]))
f.close()

xlist = []
zlist = []

# List all sectors to memory and calculate the width and heigth of the
# resulting picture.

conn = None
cur = None
if os.path.exists(path + "map.sqlite"):
    import sqlite3
    conn = sqlite3.connect(path + "map.sqlite")
    cur = conn.cursor()
    
    cur.execute("SELECT `pos` FROM `blocks`")
    while True:
        r = cur.fetchone()
        if not r:
            break
        
        x, y, z = getIntegerAsBlock(r[0])
        
        if x < sector_xmin or x > sector_xmax:
            continue
        if z < sector_zmin or z > sector_zmax:
            continue
        
        xlist.append(x)
        zlist.append(z)

if os.path.exists(path + "sectors2"):
    for filename in os.listdir(path + "sectors2"):
        for filename2 in os.listdir(path + "sectors2/" + filename):
            x = hex_to_int(filename)
            z = hex_to_int(filename2)
            if x < sector_xmin or x > sector_xmax:
                continue
            if z < sector_zmin or z > sector_zmax:
                continue
            xlist.append(x)
            zlist.append(z)

if os.path.exists(path + "sectors"):
    for filename in os.listdir(path + "sectors"):
        x = hex4_to_int(filename[:4])
        z = hex4_to_int(filename[-4:])
        if x < sector_xmin or x > sector_xmax:
            continue
        if z < sector_zmin or z > sector_zmax:
            continue
        xlist.append(x)
        zlist.append(z)

# Get rid of doubles
xlist, zlist = zip(*sorted(set(zip(xlist, zlist))))

minx = min(xlist)
minz = min(zlist)
maxx = max(xlist)
maxz = max(zlist)

w = (maxx - minx) * 16 + 16
h = (maxz - minz) * 16 + 16

print("w=" + str(w) + " h=" + str(h))

im = Image.new("RGB", (w + border, h + border), bgcolor)
draw = ImageDraw.Draw(im)
impix = im.load()

stuff = {}

starttime = time.time()

CONTENT_WATER = 2