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-rwxr-xr-xadvtrains_train_steam/init.lua12
1 files changed, 11 insertions, 1 deletions
diff --git a/advtrains_train_steam/init.lua b/advtrains_train_steam/init.lua
index b8d9adb..461aa91 100755
--- a/advtrains_train_steam/init.lua
+++ b/advtrains_train_steam/init.lua
@@ -43,6 +43,7 @@ advtrains.register_wagon("newlocomotive", {
self.old_anim_velocity=advtrains.abs_ceil(velocity)
end
end,
+
custom_on_activate = function(self, staticdata_table, dtime_s)
minetest.add_particlespawner({
amount = 10,
@@ -84,7 +85,7 @@ advtrains.register_wagon("detailed_steam_engine", {
{
name=S("Driver Stand (left)"),
attach_offset={x=-5, y=10, z=-10},
- view_offset={x=0, y=6, z=0},
+ view_offset={x=9, y=-2, z=-6},
driving_ctrl_access=true,
group = "dstand",
},
@@ -111,6 +112,14 @@ advtrains.register_wagon("detailed_steam_engine", {
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
self.old_anim_velocity=advtrains.abs_ceil(velocity)
end
+ if velocity > 0 and not self.sound_loop_handle then
+ self.sound_loop_handle = minetest.sound_play({name="advtrains_steam_loop", gain=2}, {object = self.object, loop=true})
+ elseif velocity==0 then
+ if self.sound_loop_handle then
+ minetest.sound_stop(self.sound_loop_handle)
+ self.sound_loop_handle = nil
+ end
+ end
end,
custom_on_activate = function(self, staticdata_table, dtime_s)
minetest.add_particlespawner({
@@ -141,6 +150,7 @@ advtrains.register_wagon("detailed_steam_engine", {
end,
drops={"default:steelblock 4"},
horn_sound = "advtrains_steam_whistle",
+
}, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png")
advtrains.register_wagon("wagon_default", {