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string reader Also remove unused & unimplemented script_error_handler Add a reader with default value * Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02 | * Add player inventory callbacksSmallJoker2018-04-02 | * Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28 | * Add `on_auth_fail` callback (#7039)red-0012018-02-15 | | | Called when a client fails to supply the correct password for the account it's attempting to login as. * Fix crash on can_bypass_userlimit returning non-booleanrubenwardy2018-01-03 | * Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04 | | | | | | | | | * Implement minetest.register_on_userlimit_check This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP Only one mod needs to permit it. Move core part for builtin privileges checks to builtin * Modernize source code: last part (#6285)Loïc Blot2017-08-20 | | | | | | | | | | | * Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes * Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez2016-06-11 | * Push error handler afresh each time lua_pcall is usedKahrl2015-08-27 | | | | | Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace. * SAPI: Track last executed mod and include in error messageskwolekr2015-08-12 | * Improve Script CPP API diagnosticskwolekr2015-08-05 | * Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13 | * Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19 | | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators * Add minetest.register_on_punchplayerBrandon2015-05-15 | * Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-07 | * Use "core" namespace internallyShadowNinja2014-05-08 | * Add 'on_prejoinplayer' callbackkaeza2013-12-12 | * Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14 | * Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-04 | * Move scriptapi to separate folder (by sapier)sapier2013-05-25 On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)