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/td> * Optimize string (mis)handling (#8128)Jozef Behran2019-05-18 * Fix various code issues found by cppcheck (#7741)Paramat2018-09-23 * 'fix' LINT, use InventoryLocation==SmallJoker2018-04-02 * Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02 * Add player inventory callbacksSmallJoker2018-04-02 * Remove DSTACK support (#6346)Loïc Blot2017-08-30 * Optimize headers (part 2) (#6272)Loïc Blot2017-08-18 * Modernize various files (part 2)Loic Blot2017-08-18 * Player collisionbox: Make settableTeTpaAka2017-07-21 * C++11 cleanup inventorymanager (#6077)Vincent Glize2017-07-01 * Rename Scripting API files for consistencyShadowNinja2017-04-25 * [CSM] Client side moddingLoic Blot2017-03-13 * Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-08 * Move PP() and PP2() macros to basic_macros.hRogier2016-12-24 * Clean up StrfndShadowNinja2016-03-19 * Rename macros with two leading underscoresShadowNinja2015-10-14 * Change i++ to ++iDavid Jones2015-08-25 * Fix inventory replace bugest312015-08-19 * MoveItemSomewhere double bugfixest312015-07-19 * Inventory manager style cleanup and further checksest312015-07-01 * Add MoveSomewhere inventory actionest312015-06-23 * Fix bug when craft input isn't replacedTeTpaAka2015-06-22 *