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-rw-r--r--damage.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/damage.lua b/damage.lua
index 3fc1d97..b39fe67 100644
--- a/damage.lua
+++ b/damage.lua
@@ -1,7 +1,7 @@
--damage.lua
--a globalstep that damages players overrolled by trains.
-advtrains.player_to_wagon_mapping={}
+advtrains.player_to_train_mapping={}
local tmr=0
minetest.register_globalstep(function(dtime)
@@ -13,7 +13,7 @@ minetest.register_globalstep(function(dtime)
for _, object in pairs(minetest.get_objects_inside_radius(pos, 1)) do
local le=object:get_luaentity()
if le and le.is_wagon and le.initialized and le:train() then
- if (not advtrains.player_to_wagon_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_wagon_mapping[player:get_player_name()].train_id) and math.abs(le:train().velocity)>2 then
+ if (not advtrains.player_to_train_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_train_mapping[player:get_player_name()]) and math.abs(le:train().velocity)>2 then
--player:punch(object, 1000, {damage={fleshy=3*math.abs(le:train().velocity)}})
player:set_hp(player:get_hp()-math.abs(le:train().velocity)-3)
end