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Diffstat (limited to 'privilege_guide.txt')
-rw-r--r-- | privilege_guide.txt | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/privilege_guide.txt b/privilege_guide.txt deleted file mode 100644 index 7c4952f..0000000 --- a/privilege_guide.txt +++ /dev/null @@ -1,33 +0,0 @@ - -### Advtrains Privilege Guide -All privileges are automatically granted to singleplayer, but for -multiplayer servers this might be interesting. -There are 3 groups of privileges introduced by advtrains: - -## Trains -For a player to build his own trains and driving them, the player needs -the 'train_operator' privilege. This privilege no longer allows him to -control any train, only the ones that he owns or that he is whitelisted on. -The owner of a wagon can write a whitelist which players are allowed to -operate his wagon using the wagon properties dialog. -Players having the 'train_admin' privilege can always drive, build and -destroy any train. - -## Tracks* -The area 1 node around and 4 nodes up from each track node is protected. -Players that don't have the 'track_builder' privilege can not build or -dig (or modify) anything inside this area. -If any player tries to modify anything that is in the area of a track -node and this track node is protected from him, he also can not do this. -(that said, while checking protection, the area around a track is -treated as the track node itself) - -## Turnouts and Signals* -Players without the 'railway_operator' privilege can not operate signals -and turnouts. - -* If the configuration option 'advtrains_allow_build_to_owner' is set, -an exception applies to players missing the required privileges when -they are in a protected area that they have access to. Whether the -area is protected from others is checked by checking for protection -against a dummy player called '*dummy*' |