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diff --git a/privilege_guide.txt b/privilege_guide.txt new file mode 100644 index 0000000..cb282d0 --- /dev/null +++ b/privilege_guide.txt @@ -0,0 +1,43 @@ + +### Advtrains Privilege Guide +All privileges are automatically granted to singleplayer, but for +multiplayer servers this might be interesting. +In this document, "protected from" means the player does NOT have access to the area, while "protected by" means the player has (semi-)exclusive access to the area. +There are 3 groups of privileges introduced by advtrains: + +## Trains +For a player to build his own trains and driving them, the player needs +the 'train_operator' privilege. This privilege no longer allows him to +control any train, only the ones that he owns or that he is whitelisted on. +The owner of a wagon can write a whitelist which players are allowed to +operate his wagon using the wagon properties dialog. +Players having the 'train_admin' privilege can always drive, build and +destroy any train. + +## Tracks* +The area 1 node around and 4 nodes up from each track node is protected. +Players that don't have the 'track_builder' privilege can not build or +dig (or modify) anything inside this area. +If a player has this privilege and tries to modify anything that is in the area of a track node which is protected from him, he also can not do this. +(that said, while checking protection, the area around a track is +treated as the track node itself) +Note that having 'protection_bypass' automatically implies 'track_builder' due to internal engine mechanics. (see comments in source code) + +## Turnouts and Signals* +Players without the 'railway_operator' privilege can not operate signals +and turnouts. + +* If the configuration option 'advtrains_allow_build_to_owner' is set, +an exception applies to players missing the required privileges when +they are in a protected area that they have access to. Whether the +area is protected from others is checked by checking for protection +against a dummy player called '*dummy*' + +## Privileges of extensions: + +* atlatc: +This privilege allows to create and modify LUA code in LuaATC rails added by the advtrains_luaautomation mod, as well as to create and manage code environments. + +* interlocking: +This privilege allows to build, set up, configure and control all sorts of interlocking equipment. +Players without this privilege are still allowed to set and cancel routes (under the condition that they have train_operator).
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