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-rw-r--r--readme.txt25
1 files changed, 15 insertions, 10 deletions
diff --git a/readme.txt b/readme.txt
index de2a7fd..e095ba4 100644
--- a/readme.txt
+++ b/readme.txt
@@ -2,18 +2,25 @@
## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)
-For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
+For up-to-date information, visit https://advtrains.de/
-
-Manual:
-See manual.pdf (might not be up to date)
-For information on LuaATC see the file inside the advtrains_luaautomation mod directory.
-
-License of code: LGPL 2.1
+License of code: GNU AGPL version 3
License of media: CC-BY-SA 3.0
+(up to commit 1bb1d8, the license has been LGPL 2.1)
+
Contributions:
+Coding:
+Various features and bugfixes have been contributed by:
+- gpcf
+- Blockhead
+- ywang
+Small code contributions:
+- h-v-smacker
+- NaruTrey
+
+Assets:
Gravel Texture : from Minetest Game
Initial rail model/texture : DS-minetest
Models for signals/bumpers : mbb
@@ -21,8 +28,6 @@ Steam engine / wagon texture: mbb
Detailed Steam engine : mbb / Krokoschlange(animation)
Industrial engine/wagons : mbb
Inventory images : mbb
-Small code contributions : NaruTrey
-Major code contributions : gpcf
Mod Description : hajo
Sounds:
advtrains_crossing_bell : Codesound
@@ -36,6 +41,6 @@ gpcf (Linuxworks server)
imcasper (tss Branch)
-If I forgot someone please punish me for that.
+If I forgot someone please punish me for that. Also see the Git commit log.
You can see this mod in action on Linuxworks Next Generation server.