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+## ADVTRAINS ## realistic trains in Minetest!
+by orwell96 and contributors(see below)
+
+For up-to-date information, visit https://advtrains.de/
+
+License of code: GNU AGPL version 3
+License of media: CC-BY-SA 3.0
+
+(up to commit 1bb1d8, the license has been LGPL 2.1)
+
+Contributions:
+
+Coding:
+Various features and bugfixes have been contributed by:
+- gpcf
+- Blockhead
+- ywang
+Small code contributions:
+- h-v-smacker
+- NaruTrey
+
+Assets:
+Gravel Texture : from Minetest Game
+Initial rail model/texture : DS-minetest
+Models for signals/bumpers : mbb
+Steam engine / wagon texture: mbb
+Detailed Steam engine : mbb / Krokoschlange(animation)
+Industrial engine/wagons : mbb
+Inventory images : mbb
+Mod Description : hajo
+Sounds:
+advtrains_crossing_bell : Codesound
+advtrains_japan_horn : Codesound
+advtrains_steam_whistle : googol
+advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
+advtrains_subway_* : Gabriel (gbl08ma)
+45 degree platforms design : Och_Noe
+
+Testers:
+gpcf (Linuxworks server)
+imcasper (tss Branch)
+
+
+If I forgot someone please punish me for that. Also see the Git commit log.
+
+You can see this mod in action on Linuxworks Next Generation server.