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* shorten readme file rapidly since I always forget to update itorwell962016-10-27
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* Revert "also remove two xcfs in the textures folder"orwell962016-10-27
| | | | This reverts commit 33fe29b3a5b5636761e14aae23b1cfe04397e0a7.
* Merge pull request #9 from gpcf/masterorwell962016-10-27
|\ | | | | Added a Makefile that provides small .zip files for installation
| * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-10-26
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* | add smoke: remove debug messageorwell962016-10-26
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* | fix crash on getting on wagon, caused by nonexistant tableorwell962016-10-26
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* | add smoke to steam engineorwell962016-10-26
| | | | | | | | feature may behave strange or not work at all until latest git version!
| * Added makefile that creates a .zip and a .tar.gz file for installation.Gabriel Pérez-Cerezo2016-10-23
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| * Revert "remove all .blend and additional files that are not part of the mod ↵Gabriel Pérez-Cerezo2016-10-23
|/ | | | | | from the repository" This reverts commit 7c53f1692217ca0f6f10babe99054bf443171a16.
* also remove two xcfs in the textures folderorwell962016-10-22
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* remove all .blend and additional files that are not part of the mod from the ↵orwell962016-10-22
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* Merge branch 'master' of https://github.com/orwell96/advtrainsorwell962016-10-22
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| * Merge pull request #5 from gpcf/masterorwell962016-10-15
| |\ | | | | | | Now honors protections
| | * Fixed bug with protectionsGabriel Pérez-Cerezo2016-10-08
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| | * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-10-06
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| | * Fixed Bug introduced by bugfixGabriel Pérez-Cerezo2016-10-05
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| | * Fixed bug (unable to send message to player)Gabriel Pérez-Cerezo2016-10-05
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| | * Fixed crash problemGabriel Pérez-Cerezo2016-10-05
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| | * Now honors protectionsGabriel Pérez-Cerezo2016-10-04
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* | | make the attach position (the 'seat') selectableorwell962016-10-22
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* | | try to make engine animation workorwell962016-10-19
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* | some smaller slopesorwell962016-10-06
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* | add japanese wagon and engineorwell962016-10-06
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* add acceleration calculationorwell962016-09-29
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* fix train entities moving with wrong speedorwell962016-09-29
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* add owner system to prevent random train destroyingorwell962016-09-29
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* destructed wagons in survival give only steel back, user confirmation addedorwell962016-09-28
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* adding ability for custom on_step/destroy functions in wagon definitionorwell962016-09-28
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* add 45 degrees vertical railsorwell962016-09-18
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* add more crafting recipes and a manualorwell962016-09-17
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* add some items to the not-blocking-trains grouporwell962016-09-15
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* wtf did this file in here?orwell962016-09-15
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* relicensing under CC-BY-NC-SA and updationg readme.orwell962016-09-15
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* various improvements on signals and bumpersorwell962016-09-13
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* make switches not switchable when train is on it, and do neccessary stuff on ↵orwell962016-09-13
| | | | switching
* add electric signal and rotate signals for better placementorwell962016-09-13
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* add mesecon support for switches and signalsorwell962016-09-13
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* adding a signal.orwell962016-09-12
| | | | it is controllable by mesecons and by right click. it does not influence trains
* adding mbb's new texturesorwell962016-09-12
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* Adding crafting recipesorwell962016-09-12
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* fix item drops on rails, and throw bumpers out of the trackplacer tables, ↵orwell962016-09-12
| | | | because it caused confusion
* add bumpersorwell962016-09-12
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* Fix two trackplacer issuesorwell962016-08-30
| | | | | 1. you can't place tracks on non-walkable nodes 2. in certain situations no rail was placed at all
* removed 2 very annoying debug messages that should not go with 1.0orwell962016-08-29
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* Updating readme, and branching to v1.0orwell962016-08-29
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* implement track placing algorithm betterorwell962016-08-29
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* correcting an error that caused a crashorwell962016-08-28
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* correct wrongly rotated texture for subwayorwell962016-08-28
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* Add a subway train (and fix spelling mistake resulting in collision not workingorwell962016-08-28
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* Add a platform node, make some nodes (esp. fences) not blocking trains, ↵orwell962016-08-28
| | | | implement benchmarking better and optimize some things