aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-12-17
|\
| * Fix behavior when using get_look_yaw() instead of get_look_horizontal()orwell962016-12-13
| | | | | | | | get_look_yaw returns values that are 90° rotated
| * Don't decrease stack itemcount of slope placer in creativeorwell962016-12-13
| |
| * Implement better slope placement systemorwell962016-12-13
| | | | | | | | Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node.
| * increase couple validity radiusorwell962016-12-13
| |
| * try to fix damage bugorwell962016-12-05
| |
| * fix bug about seats on wagonorwell962016-12-04
| | | | | | | | sometimes a single character can cause great mess...
| * remove the legacy replacement lbms/abmsorwell962016-12-03
| | | | | | | | Until now, everyone should have updated at least once...
| * add description, screenshot and update manualorwell962016-12-03
| | | | | | | | also fix crafting recipe for box wagon
| * add/update crafting recipes for bumpers and detector railsorwell962016-11-29
| |
* | Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-11-28
|\|
| * Fix hud not disappearing when pressing Shift+Useorwell962016-11-25
| |
| * Delete unused texturesorwell962016-11-25
| |
* | Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-11-25
|\|
| * drop player on the platform if there is oneorwell962016-11-24
| |
| * document new train controls and add combination for getting offorwell962016-11-24
| |
| * change train controlling system and keybindingsorwell962016-11-24
| | | | | | | | also, fix various small bugs
| * adjust to new close_formspec feature (minetest 0d1c959)orwell962016-11-23
| | | | | | | | this won't break compatibility with older minetest versions.
| * Make mesecons optional againorwell962016-11-21
| |
* | Depends on MeseconsGabriel Pérez-Cerezo2016-11-12
|/
* update readme file with recent contributions (thanks everyone) and update ziporwell962016-11-11
| | | | I forgot it again!
* Change names of the images mbb committed and delete remaining $color.png imagesorwell962016-11-11
|
* Merge pull request #10 from mbblp/masterorwell962016-11-11
|\ | | | | | | add better textures The following commit will clean everything up a bit
| * add better texturesmbblp2016-11-11
|/
* Fix detector rails rotating when a train passesorwell962016-11-11
|
* update zip fileJorwell962016-11-11
|
* fix trackplacer patternmatching issue and implement failure messages betterorwell962016-11-11
| | | | also reindent the code that was broken by emacs(or so)
* Add detector railsorwell962016-11-10
|
* remove an unnecessary dump() instructionorwell962016-11-10
|
* Remove the "register_bumpers" workaround function and register them how they ↵orwell962016-11-10
| | | | should be registered
* tweak wagon_span values and model sizes/positionsorwell962016-11-10
| | | | Together with the rewritten collision system it should work for now.
* rewrite collision system againorwell962016-11-10
| | | | | this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
* integrate mbb's new train modelsorwell962016-11-06
| | | | | and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed.
* sandstone brick platformorwell962016-11-05
|
* 100th commit: disable debug messagesorwell962016-11-03
|
* make smoke also distribute horizontally a bitorwell962016-11-03
|
* Add a box wagonorwell962016-11-03
| | | | Alongside with coding wagon inventories, and several bugfixes
* move a line to correct behaviororwell962016-11-03
|
* rework entity handlingorwell962016-11-02
| | | | some modularization, clarify 'initialized' property, some re-implementations
* add 2 value sanity checks which should not be needed but are for any reasonorwell962016-10-29
| | | | | game crashed because of these values being nil, I don't know how these values could even become nil, but whatever. Interestingly, I never found the wagon entity that was causing the crashs
* fix unloaded map chunk travellingorwell962016-10-29
|
* Include zip in repo, because of hosting. No .tar.gz.orwell962016-10-27
|
* add .gitignore to not include the .zip and .tar.gz into the repoorwell962016-10-27
|
* shorten readme file rapidly since I always forget to update itorwell962016-10-27
|
* Revert "also remove two xcfs in the textures folder"orwell962016-10-27
| | | | This reverts commit 33fe29b3a5b5636761e14aae23b1cfe04397e0a7.
* Merge pull request #9 from gpcf/masterorwell962016-10-27
|\ | | | | Added a Makefile that provides small .zip files for installation
| * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-10-26
| |\ | |/ |/|
* | add smoke: remove debug messageorwell962016-10-26
| |
* | fix crash on getting on wagon, caused by nonexistant tableorwell962016-10-26
| |
* | add smoke to steam engineorwell962016-10-26
| | | | | | | | feature may behave strange or not work at all until latest git version!