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* Remove the "register_bumpers" workaround function and register them how they ↵orwell962016-11-10
| | | | should be registered
* tweak wagon_span values and model sizes/positionsorwell962016-11-10
| | | | Together with the rewritten collision system it should work for now.
* rewrite collision system againorwell962016-11-10
| | | | | this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
* integrate mbb's new train modelsorwell962016-11-06
| | | | | and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed.
* sandstone brick platformorwell962016-11-05
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* 100th commit: disable debug messagesorwell962016-11-03
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* make smoke also distribute horizontally a bitorwell962016-11-03
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* Add a box wagonorwell962016-11-03
| | | | Alongside with coding wagon inventories, and several bugfixes
* move a line to correct behaviororwell962016-11-03
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* rework entity handlingorwell962016-11-02
| | | | some modularization, clarify 'initialized' property, some re-implementations
* add 2 value sanity checks which should not be needed but are for any reasonorwell962016-10-29
| | | | | game crashed because of these values being nil, I don't know how these values could even become nil, but whatever. Interestingly, I never found the wagon entity that was causing the crashs
* fix unloaded map chunk travellingorwell962016-10-29
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* Include zip in repo, because of hosting. No .tar.gz.orwell962016-10-27
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* add .gitignore to not include the .zip and .tar.gz into the repoorwell962016-10-27
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* shorten readme file rapidly since I always forget to update itorwell962016-10-27
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* Revert "also remove two xcfs in the textures folder"orwell962016-10-27
| | | | This reverts commit 33fe29b3a5b5636761e14aae23b1cfe04397e0a7.
* Merge pull request #9 from gpcf/masterorwell962016-10-27
|\ | | | | Added a Makefile that provides small .zip files for installation
| * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-10-26
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* | add smoke: remove debug messageorwell962016-10-26
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* | fix crash on getting on wagon, caused by nonexistant tableorwell962016-10-26
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* | add smoke to steam engineorwell962016-10-26
| | | | | | | | feature may behave strange or not work at all until latest git version!
| * Added makefile that creates a .zip and a .tar.gz file for installation.Gabriel Pérez-Cerezo2016-10-23
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| * Revert "remove all .blend and additional files that are not part of the mod ↵Gabriel Pérez-Cerezo2016-10-23
|/ | | | | | from the repository" This reverts commit 7c53f1692217ca0f6f10babe99054bf443171a16.
* also remove two xcfs in the textures folderorwell962016-10-22
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* remove all .blend and additional files that are not part of the mod from the ↵orwell962016-10-22
| | | | repository
* Merge branch 'master' of https://github.com/orwell96/advtrainsorwell962016-10-22
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| * Merge pull request #5 from gpcf/masterorwell962016-10-15
| |\ | | | | | | Now honors protections
| | * Fixed bug with protectionsGabriel Pérez-Cerezo2016-10-08
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| | * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2016-10-06
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| | * Fixed Bug introduced by bugfixGabriel Pérez-Cerezo2016-10-05
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| | * Fixed bug (unable to send message to player)Gabriel Pérez-Cerezo2016-10-05
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| | * Fixed crash problemGabriel Pérez-Cerezo2016-10-05
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| | * Now honors protectionsGabriel Pérez-Cerezo2016-10-04
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* | | make the attach position (the 'seat') selectableorwell962016-10-22
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* | | try to make engine animation workorwell962016-10-19
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* | some smaller slopesorwell962016-10-06
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* | add japanese wagon and engineorwell962016-10-06
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* add acceleration calculationorwell962016-09-29
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* fix train entities moving with wrong speedorwell962016-09-29
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* add owner system to prevent random train destroyingorwell962016-09-29
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* destructed wagons in survival give only steel back, user confirmation addedorwell962016-09-28
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* adding ability for custom on_step/destroy functions in wagon definitionorwell962016-09-28
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* add 45 degrees vertical railsorwell962016-09-18
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* add more crafting recipes and a manualorwell962016-09-17
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* add some items to the not-blocking-trains grouporwell962016-09-15
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* wtf did this file in here?orwell962016-09-15
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* relicensing under CC-BY-NC-SA and updationg readme.orwell962016-09-15
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* various improvements on signals and bumpersorwell962016-09-13
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* make switches not switchable when train is on it, and do neccessary stuff on ↵orwell962016-09-13
| | | | switching
* add electric signal and rotate signals for better placementorwell962016-09-13
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