| Commit message (Expand) | Author | Age |
* | Redo rail models | orwell96 | 2017-03-12 |
* | Don't drop items in creative mode when player gets overrun by train | orwell96 | 2017-03-11 |
* | "Sneak" instead of "Shift" for the sneak key | orwell96 | 2017-03-09 |
* | Update manual and include everything in repo | orwell96 | 2017-03-09 |
* | Remove blend1 files cluttering the assets directory | orwell96 | 2017-03-08 |
* | Improve debug outputs of couples and increase maximum distance | orwell96 | 2017-03-03 |
* | Only get on by walking in when there's a platform, improve get off handling | orwell96 | 2017-02-28 |
* | Add passive component naming | orwell96 | 2017-02-28 |
* | Add ceiling-mounted signal | orwell96 | 2017-02-28 |
* | Fix collision issues | orwell96 | 2017-02-21 |
* | Also check positions on high platforms at entering doors | orwell96 | 2017-02-21 |
* | Only place rails on solid nodes | orwell96 | 2017-02-21 |
* | Fix manual operation of mesecon switches | orwell96 | 2017-02-20 |
* | Fix crash when ATC rail exists but no command is saved. | orwell96 | 2017-02-20 |
* | don't pass unexistant variable to train_step_b (fixes #46) | orwell96 | 2017-02-17 |
* | use mesecons_switch as correct dependency for luaautomation | orwell96 | 2017-02-15 |
* | fix crash on seatpc nil | orwell96 | 2017-02-15 |
* | fix #34 - end_index not set when step_a returned in phase 2 | orwell96 | 2017-02-15 |
* | Proper implementation for getting on by walking into train, rework damage and... | orwell96 | 2017-02-09 |
* | Merge PR from gpcf (Get on by walking in) | orwell96 | 2017-02-07 |
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| * | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2017-02-05 |
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| * | | Found out why collision box does not fit train | Gabriel Pérez-Cerezo | 2017-01-29 |
| * | | Added getting on and off by walking in and out. Default seat on subway is now... | Gabriel Pérez-Cerezo | 2017-01-29 |
* | | | Use identical proxy environment with swapped metatable to not having to setfe... | orwell96 | 2017-02-07 |
* | | | Check if node is actually loaded before querying get_meta() | orwell96 | 2017-02-05 |
* | | | Do not invalidate paths unnecessarily | orwell96 | 2017-02-05 |
* | | | Fix "lock couples" checkbox on wagon properties form | orwell96 | 2017-02-05 |
* | | | Fix ATC components being randomly ignored by trains. | orwell96 | 2017-02-05 |
* | | | Fix itrainmap | orwell96 | 2017-02-05 |
* | | | Fix LuaAtc Interrupt saving | orwell96 | 2017-02-05 |
* | | | Even more bugfixes | orwell96 | 2017-02-04 |
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* | | Commit 1.6.2 | orwell96 | 2017-02-04 |
* | | pack for release | orwell96 | 2017-02-03 |
* | | fix up stuff in itrainmap | orwell96 | 2017-02-03 |
* | | Revert change to node pos hashes, and rewrite trackdb to use individual coord... | orwell96 | 2017-02-03 |
* | | Add quick position lookup by punching nodes | orwell96 | 2017-02-03 |
* | | add wallmounted light signal | orwell96 | 2017-02-03 |
* | | Fix itrainmap not working | orwell96 | 2017-02-03 |
* | | Merge PR from mbb: add better textures and crafts | orwell96 | 2017-02-02 |
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| * | | add better textures and crafts | mbblp | 2017-02-02 |
* | | | Add documentation and pack for release | orwell96 | 2017-02-02 |
* | | | LuaAutomation: Add interrupt to the ingame API and implement initialization c... | orwell96 | 2017-02-02 |
* | | | LuaAutomation - Basic component implementation | orwell96 | 2017-02-02 |
* | | | Fix collision to work with pos node hashes | orwell96 | 2017-02-02 |
* | | | Lua automation - initial incomplete coding | orwell96 | 2017-02-02 |
* | | | Replace all table indices that were pos_to_string strings with node hashes. | orwell96 | 2017-01-31 |
* | | | Join itrainmap mod into the modpack | orwell96 | 2017-01-31 |
* | | | Remove lua_atc from advtrains main mod. | orwell96 | 2017-01-31 |
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* | | Limit dtime to prevent trains moving too far in a single step | orwell96 | 2017-01-29 |
* | | Add getter calls for raw nodedb | orwell96 | 2017-01-29 |