Commit message (Collapse) | Author | Age | |
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* | Do not duplicate definitions of 'print' in every file | orwell96 | 2017-01-02 |
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* | spawn couple on train collision | orwell96 | 2016-12-31 |
| | | | | also fix empty trains hanging around for too long | ||
* | remove train type concept and calculate train's capabilities based on used ↵ | orwell96 | 2016-12-22 |
| | | | | wagons | ||
* | Turning mod into a modpack and separating the trains from the core mod | orwell96 | 2016-12-20 |
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* | Fix behavior when using get_look_yaw() instead of get_look_horizontal() | orwell96 | 2016-12-13 |
| | | | | get_look_yaw returns values that are 90° rotated | ||
* | Don't decrease stack itemcount of slope placer in creative | orwell96 | 2016-12-13 |
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* | Implement better slope placement system | orwell96 | 2016-12-13 |
| | | | | Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node. | ||
* | increase couple validity radius | orwell96 | 2016-12-13 |
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* | try to fix damage bug | orwell96 | 2016-12-05 |
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* | fix bug about seats on wagon | orwell96 | 2016-12-04 |
| | | | | sometimes a single character can cause great mess... | ||
* | remove the legacy replacement lbms/abms | orwell96 | 2016-12-03 |
| | | | | Until now, everyone should have updated at least once... | ||
* | add description, screenshot and update manual | orwell96 | 2016-12-03 |
| | | | | also fix crafting recipe for box wagon | ||
* | add/update crafting recipes for bumpers and detector rails | orwell96 | 2016-11-29 |
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* | Fix hud not disappearing when pressing Shift+Use | orwell96 | 2016-11-25 |
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* | Delete unused textures | orwell96 | 2016-11-25 |
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* | drop player on the platform if there is one | orwell96 | 2016-11-24 |
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* | document new train controls and add combination for getting off | orwell96 | 2016-11-24 |
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* | change train controlling system and keybindings | orwell96 | 2016-11-24 |
| | | | | also, fix various small bugs | ||
* | adjust to new close_formspec feature (minetest 0d1c959) | orwell96 | 2016-11-23 |
| | | | | this won't break compatibility with older minetest versions. | ||
* | Make mesecons optional again | orwell96 | 2016-11-21 |
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* | update readme file with recent contributions (thanks everyone) and update zip | orwell96 | 2016-11-11 |
| | | | | I forgot it again! | ||
* | Change names of the images mbb committed and delete remaining $color.png images | orwell96 | 2016-11-11 |
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* | Merge pull request #10 from mbblp/master | orwell96 | 2016-11-11 |
|\ | | | | | | | add better textures The following commit will clean everything up a bit | ||
| * | add better textures | mbblp | 2016-11-11 |
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* | Fix detector rails rotating when a train passes | orwell96 | 2016-11-11 |
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* | update zip fileJ | orwell96 | 2016-11-11 |
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* | fix trackplacer patternmatching issue and implement failure messages better | orwell96 | 2016-11-11 |
| | | | | also reindent the code that was broken by emacs(or so) | ||
* | Add detector rails | orwell96 | 2016-11-10 |
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* | remove an unnecessary dump() instruction | orwell96 | 2016-11-10 |
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* | Remove the "register_bumpers" workaround function and register them how they ↵ | orwell96 | 2016-11-10 |
| | | | | should be registered | ||
* | tweak wagon_span values and model sizes/positions | orwell96 | 2016-11-10 |
| | | | | Together with the rewritten collision system it should work for now. | ||
* | rewrite collision system again | orwell96 | 2016-11-10 |
| | | | | | this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails. | ||
* | integrate mbb's new train models | orwell96 | 2016-11-06 |
| | | | | | and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed. | ||
* | sandstone brick platform | orwell96 | 2016-11-05 |
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* | 100th commit: disable debug messages | orwell96 | 2016-11-03 |
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* | make smoke also distribute horizontally a bit | orwell96 | 2016-11-03 |
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* | Add a box wagon | orwell96 | 2016-11-03 |
| | | | | Alongside with coding wagon inventories, and several bugfixes | ||
* | move a line to correct behavior | orwell96 | 2016-11-03 |
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* | rework entity handling | orwell96 | 2016-11-02 |
| | | | | some modularization, clarify 'initialized' property, some re-implementations | ||
* | add 2 value sanity checks which should not be needed but are for any reason | orwell96 | 2016-10-29 |
| | | | | | game crashed because of these values being nil, I don't know how these values could even become nil, but whatever. Interestingly, I never found the wagon entity that was causing the crashs | ||
* | fix unloaded map chunk travelling | orwell96 | 2016-10-29 |
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* | Include zip in repo, because of hosting. No .tar.gz. | orwell96 | 2016-10-27 |
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* | add .gitignore to not include the .zip and .tar.gz into the repo | orwell96 | 2016-10-27 |
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* | shorten readme file rapidly since I always forget to update it | orwell96 | 2016-10-27 |
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* | Revert "also remove two xcfs in the textures folder" | orwell96 | 2016-10-27 |
| | | | | This reverts commit 33fe29b3a5b5636761e14aae23b1cfe04397e0a7. | ||
* | Merge pull request #9 from gpcf/master | orwell96 | 2016-10-27 |
|\ | | | | | Added a Makefile that provides small .zip files for installation | ||
| * | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2016-10-26 |
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* | | add smoke: remove debug message | orwell96 | 2016-10-26 |
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* | | fix crash on getting on wagon, caused by nonexistant table | orwell96 | 2016-10-26 |
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* | | add smoke to steam engine | orwell96 | 2016-10-26 |
| | | | | | | | | feature may behave strange or not work at all until latest git version! |