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* add owner system to prevent random train destroyingorwell962016-09-29
* destructed wagons in survival give only steel back, user confirmation addedorwell962016-09-28
* adding ability for custom on_step/destroy functions in wagon definitionorwell962016-09-28
* add 45 degrees vertical railsorwell962016-09-18
* add more crafting recipes and a manualorwell962016-09-17
* add some items to the not-blocking-trains grouporwell962016-09-15
* wtf did this file in here?orwell962016-09-15
* relicensing under CC-BY-NC-SA and updationg readme.orwell962016-09-15
* various improvements on signals and bumpersorwell962016-09-13
* make switches not switchable when train is on it, and do neccessary stuff on ...orwell962016-09-13
* add electric signal and rotate signals for better placementorwell962016-09-13
* add mesecon support for switches and signalsorwell962016-09-13
* adding a signal.orwell962016-09-12
* adding mbb's new texturesorwell962016-09-12
* Adding crafting recipesorwell962016-09-12
* fix item drops on rails, and throw bumpers out of the trackplacer tables, bec...orwell962016-09-12
* add bumpersorwell962016-09-12
* Fix two trackplacer issuesorwell962016-08-30
* removed 2 very annoying debug messages that should not go with 1.0orwell962016-08-29
* Updating readme, and branching to v1.0orwell962016-08-29
* implement track placing algorithm betterorwell962016-08-29
* correcting an error that caused a crashorwell962016-08-28
* correct wrongly rotated texture for subwayorwell962016-08-28
* Add a subway train (and fix spelling mistake resulting in collision not workingorwell962016-08-28
* Add a platform node, make some nodes (esp. fences) not blocking trains, imple...orwell962016-08-28
* Fixing inventory and inventory imagesorwell962016-08-28
* Making everything visible in creative inventory, since the code that should d...orwell962016-08-28
* Re-implement collision in a less resource-intensive way that I should have us...orwell962016-08-27
* Creating new switches, and adding lbms to finally abandon old railsorwell962016-08-26
* Tidy up the workspaceorwell962016-08-25
* Fix shadow bug on some rail modelsorwell962016-08-23
* finally fix train collisions (please work now)orwell962016-08-22
* tidying up the tracks and trackworker/placer code and making rail registratio...orwell962016-08-22
* repairing the trackworkerorwell962016-08-21
* add new-style vertical tracksorwell962016-08-21
* fix error in real train index calculationorwell962016-08-21
* removing unused debug itemsorwell962016-08-21
* Extending to 30deg rails, creating and adding the modelsorwell962016-08-21
* integrating the new rails (currently no verticals and switches) (fix mistake)orwell962016-07-04
* integrating the new rails (currently no verticals and switches)orwell962016-07-04
* adding some dummy textures (dtrack) for new anglesorwell962016-07-04
* Screwing everything up in order to extend to 16 possible directions with 1/8 ...orwell962016-07-04
* delete a commentorwell962016-07-04
* Hopefully fix collision finally (fix mistake)orwell962016-07-04
* Hopefully fix collision finallyorwell962016-07-04
* Merge pull request #2 from NaruTrey/masterorwell962016-06-09
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| * Unlimited rails in creative modeAndrey K2016-06-09
* | re-attach players to train when they left the game or the server was shut downorwell962016-06-09
* | check for object load via the getyaw trick and not by checking the object tableorwell962016-06-09
* | remove horizontal view offset on engine and try to fix damage when sitting in...orwell962016-06-09