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path: root/advtrains.zip
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* Proper implementation for getting on by walking into train, rework damage ↵orwell962017-02-09
| | | | and player controls in train, fix death and join bugs, do not spawn bones on death
* Fix ATC components being randomly ignored by trains.orwell962017-02-05
| | | | | Also add warnings to off_track stuff Also pack for release
* Commit 1.6.2orwell962017-02-04
| | | | | | | | - Add some more stuff to API for LuaATC rails - Warn on strange events even if debug info is disabled - save atlatc on shutdown too - fix detector rails in unloaded chunks - do not fail silently in simple ATC rails
* pack for releaseorwell962017-02-03
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* Add documentation and pack for releaseorwell962017-02-02
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* Limit dtime to prevent trains moving too far in a single steporwell962017-01-29
| | | | and update zip
* Fix a crash, update translations and zip fileorwell962017-01-28
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* update ziporwell962017-01-25
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* update ziporwell962017-01-19
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* update ziporwell962017-01-18
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* update zip file and disable debug messagesorwell962017-01-17
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* ziporwell962017-01-10
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* update ziporwell962017-01-06
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* also print ATC reverse command warningorwell962017-01-04
| | | | and move atc_command.txt at a better place
* Purge all debug messages and change 'print' function name to 'atprint'orwell962017-01-04
| | | | Ready for 2.0 release.
* update makefile to new circumstancesorwell962017-01-04
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* Restructure mod directoryorwell962017-01-04
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* Fix behavior when using get_look_yaw() instead of get_look_horizontal()orwell962016-12-13
| | | | get_look_yaw returns values that are 90° rotated
* Don't decrease stack itemcount of slope placer in creativeorwell962016-12-13
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* Implement better slope placement systemorwell962016-12-13
| | | | Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node.
* try to fix damage bugorwell962016-12-05
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* fix bug about seats on wagonorwell962016-12-04
| | | | sometimes a single character can cause great mess...
* remove the legacy replacement lbms/abmsorwell962016-12-03
| | | | Until now, everyone should have updated at least once...
* add description, screenshot and update manualorwell962016-12-03
| | | | also fix crafting recipe for box wagon
* add/update crafting recipes for bumpers and detector railsorwell962016-11-29
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* drop player on the platform if there is oneorwell962016-11-24
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* document new train controls and add combination for getting offorwell962016-11-24
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* change train controlling system and keybindingsorwell962016-11-24
| | | | also, fix various small bugs
* adjust to new close_formspec feature (minetest 0d1c959)orwell962016-11-23
| | | | this won't break compatibility with older minetest versions.
* Make mesecons optional againorwell962016-11-21
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* update readme file with recent contributions (thanks everyone) and update ziporwell962016-11-11
| | | | I forgot it again!
* Fix detector rails rotating when a train passesorwell962016-11-11
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* update zip fileJorwell962016-11-11
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* Add detector railsorwell962016-11-10
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* tweak wagon_span values and model sizes/positionsorwell962016-11-10
| | | | Together with the rewritten collision system it should work for now.
* sandstone brick platformorwell962016-11-05
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* 100th commit: disable debug messagesorwell962016-11-03
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* make smoke also distribute horizontally a bitorwell962016-11-03
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* Add a box wagonorwell962016-11-03
| | | | Alongside with coding wagon inventories, and several bugfixes
* move a line to correct behaviororwell962016-11-03
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* rework entity handlingorwell962016-11-02
| | | | some modularization, clarify 'initialized' property, some re-implementations
* fix unloaded map chunk travellingorwell962016-10-29
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* Include zip in repo, because of hosting. No .tar.gz.orwell962016-10-27