Commit message (Collapse) | Author | Age | |
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* | Remove zip release files, move mod to root, exclude assets from Makefile (#92) | rubenwardy | 2017-09-20 |
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* | Fix broken door animations caused by continuous set_object_properties() ↵ | orwell96 | 2017-06-08 |
| | | | | | | messages sent to client ... which each time caused the animation to be reset | ||
* | Replace deprecated methods: | AntumDeluge | 2017-06-07 |
| | | | | - 'setting_get' with 'settings:get' - 'setting_getbool' with 'settings:get_bool' | ||
* | Fix collision bug (trains driving through each other) | orwell96 | 2017-05-30 |
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* | Re-add debug ring buffer and print its contents on a lua crash | orwell96 | 2017-05-30 |
| | | | | | When the crash on linuxworks has been fixed, the ringbuffer will go into master and behind an option also fix last commit | ||
* | Merge nocrash branch into master and merging it with the unified functions ↵ | orwell96 | 2017-04-29 |
|\ | | | | | | | | | | | so that restoring works how it should Also fix minor bugs and an occasional crash with couples | ||
| * | Add pcall wrapper to prevent server crashes when advtrains throws an error | orwell96 | 2017-04-29 |
|/ | | | | | Instead, read save files again and restore state before the crash Rebased to latest commit | ||
* | Add privilege for basic train operation. | orwell96 | 2017-04-09 |
| | | | | This privilege is granted to singleplayer by default, but is not granted on servers. This prevents unexperienced or evil players from breaking automatic train operation on servers. | ||
* | Fix #59 | orwell96 | 2017-04-05 |
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* | Actually check for protection when placing trains and use the train_place ↵ | orwell96 | 2017-04-02 |
| | | | | privilege | ||
* | Add support to display text to passengers and on the outside of the train | orwell96 | 2017-03-30 |
| | | | | | Outside is currently displayed as infotext. TODO: signs-like draw it on the wagon FIXME: When object properties are set, for some reason the animation restarts | ||
* | "Sneak" instead of "Shift" for the sneak key | orwell96 | 2017-03-09 |
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* | Only get on by walking in when there's a platform, improve get off handling | orwell96 | 2017-02-28 |
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* | Also check positions on high platforms at entering doors | orwell96 | 2017-02-21 |
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* | fix crash on seatpc nil | orwell96 | 2017-02-15 |
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* | Proper implementation for getting on by walking into train, rework damage ↵ | orwell96 | 2017-02-09 |
| | | | | and player controls in train, fix death and join bugs, do not spawn bones on death | ||
* | Merge PR from gpcf (Get on by walking in) | orwell96 | 2017-02-07 |
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| * | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2017-02-05 |
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| * | | Added getting on and off by walking in and out. Default seat on subway is ↵ | Gabriel Pérez-Cerezo | 2017-01-29 |
| | | | | | | | | | | | | now passenger seat. | ||
* | | | Fix "lock couples" checkbox on wagon properties form | orwell96 | 2017-02-05 |
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* | | Fix wagon properties not saved on button click | orwell96 | 2017-01-29 |
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* | Fix a crash, update translations and zip file | orwell96 | 2017-01-28 |
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* | Multiple major changes: | orwell96 | 2017-01-28 |
| | | | | | | | | | | | | | - implement wagon properties and seat group access check - fix a server warning about unassigned variable - refill advtrains.detector.on_node every step - reorder train step function(s): - fixed bug that some atc rails were not recognized - saving some extra calculations - integrate path prediction directly to step functions and separate it (also see comment directly above train_step_a()) - add couple lock feature (can't couple or discouple from wagon with locked couples) - ... | ||
* | Add forced get-on/off to prevent trains being unusable due to closed doors. | orwell96 | 2017-01-25 |
| | | | | else you would be able to lock yourself out of trains or lock players in trains with no escape. | ||
* | Rewrite seating system | orwell96 | 2017-01-25 |
| | | | | Players no longer need to worry where to sit down. | ||
* | Do not recover wagons from minetest's static storage | orwell96 | 2017-01-23 |
| | | | | Since missing wagons are spawned anyway by update_trainpart_properties, this only causes visible trouble when a train gets into loaded area. also avoids placing entities into unloaded terrain randomly. | ||
* | Add intllib support and German translation | orwell96 | 2017-01-23 |
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* | Merge branch 'master' of https://github.com/orwell96/advtrains | orwell96 | 2017-01-19 |
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| * | Merged priv | Gabriel Pérez-Cerezo | 2017-01-18 |
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* | | Add 'collision mercy' to get stuck trains out of walls. | orwell96 | 2017-01-18 |
| | | | | | | | | Also change the collision logic so that the collision mercy can't be activated accidentally. | ||
* | | Add door controls and ATC commands | orwell96 | 2017-01-18 |
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* | Prevent non-initialized wagons from accidentally polluting the world | orwell96 | 2017-01-10 |
| | | | | | sometimes wagons get created/loaded but are not initialized. These stand around and can't be removed. Now if a wagon does not get initialized after 20 steps, something went wrong and the wagon is removed. | ||
* | Clean up debug message code | orwell96 | 2017-01-08 |
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* | Purge all debug messages and change 'print' function name to 'atprint' | orwell96 | 2017-01-04 |
| | | | | Ready for 2.0 release. | ||
* | Restructure mod directory | orwell96 | 2017-01-04 |