| Commit message (Collapse) | Author | Age |
|
|
|
|
| |
instead delete path elements that are too far from the train one-by-one
Also when switching a switch or changing rails, only clear train paths of trains that are nearby.
|
|
|
|
| |
Privilege violations caused an error message but didn't abort the operation
|
|
|
|
| |
Known to cause a segfault in engine sometimes.
|
|
|
|
|
|
|
|
| |
- Add some more stuff to API for LuaATC rails
- Warn on strange events even if debug info is disabled
- save atlatc on shutdown too
- fix detector rails in unloaded chunks
- do not fail silently in simple ATC rails
|
|
|
|
|
|
|
|
| |
coordinates
The precision of integers was not sufficient for saving pos node hashes in most cases, leading to strange bugs.
This fixes broken ATC rails, broken LuaAutomation stuff and trackdb on Windows.
Probably also fixes trains randomly stopping.
|
|
|
|
| |
code handling and env management
|
|
Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components.
Changes in advtrains code where neccessary.
Supported passive components are light signals, switches and mesecon switches
|