| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add quick position lookup by punching nodes | orwell96 | 2017-02-03 |
| | | |||
| * | LuaAutomation: Add interrupt to the ingame API and implement initialization ↵ | orwell96 | 2017-02-02 |
| | | | | | code handling and env management | ||
| * | LuaAutomation - Basic component implementation | orwell96 | 2017-02-02 |
| Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components. Changes in advtrains code where neccessary. Supported passive components are light signals, switches and mesecon switches | |||
